diff --git a/src/assets/asset_loaders.cpp b/src/assets/asset_loaders.cpp index 1065fe46..1a6177dd 100644 --- a/src/assets/asset_loaders.cpp +++ b/src/assets/asset_loaders.cpp @@ -31,12 +31,12 @@ bool assetload::texture(Assets* assets, bool assetload::shader(Assets* assets, const path filename, - const string& name) { + const string name) { path vertexFile = filename; path fragmentFile = filename; vertexFile.append(".glslv"); fragmentFile.append(".glslf"); - + string vertexSource = files::read_string(vertexFile); string fragmentSource = files::read_string(fragmentFile);