build fix

This commit is contained in:
MihailRis 2023-12-02 17:55:38 +03:00
parent 54178eafc1
commit 9fa4dcced6

View File

@ -31,12 +31,12 @@ bool assetload::texture(Assets* assets,
bool assetload::shader(Assets* assets,
const path filename,
const string& name) {
const string name) {
path vertexFile = filename;
path fragmentFile = filename;
vertexFile.append(".glslv");
fragmentFile.append(".glslf");
string vertexSource = files::read_string(vertexFile);
string fragmentSource = files::read_string(fragmentFile);