MihailRis
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217c3ad6a8
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update chunk hitbox to infinite height
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2024-07-15 05:51:46 +03:00 |
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MihailRis
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c17f3fec54
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add entities raycast
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2024-07-14 10:50:06 +03:00 |
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MihailRis
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638a0d9850
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fix NONE rotation profile
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2024-07-14 01:57:18 +03:00 |
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MihailRis
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7487c55e0c
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Merge branch 'main' into entities
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2024-07-10 09:25:56 +03:00 |
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MihailRis
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4c8ae465c7
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add 'grounded' support for 'pipe' rotation profile
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2024-07-10 09:14:24 +03:00 |
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MihailRis
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0a14d6220a
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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MihailRis
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0f26bbadfd
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fix Block.rt and ItemDef.rt initialization
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2024-07-06 01:34:52 +03:00 |
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MihailRis
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e6d4688f03
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despawn entities after chunk unload
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2024-07-06 01:30:43 +03:00 |
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MihailRis
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f4d3e62b3f
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add chunk 'entities' flag
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2024-07-05 23:26:17 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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08cc78289d
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add entity on_save event and SAVED_DATA variable
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2024-07-05 18:35:46 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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1acced4475
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fix and refactor ContentLUT
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2024-06-25 23:36:07 +03:00 |
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MihailRis
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ee9f1639e9
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refactor Content
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2024-06-25 22:37:53 +03:00 |
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MihailRis
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ea53009b96
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add block 'shadeless' property
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2024-06-15 19:55:55 +03:00 |
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MihailRis
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fbeb70dbc8
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fix: msvc build - missing include
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2024-06-14 15:58:33 +03:00 |
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MihailRis
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35ef40edfb
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fix: compiler warning
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2024-06-11 14:04:45 +03:00 |
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MihailRis
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2dfd2abc40
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docs: Chunks.seekOrigin, Chunks.checkReplaceability
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2024-06-10 02:00:41 +03:00 |
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MihailRis
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90ed175915
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feat: extended blocks rotation
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2024-06-09 19:54:34 +03:00 |
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MihailRis
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65a2a3e475
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fix: extended block collision detection
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2024-06-09 17:40:01 +03:00 |
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MihailRis
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4e696520b6
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refactor: PlayerController
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2024-06-09 16:30:01 +03:00 |
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MihailRis
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b3ae8484a2
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fix: extended blocks raycast fix
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2024-06-09 13:48:43 +03:00 |
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MihailRis
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8aa6d5ee2d
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add extended blocks (block size property)
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2024-06-08 16:58:05 +03:00 |
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MihailRis
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853f7fc9d1
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update blockstate.segment size
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2024-06-08 09:57:01 +03:00 |
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MihailRis
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cdfc485ed4
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update blockstate structure
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2024-06-08 00:02:51 +03:00 |
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MihailRis
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c67e4b04bb
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refactor: WorldRegions and chunks saving
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2024-06-07 14:04:25 +03:00 |
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Pugemon
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f25a425cb9
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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MihailRis
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7b0e31951b
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block tick interval
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2024-05-31 18:14:50 +03:00 |
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MihailRis
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0bfa717b71
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Block.hpp tabs -> spaces
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2024-05-31 17:45:16 +03:00 |
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MihailRis
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3003386670
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chunk flags converted to a bitfield
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2024-05-31 11:59:12 +03:00 |
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MihailRis
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3e0455358a
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fix: debug panel - block name out of panel
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2024-05-31 11:42:09 +03:00 |
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MihailRis
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86dd6562de
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fix: user bits and manually set rotation not saving
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2024-05-31 11:26:16 +03:00 |
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MihailRis
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6d933ac263
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converting block states to a bitfield
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2024-05-31 11:13:36 +03:00 |
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MihailRis
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9fce00ae45
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minor reformat
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2024-05-27 11:09:21 +03:00 |
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MihailRis
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ffdeac5c1f
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main menu glitch fix + refactor
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2024-05-19 10:38:30 +03:00 |
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MihailRis
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064b4516f2
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minor optimizations + MAX_WORK_PER_FRAME increased
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2024-05-17 21:46:56 +03:00 |
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MihailRis
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7957a12b84
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format fix
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2024-05-17 21:37:02 +03:00 |
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MihailRis
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b399679c31
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other optimizations
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2024-05-17 20:00:24 +03:00 |
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MihailRis
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9522aedeec
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quick check with linters
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2024-05-10 12:34:05 +03:00 |
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MihailRis
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3c6089225f
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cleanup
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2024-05-06 17:35:05 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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f27a418dbe
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however
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2024-05-06 03:15:27 +03:00 |
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MihailRis
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a71314bdad
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Chunks::saveAndClear() fix (F5 fix)
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2024-04-26 16:13:07 +03:00 |
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MihailRis
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b1a79e3a6e
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block.material + minor refactor
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2024-04-25 05:12:45 +03:00 |
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MihailRis
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4ac8ea1ab3
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final rename
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2024-04-24 19:01:28 +03:00 |
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MihailRis
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9f2bceb039
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just a minor refactor, nothing special
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2024-04-23 02:00:03 +03:00 |
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MihailRis
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3ebd8f3062
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regions related code moved from WorldFiles to WorldRegions
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2024-04-15 03:45:55 +03:00 |
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MihailRis
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f5b3f3c33f
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memory related refactor
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2024-04-14 19:17:51 +03:00 |
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MihailRis
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f64a851a24
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UVRegion moved to 'maths'
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2024-03-20 10:48:49 +03:00 |
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MihailRis
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b56408a202
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src/graphics moved to src/graphics/core
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2024-03-18 20:47:35 +03:00 |
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