fix: debug panel - block name out of panel
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86dd6562de
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3e0455358a
@ -74,21 +74,25 @@ std::shared_ptr<UINode> create_debug_panel(
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}));
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panel->add(create_label([=](){
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auto* indices = level->content->getIndices();
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auto def = indices->getBlockDef(player->selectedVoxel.id);
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std::wstringstream stream;
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stream << "r:" << player->selectedVoxel.state.rotation << " s:"
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<< player->selectedVoxel.state.segment << " u:"
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<< std::bitset<8>(player->selectedVoxel.state.userbits);
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if (def) {
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stream << L" (" << util::str2wstr_utf8(def->name) << L")";
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}
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if (player->selectedVoxel.id == BLOCK_VOID) {
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return std::wstring {L"block: none"};
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return std::wstring {L"block: -"};
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} else {
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return L"block: "+std::to_wstring(player->selectedVoxel.id)+
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L" "+stream.str();
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}
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}));
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panel->add(create_label([=](){
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auto* indices = level->content->getIndices();
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if (auto def = indices->getBlockDef(player->selectedVoxel.id)) {
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return L"name: " + util::str2wstr_utf8(def->name);
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} else {
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return std::wstring {L"name: void"};
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}
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}));
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panel->add(create_label([=](){
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return L"seed: "+std::to_wstring(level->getWorld()->getSeed());
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}));
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@ -12,7 +12,7 @@ inline constexpr int BLOCK_DIR_DOWN = 0x5;
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struct blockstate {
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uint8_t rotation : 3;
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uint8_t segment : 2;
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uint8_t segment : 2; // planned to 0.22
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uint8_t reserved : 3;
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uint8_t userbits : 8;
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};
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@ -38,5 +38,6 @@ struct voxel {
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blockid_t id;
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blockstate state;
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};
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static_assert(sizeof(voxel) == 4);
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#endif // VOXELS_VOXEL_HPP_
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