MihailRis
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23c66654a2
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add ENTITY_NONE, ENTITY_AUTO reserved entity id & update player.set_entity(...)
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2025-01-21 05:56:14 +03:00 |
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MihailRis
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2fa71b3bf0
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feat: players interpolation & add hud.set_allow_pause(...)
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2025-01-17 01:44:46 +03:00 |
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MihailRis
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43f0cbe3fe
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add player.is_suspended, player.set_suspended
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2025-01-15 22:25:51 +03:00 |
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MihailRis
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c1b311f3c4
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refactor: change pointer parameters to references for Level and Content in various classes
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2024-12-25 18:53:53 +03:00 |
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MihailRis
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b4abecc764
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refactor
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2024-12-24 11:31:54 +03:00 |
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MihailRis
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e153e1fbd7
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add player.is_loading_chunks, .set_loading_chunks
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2024-12-24 10:35:09 +03:00 |
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MihailRis
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3d33de502d
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move 'player.noclip' and 'player.flight' handlers to Lua
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2024-12-23 13:51:12 +03:00 |
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MihailRis
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b7664b4188
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move Lighting instance to ChunksController
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2024-12-17 05:13:49 +03:00 |
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MihailRis
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acc4d2540d
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add player name
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2024-11-23 05:38:18 +03:00 |
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MihailRis
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bd2acd5766
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refactor players
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2024-11-22 16:17:13 +03:00 |
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MihailRis
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2ba90625ce
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add player.is_instant_destruction, .set_instant_destruction
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2024-11-21 05:02:45 +03:00 |
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MihailRis
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14b596140d
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add player.is_infinite_items, .set_infinite_items
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2024-11-20 13:19:49 +03:00 |
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MihailRis
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e217476e84
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fix renderHands with third person cameras
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2024-10-31 21:27:30 +03:00 |
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MihailRis
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b93668ba94
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feat: display a handheld item in first-person view (WIP)
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2024-10-27 17:07:32 +03:00 |
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MihailRis
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28b6ec2a0e
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Merge branch 'main' into blocks-metadata
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2024-09-19 14:51:47 +03:00 |
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MihailRis
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34d2e6d400
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migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
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2024-09-18 23:31:18 +03:00 |
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MihailRis
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3f826a88d3
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rename ContentLUT to ContentReport
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2024-09-02 09:40:00 +03:00 |
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MihailRis
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de5c75d782
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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InfiniteCoder
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eb6bb19dc6
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interfaces/
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2024-08-06 00:04:32 +03:00 |
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InfiniteCoder
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8f9c7eb7ff
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data/
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2024-08-05 23:59:42 +03:00 |
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InfiniteCoder
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c7755040bd
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voxels/
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2024-08-04 22:42:44 +03:00 |
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InfiniteCoder
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d5dc68dd38
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Root includes
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2024-08-04 10:24:11 +03:00 |
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Vyacheslav Ivanov
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bbf33e8e4d
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format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-03 19:53:48 +03:00 |
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MihailRis
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ba046a52c0
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Revert "fix: optimization: Various PVS-Studio warnings"
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2024-08-02 14:51:44 +03:00 |
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Vyacheslav Ivanov
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2c1103307f
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fix: optimization: PVS-Studio warning V813
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-02 05:35:55 +03:00 |
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MihailRis
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41a22938d6
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add 'entity.despawn' command
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2024-07-17 07:35:02 +03:00 |
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MihailRis
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c17f3fec54
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add entities raycast
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2024-07-14 10:50:06 +03:00 |
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MihailRis
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f3201b7742
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fix: player flight linearDamping, add verticalDamping (bool)
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2024-07-08 23:53:25 +03:00 |
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MihailRis
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3cafc39555
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Merge branch 'main' into entities
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2024-07-08 23:29:48 +03:00 |
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Cogi Asd
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59c50e727b
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reverse: libplayer
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2024-07-08 20:36:56 +03:00 |
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MihailRis
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3cd0261f3b
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refactor and cleanup player controller
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2024-07-08 19:43:13 +03:00 |
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MihailRis
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7dfda981a8
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remove Player.hitbox (WIP)
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2024-07-08 03:51:46 +03:00 |
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Cogi Asd
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7a1c035f01
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add: lua func
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2024-07-07 23:53:27 +03:00 |
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MihailRis
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77c9c5cdb7
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add player entity (draft)
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2024-07-07 22:19:15 +03:00 |
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MihailRis
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eb2be5e8b6
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add entity events: on_spawn, on_despawn
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2024-06-28 12:16:31 +03:00 |
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MihailRis
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4e696520b6
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refactor: PlayerController
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2024-06-09 16:30:01 +03:00 |
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MihailRis
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ee47213dbb
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add temporary test block
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2024-06-08 21:42:44 +03:00 |
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MihailRis
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6d933ac263
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converting block states to a bitfield
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2024-05-31 11:13:36 +03:00 |
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MihailRis
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74042b5c2a
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player.get_selected_block
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2024-05-31 08:33:37 +03:00 |
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MihailRis
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0eba793d63
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added player camera rotation z axis
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2024-05-24 01:58:34 +03:00 |
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MihailRis
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1917cbba8b
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new player.* functions
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2024-05-24 01:38:39 +03:00 |
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MihailRis
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0ad3dd7ab8
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build time decreased
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2024-05-23 02:05:08 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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