REDxEYE
1be50c2e06
libblock.raycast: Add argument to specify blocks to ignore during ray casting
...
libentity.raycast: Add argument to specify blocks to ignore during ray casting
Chunk::rayCast: Add argument to specify blocks to ignore during ray casting.
On lua side filter blocks are passed as list of strings in form of "MOD:BLOCK_NAME"
On C++ size filter blocks are std::set of blockid_t
2024-08-19 21:36:30 +03:00
MihailRis
8ef288c189
refactor lua scripting a bit
2024-08-19 00:57:49 +03:00
MihailRis
c75f6e4e67
fix block.compose_state
2024-08-12 01:55:39 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
InfiniteCoder
79ccde35b7
lighting/
2024-08-06 00:05:41 +03:00
InfiniteCoder
9f9b9f2d64
world/
2024-08-05 23:49:11 +03:00
InfiniteCoder
7f75c454c8
logic/
2024-08-05 23:23:28 +03:00
InfiniteCoder
c7755040bd
voxels/
2024-08-04 22:42:44 +03:00
InfiniteCoder
e1e3456139
content/
2024-08-04 12:45:08 +03:00
MihailRis
47db626145
refactor: PVS-Studio warnings fixes
2024-08-04 01:30:52 +03:00
MihailRis
245b39be62
refactor: PVS-Studio warnings fixes
2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
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Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
MihailRis
eefaafd1e7
update block.compose_state, block.decompose_state semantics
2024-07-31 14:56:42 +03:00
MihailRis
adafc94fa1
add block.compose_state(...), block.decompose_state(...)
2024-07-27 13:23:35 +03:00
MihailRis
02c9c4ced3
add mat4.from_quat(...) & update mat4.decompose(...)
2024-07-19 07:48:42 +03:00
MihailRis
d285ffb2f7
update entities library semantics
2024-07-18 11:54:37 +03:00
MihailRis
c9257ec127
add block.place(...), block.destruct(...)
2024-07-18 08:41:16 +03:00
MihailRis
9cec475866
add block.raycast(...)
2024-07-14 13:16:07 +03:00
MihailRis
277155e3d1
update block library docs & add block.get_picking_item(...)
2024-07-09 18:39:33 +03:00
MihailRis
0a14d6220a
add BodyType, fix crouching
2024-07-09 06:39:05 +03:00
MihailRis
e6c3775286
improve drop visuals
2024-07-03 21:09:38 +03:00
MihailRis
4b084dffad
add aabb drop models support
2024-07-03 19:21:05 +03:00
MihailRis
48b5be6bc9
add drop-item model, new block functions
2024-07-03 16:34:09 +03:00
MihailRis
1c4e13dc67
add block.get_textures
2024-07-03 05:15:15 +03:00
MihailRis
ee9f1639e9
refactor Content
2024-06-25 22:37:53 +03:00
MihailRis
913e5983b1
refactor: complete 'lua' namespace use
2024-06-11 13:51:11 +03:00
MihailRis
90bc86408b
refactor: LuaState replaced with lua_engine
2024-06-11 13:18:30 +03:00
MihailRis
0647bc6f90
refactor: 'lua' namespace expansion
2024-06-11 03:37:35 +03:00
MihailRis
1abb2cf327
add block.is_extended, .get_size, .is_segment and .seek_origin
2024-06-09 23:36:19 +03:00
MihailRis
90ed175915
feat: extended blocks rotation
2024-06-09 19:54:34 +03:00
MihailRis
3650e33f4c
fix
2024-06-03 16:33:15 +03:00
MihailRis
e8982353cc
added block.caption(blockid) -> str
2024-06-03 16:32:56 +03:00
MihailRis
86dd6562de
fix: user bits and manually set rotation not saving
2024-05-31 11:26:16 +03:00
MihailRis
6d933ac263
converting block states to a bitfield
2024-05-31 11:13:36 +03:00
MihailRis
1917cbba8b
new player.* functions
2024-05-24 01:38:39 +03:00
MihailRis
1f11290635
more test commands
2024-05-13 21:28:55 +03:00
MihailRis
1627e21c1d
the final rename
2024-05-06 03:38:19 +03:00
MihailRis
9ea67deb13
'ifnot' template property + hpp
2024-05-06 00:45:43 +03:00
MihailRis
b1a79e3a6e
block.material + minor refactor
2024-04-25 05:12:45 +03:00
InfiniteCoder
fcb420c4c7
Event queue
2024-03-07 22:33:08 +03:00
MihailRis
6bf6e8e011
lua api refactor
2024-03-05 13:58:08 +03:00