add 'culling' property & optimize generated chunk meshes & fix faces culling when 'light-passing' is false

This commit is contained in:
MihailRis 2024-12-21 06:41:03 +03:00
parent d021b443dd
commit 954724c837
7 changed files with 65 additions and 17 deletions

View File

@ -1,7 +1,7 @@
{
"texture": "leaves",
"material": "base:grass",
"base:durability": 0.7,
"draw-group": 5,
"culling": "optional",
"model": "aabb"
"base:durability": 0.7
}

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Before

Width:  |  Height:  |  Size: 6.4 KiB

After

Width:  |  Height:  |  Size: 6.4 KiB

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@ -239,10 +239,18 @@ void ContentLoader::loadBlock(
}
def.model = *model;
} else if (!modelTypeName.empty()) {
logger.error() << "unknown model " << modelTypeName;
logger.error() << "unknown model: " << modelTypeName;
def.model = BlockModel::none;
}
std::string cullingModeName = to_string(def.culling);
root.at("culling").get(cullingModeName);
if (auto mode = CullingMode_from(cullingModeName)) {
def.culling = *mode;
} else {
logger.error() << "unknown culling mode: " << cullingModeName;
}
root.at("material").get(def.material);
// rotation profile

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@ -342,41 +342,41 @@ void BlocksRenderer::blockCube(
}
if (ao) {
if (isOpen(coord + Z, group)) {
if (isOpen(coord + Z, block)) {
faceAO(coord, X, Y, Z, texfaces[5], lights);
}
if (isOpen(coord - Z, group)) {
if (isOpen(coord - Z, block)) {
faceAO(coord, -X, Y, -Z, texfaces[4], lights);
}
if (isOpen(coord + Y, group)) {
if (isOpen(coord + Y, block)) {
faceAO(coord, X, -Z, Y, texfaces[3], lights);
}
if (isOpen(coord - Y, group)) {
if (isOpen(coord - Y, block)) {
faceAO(coord, X, Z, -Y, texfaces[2], lights);
}
if (isOpen(coord + X, group)) {
if (isOpen(coord + X, block)) {
faceAO(coord, -Z, Y, X, texfaces[1], lights);
}
if (isOpen(coord - X, group)) {
if (isOpen(coord - X, block)) {
faceAO(coord, Z, Y, -X, texfaces[0], lights);
}
} else {
if (isOpen(coord + Z, group)) {
if (isOpen(coord + Z, block)) {
face(coord, X, Y, Z, texfaces[5], pickLight(coord + Z), lights);
}
if (isOpen(coord - Z, group)) {
if (isOpen(coord - Z, block)) {
face(coord, -X, Y, -Z, texfaces[4], pickLight(coord - Z), lights);
}
if (isOpen(coord + Y, group)) {
if (isOpen(coord + Y, block)) {
face(coord, X, -Z, Y, texfaces[3], pickLight(coord + Y), lights);
}
if (isOpen(coord - Y, group)) {
if (isOpen(coord - Y, block)) {
face(coord, X, Z, -Y, texfaces[2], pickLight(coord - Y), lights);
}
if (isOpen(coord + X, group)) {
if (isOpen(coord + X, block)) {
face(coord, -Z, Y, X, texfaces[1], pickLight(coord + X), lights);
}
if (isOpen(coord - X, group)) {
if (isOpen(coord - X, block)) {
face(coord, Z, Y, -X, texfaces[0], pickLight(coord - X), lights);
}
}

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@ -118,7 +118,7 @@ class BlocksRenderer {
bool isOpenForLight(int x, int y, int z) const;
// Does block allow to see other blocks sides (is it transparent)
inline bool isOpen(const glm::ivec3& pos, ubyte group) const {
inline bool isOpen(const glm::ivec3& pos, const Block& def) const {
auto id = voxelsBuffer->pickBlockId(
chunk->x * CHUNK_W + pos.x, pos.y, chunk->z * CHUNK_D + pos.z
);
@ -126,7 +126,11 @@ class BlocksRenderer {
return false;
}
const auto& block = *blockDefsCache[id];
if ((block.drawGroup != group && block.lightPassing) || !block.rt.solid) {
if (((block.drawGroup != def.drawGroup) && block.drawGroup) || !block.rt.solid) {
return true;
}
if (def.culling == CullingMode::DISABLED ||
(def.culling == CullingMode::OPTIONAL && id == def.rt.id)) {
return true;
}
return !id;

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@ -49,6 +49,30 @@ std::optional<BlockModel> BlockModel_from(std::string_view str) {
return std::nullopt;
}
std::string to_string(CullingMode mode) {
switch (mode) {
case CullingMode::DEFAULT:
return "default";
case CullingMode::OPTIONAL:
return "optional";
case CullingMode::DISABLED:
return "disabled";
default:
return "unknown";
}
}
std::optional<CullingMode> CullingMode_from(std::string_view str) {
if (str == "default") {
return CullingMode::DEFAULT;
} else if (str == "optional") {
return CullingMode::OPTIONAL;
} else if (str == "disabled") {
return CullingMode::DISABLED;
}
return std::nullopt;
}
CoordSystem::CoordSystem(glm::ivec3 axisX, glm::ivec3 axisY, glm::ivec3 axisZ)
: axisX(axisX), axisY(axisY), axisZ(axisZ) {
fix = glm::ivec3(0);

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@ -97,6 +97,15 @@ enum class BlockModel {
std::string to_string(BlockModel model);
std::optional<BlockModel> BlockModel_from(std::string_view str);
enum class CullingMode {
DEFAULT,
OPTIONAL,
DISABLED,
};
std::string to_string(CullingMode mode);
std::optional<CullingMode> CullingMode_from(std::string_view str);
using BoxModel = AABB;
/// @brief Common kit of block properties applied to groups of blocks
@ -142,6 +151,9 @@ public:
std::string modelName = "";
/// @brief Culling mode
CullingMode culling = CullingMode::DEFAULT;
/// @brief Does the block passing lights into itself
bool lightPassing = false;