This commit is contained in:
InfiniteCoder 2024-08-05 23:23:28 +03:00
parent 5d791b3cec
commit 7f75c454c8
22 changed files with 30 additions and 30 deletions

View File

@ -13,7 +13,7 @@
#include <files/engine_paths.hpp>
#include <files/files.hpp>
#include <graphics/core/Texture.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include <objects/rigging.hpp>
#include <util/ThreadPool.hpp>
#include <voxels/Block.hpp>

View File

@ -6,7 +6,7 @@
#include <utility>
#include <items/ItemDef.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include <objects/EntityDef.hpp>
#include <objects/rigging.hpp>
#include <voxels/Block.hpp>

View File

@ -12,7 +12,7 @@
#include <debug/Logger.hpp>
#include <files/files.hpp>
#include <items/ItemDef.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include <objects/rigging.hpp>
#include <typedefs.hpp>
#include <util/listutil.hpp>

View File

@ -25,9 +25,9 @@
#include <graphics/core/Shader.hpp>
#include <graphics/ui/GUI.hpp>
#include <objects/rigging.hpp>
#include "logic/EngineController.hpp"
#include "logic/CommandsInterpreter.hpp"
#include "logic/scripting/scripting.hpp"
#include <logic/EngineController.hpp>
#include <logic/CommandsInterpreter.hpp>
#include <logic/scripting/scripting.hpp>
#include <util/listutil.hpp>
#include <util/platform.hpp>
#include <voxels/DefaultWorldGenerator.hpp>

View File

@ -7,8 +7,8 @@
#include <content/Content.hpp>
#include <graphics/core/Atlas.hpp>
#include <graphics/render/BlocksPreview.hpp>
#include "../logic/LevelController.hpp"
#include "../logic/PlayerController.hpp"
#include <logic/LevelController.hpp>
#include <logic/PlayerController.hpp>
#include <objects/Player.hpp>
#include <voxels/Block.hpp>
#include "../world/Level.hpp"

View File

@ -6,7 +6,7 @@
#include <graphics/ui/elements/UINode.hpp>
#include <graphics/ui/elements/InventoryView.hpp>
#include <graphics/ui/gui_xml.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
UiDocument::UiDocument(
std::string id,

View File

@ -9,7 +9,7 @@
#include <graphics/ui/elements/TrackBar.hpp>
#include <graphics/ui/elements/InputBindBox.hpp>
#include <graphics/render/WorldRenderer.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include <objects/Player.hpp>
#include <objects/Entities.hpp>
#include <objects/EntityDef.hpp>

View File

@ -28,7 +28,7 @@
#include <items/Inventories.hpp>
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include "../maths/voxmaths.hpp"
#include <objects/Player.hpp>
#include "../physics/Hitbox.hpp"

View File

@ -12,7 +12,7 @@
#include <graphics/ui/elements/Menu.hpp>
#include <graphics/ui/gui_util.hpp>
#include <graphics/ui/GUI.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include <settings.hpp>
#include <coders/commons.hpp>
#include <util/stringutil.hpp>

View File

@ -16,8 +16,8 @@
#include <graphics/render/WorldRenderer.hpp>
#include <graphics/ui/elements/Menu.hpp>
#include <graphics/ui/GUI.hpp>
#include "../../logic/LevelController.hpp"
#include "../../logic/scripting/scripting_hud.hpp"
#include <logic/LevelController.hpp>
#include <logic/scripting/scripting_hud.hpp>
#include <util/stringutil.hpp>
#include "../../physics/Hitbox.hpp"
#include <voxels/Chunks.hpp>

View File

@ -15,8 +15,8 @@
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include <items/ItemStack.hpp>
#include "../../logic/PlayerController.hpp"
#include "../../logic/scripting/scripting_hud.hpp"
#include <logic/PlayerController.hpp>
#include <logic/scripting/scripting_hud.hpp>
#include "../../maths/FrustumCulling.hpp"
#include "../../maths/voxmaths.hpp"
#include <objects/Entities.hpp>

View File

@ -8,7 +8,7 @@
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include <items/ItemStack.hpp>
#include "../../../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include "../../../maths/voxmaths.hpp"
#include <objects/Player.hpp>
#include <util/stringutil.hpp>

View File

@ -5,7 +5,7 @@
#include "elements/Button.hpp"
#include "gui_xml.hpp"
#include "../../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include "../../frontend/locale.hpp"
#include <util/stringutil.hpp>
#include <delegates.hpp>

View File

@ -13,7 +13,7 @@
#include "../../frontend/menu.hpp"
#include "../../frontend/locale.hpp"
#include <items/Inventory.hpp>
#include "../../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include "../../maths/voxmaths.hpp"
#include <util/stringutil.hpp>
#include "../../window/Events.hpp"

View File

@ -1,7 +1,7 @@
#include <content/Content.hpp>
#include "../../../lighting/Lighting.hpp"
#include "../../../logic/BlocksController.hpp"
#include "../../../logic/LevelController.hpp"
#include <logic/BlocksController.hpp>
#include <logic/LevelController.hpp>
#include <voxels/Block.hpp>
#include <voxels/Chunk.hpp>
#include <voxels/Chunks.hpp>

View File

@ -1,6 +1,6 @@
#include <coders/commons.hpp>
#include <engine.hpp>
#include "../../CommandsInterpreter.hpp"
#include <logic/CommandsInterpreter.hpp>
#include "api_lua.hpp"
using namespace scripting;

View File

@ -7,8 +7,8 @@
#include <files/settings_io.hpp>
#include "../../../frontend/menu.hpp"
#include "../../../frontend/screens/MenuScreen.hpp"
#include "../../../logic/EngineController.hpp"
#include "../../../logic/LevelController.hpp"
#include <logic/EngineController.hpp>
#include <logic/LevelController.hpp>
#include "../../../window/Events.hpp"
#include "../../../window/Window.hpp"
#include "../../../world/Level.hpp"

View File

@ -6,7 +6,7 @@
#include "../../../frontend/hud.hpp"
#include <objects/Entities.hpp>
#include "../../../world/Level.hpp"
#include "../../LevelController.hpp"
#include <logic/LevelController.hpp>
#include "api_lua.hpp"
namespace scripting {

View File

@ -8,7 +8,7 @@
#include "../../../frontend/hud.hpp"
#include <graphics/ui/elements/InventoryView.hpp>
#include <items/Inventories.hpp>
#include "../../../logic/BlocksController.hpp"
#include <logic/BlocksController.hpp>
#include <objects/Player.hpp>
#include <util/stringutil.hpp>
#include <voxels/Block.hpp>

View File

@ -1,7 +1,7 @@
#include <content/Content.hpp>
#include <items/Inventories.hpp>
#include <items/ItemStack.hpp>
#include "../../../logic/BlocksController.hpp"
#include <logic/BlocksController.hpp>
#include "../../../world/Level.hpp"
#include "api_lua.hpp"

View File

@ -12,8 +12,8 @@
#include "../../frontend/UiDocument.hpp"
#include <items/Inventory.hpp>
#include <items/ItemDef.hpp>
#include "../../logic/BlocksController.hpp"
#include "../../logic/LevelController.hpp"
#include "../BlocksController.hpp"
#include "../LevelController.hpp"
#include <objects/Entities.hpp>
#include <objects/EntityDef.hpp>
#include <objects/Player.hpp>

View File

@ -12,7 +12,7 @@
#include <graphics/core/LineBatch.hpp>
#include <graphics/core/Model.hpp>
#include <graphics/render/ModelBatch.hpp>
#include "../logic/scripting/scripting.hpp"
#include <logic/scripting/scripting.hpp>
#include "../maths/FrustumCulling.hpp"
#include "../maths/rays.hpp"
#include "EntityDef.hpp"