This commit is contained in:
MihailRis 2023-12-02 17:56:49 +03:00
parent 9fa4dcced6
commit afa05ca99d

View File

@ -32,11 +32,9 @@ bool assetload::texture(Assets* assets,
bool assetload::shader(Assets* assets,
const path filename,
const string name) {
path vertexFile = filename;
path fragmentFile = filename;
vertexFile.append(".glslv");
fragmentFile.append(".glslf");
path vertexFile = path(filename.string()+".glslv");
path fragmentFile = path(filename.string()+".glslf");
string vertexSource = files::read_string(vertexFile);
string fragmentSource = files::read_string(fragmentFile);