430 Commits

Author SHA1 Message Date
MihailRis
20ff8f71bf Window title fix 2023-12-04 21:20:50 +03:00
MihailRis
aedbc230bc
Merge pull request #35 from A-lex-Ra/main
Завершение работы с дефайнами
2023-12-04 21:17:53 +03:00
Ara
e45d85bc5a minimize defines 2023-12-04 22:50:00 +06:00
Ara
e0eacb51be replace defines where possible 2023-12-04 21:34:51 +06:00
MihailRis
24b3048c73
Merge pull request #34 from A-lex-Ra/main
Лёгкий рефакторинг, взят курс на избавление от define`ов
2023-12-04 18:05:25 +03:00
Ara
0872f62590 refactor constants 2023-12-04 19:02:35 +06:00
MihailRis
0c764bcbd9 AABB blocks rotation support (WIP part 1) 2023-12-04 15:52:09 +03:00
Ara
bbe06a481f Merge https://github.com/A-lex-Ra/VoxelEngine-Cpp 2023-12-04 18:47:22 +06:00
MihailRis
8bc8eb14bd Block rotation profiles 2023-12-04 09:38:55 +03:00
MihailRis
9ded9b63f8 Old world format load fix 2023-12-04 08:46:37 +03:00
MihailRis
105b8058e6 Wood lights fix + player position loading fix 2023-12-04 04:22:08 +03:00
MihailRis
6a20258704 parsing fix 2023-12-04 02:26:40 +03:00
MihailRis
7327c92ef1 Fog factor changed 2023-12-04 01:11:20 +03:00
MihailRis
53ca2affcb Removed extra clearColor for Skybox 2023-12-03 23:55:57 +03:00
MihailRis
b89ee052c5 Fog range changed to 0..1 2023-12-03 23:53:37 +03:00
MihailRis
4d9e43bf03 Fog fix 2023-12-03 23:49:58 +03:00
MihailRis
4de2d77150 sky-lights fix, graphics.skybox-resolution 2023-12-03 23:36:54 +03:00
MihailRis
2f9244c17c New world and player files format 2023-12-03 22:03:59 +03:00
A-Lex-Ra
911e828602 refactor Events 2023-12-03 23:24:52 +06:00
MihailRis
b62b7bf2bb jsom stringify fix 2023-12-03 17:28:13 +03:00
MihailRis
ba83b27179 Preparing for blocks coord-systems 2023-12-03 04:51:37 +03:00
MihailRis
37f94f2f96 TOML precision revert 2023-12-03 04:33:16 +03:00
MihailRis
f47882194c Fixed json/toml float precision on write 2023-12-03 04:27:45 +03:00
MihailRis
209acd257c
Merge pull request #31 from mks14stdio/main
Решение ошибки компиляции (Windows 10 Visual Studio 2022)
2023-12-03 04:00:57 +03:00
MihailRis
b651c8aece BlocksRenderer optimized for normal blocks 2023-12-03 03:40:47 +03:00
MihailRis
8588e582b6 json, toml parsers/writers update 2023-12-03 00:41:06 +03:00
Denis Sova
06256abe79 Revert "Lol"
This reverts commit ba5a2e3661481fd3cb13f7ca9486555cd92fdcf9.
2023-12-02 21:49:49 +03:00
Denis Sova
ba5a2e3661 Lol 2023-12-02 21:45:44 +03:00
Denis Sova
92d2d6e19d Fix Compile 2023-12-02 21:39:12 +03:00
MihailRis
afa05ca99d fix 2023-12-02 17:56:49 +03:00
MihailRis
9fa4dcced6 build fix 2023-12-02 17:55:38 +03:00
MihailRis
54178eafc1 Shader loading error text fix 2023-12-02 17:53:53 +03:00
MihailRis
8c261efbd4 Assets loading refactor 2023-12-02 16:41:21 +03:00
MihailRis
2ebaad6cb6 msvc build fix 2023-12-01 19:04:13 +03:00
MihailRis
647662b0d3 json::JObject added method putArray 2023-12-01 16:56:07 +03:00
MihailRis
c8a283c645 Base content package + ContentLoader 2023-12-01 16:26:42 +03:00
MihailRis
6708e1ef86 Removed unused camera from BlocksPreview 2023-12-01 13:59:51 +03:00
MihailRis
d655404b7a Added missing files 2023-12-01 13:56:52 +03:00
MihailRis
1fda002e0b Actual 3D block icons 2023-12-01 13:56:35 +03:00
MihailRis
cfda17e21d fix 2023-12-01 02:24:06 +03:00
MihailRis
aebf9f48aa Batch3D update 2023-12-01 02:21:44 +03:00
MihailRis
d6c6d13786 Actually added ui3d shader 2023-11-30 21:13:45 +03:00
MihailRis
11d00dbbf8 Added ui3d shader 2023-11-30 21:13:27 +03:00
MihailRis
28d93ca39a
Merge pull request #30 from clasher113/main
Fixes
2023-11-30 20:36:28 +03:00
@clasher113
bc4fe168d7 Merge 2023-11-30 19:00:14 +02:00
@clasher113
e5e1dc0ed3 Memory leak fix 2023-11-30 18:58:26 +02:00
MihailRis
dc0c497ec1 fixes + Block.replaceable 2023-11-30 19:11:58 +03:00
@clasher113
c691183bf8 Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp 2023-11-30 14:05:23 +02:00
MihailRis
cee0214ac5 selection normal vector debug 2023-11-30 15:04:20 +03:00
MihailRis
0c35eeb072 aabb block shape WIP + common refactor 2023-11-30 14:48:38 +03:00