295 Commits

Author SHA1 Message Date
MihailRis
830e05733f minor refactor 2025-02-26 02:24:16 +03:00
MihailRis
7635fdf807 add rain noise & add rain splashes (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
8dfc948fe3 update main shader 2025-02-26 02:24:16 +03:00
MihailRis
35cf07b0f0 add WeatherPreset 2025-02-26 02:24:16 +03:00
MihailRis
787011d164 optimize PrecipitationRenderer 2025-02-26 02:24:16 +03:00
MihailRis
64fd5d7504 refactor and fix 2025-02-26 02:24:16 +03:00
MihailRis
5cb119cc4c fix pause 2025-02-26 02:24:16 +03:00
MihailRis
0f33b9dd15 fix lights 2025-02-26 02:24:16 +03:00
MihailRis
d36eb85dba snow test 2025-02-26 02:24:16 +03:00
MihailRis
fa6e2e1b1d fix vertical uv mapping 2025-02-26 02:24:16 +03:00
MihailRis
b4456fdb51 add PrecipitationRenderer (WIP) 2025-02-26 02:24:16 +03:00
MihailRis
12105c2933 fix: incorrect UV on custom model blocks 2025-02-19 23:39:50 +03:00
MihailRis
c3066eebd3 Merge branch 'main' into update-file-subsystem 2025-01-31 08:55:39 +03:00
MihailRis
1e851b05b4 fix uncaught exception: invalid vector subscript in BlockWrapsRenderer on invalid block state 2025-01-31 07:49:49 +03:00
MihailRis
1e22882284 rename 'files' to 'io' 2025-01-30 16:53:52 +03:00
MihailRis
84f39dde39 update some blocks lighting params 2025-01-26 19:35:13 +03:00
MihailRis
2fa71b3bf0 feat: players interpolation & add hud.set_allow_pause(...) 2025-01-17 01:44:46 +03:00
MihailRis
8aee8d81fb fix: player name still visible after player removal 2025-01-16 05:55:49 +03:00
MihailRis
22c7cb8398 add on_chunk_present and on_chunk_remove events 2025-01-12 05:41:42 +03:00
MihailRis
29e018cff8 fix chunk mesh refreshing 2025-01-11 20:11:29 +03:00
MihailRis
9d7816a286 fix grass lighting 2025-01-03 13:00:25 +03:00
MihailRis
ab5a62c3aa add new block.get_AXIS functions overloads & add rotation support to base:falling_block 2024-12-29 21:48:36 +03:00
MihailRis
c1b311f3c4 refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
MihailRis
5e76cdfadc rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
MihailRis
b4abecc764 refactor 2024-12-24 11:31:54 +03:00
MihailRis
ecbdb09eff Merge branch 'main' into headless-mode 2024-12-24 05:48:02 +03:00
MihailRis
f1c7317c5a fix non-skipping particles 2024-12-24 05:35:02 +03:00
MihailRis
344df27f61 minor refactor 2024-12-24 05:14:51 +03:00
MihailRis
52494a680c upgrade emitters garbage collection 2024-12-23 17:26:22 +03:00
MihailRis
e899575a7a update Emitter randomizer 2024-12-23 16:54:25 +03:00
MihailRis
7f95306c65 add 'min_angular_vel', 'max_angular_vel' properties 2024-12-23 16:48:07 +03:00
MihailRis
6ac088f7b9 set default particles render distance to 32 2024-12-23 16:34:08 +03:00
MihailRis
6be640458d fix particles lighting 2024-12-23 16:26:45 +03:00
MihailRis
c6de7f62fe add 'angle_spread' property 2024-12-23 16:04:48 +03:00
MihailRis
096092303f add 'graphics.chunk-max-vertices-dense' setting 2024-12-23 14:07:59 +03:00
MihailRis
ba0610d857 Merge branch 'main' into headless-mode 2024-12-21 09:03:30 +03:00
MihailRis
a5a72af796 fix msvc build 2024-12-21 08:31:58 +03:00
MihailRis
dc8f5e7873 add 'graphics.dense-render' setting 2024-12-21 08:13:05 +03:00
MihailRis
954724c837 add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false 2024-12-21 06:41:03 +03:00
MihailRis
d745a34657 refactor 2024-12-18 04:13:33 +03:00
MihailRis
1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis
e0b3425eff migrate blocks interaction (scripting) to global chunks storage (WIP) 2024-12-13 05:54:41 +03:00
MihailRis
863146cf6b move PlayerController to LevelScreen 2024-12-11 23:42:59 +03:00
MihailRis
ed3865964b add syntax highlighting (WIP) 2024-12-04 22:13:17 +03:00
MihailRis
ce1e9f76cf add FontStylesScheme 2024-12-04 18:04:19 +03:00
MihailRis
00cf6e39ef fix projected text frustum culling 2024-11-30 17:34:07 +03:00
MihailRis
af185a5a40 update cracks 2024-11-26 08:53:14 +03:00
MihailRis
d9277e1b31 mip-mapping related fixes 2024-11-25 15:39:34 +03:00
MihailRis
7ddf3f7537 minimize chunks overdraw 2024-11-25 13:12:47 +03:00
MihailRis
97cf597a01 update WorldRenderer::renderHands 2024-11-25 12:31:10 +03:00