This commit is contained in:
Ara 2023-12-04 18:47:22 +06:00
commit bbe06a481f
5 changed files with 120 additions and 109 deletions

View File

@ -98,7 +98,7 @@ void Engine::mainloop() {
Window::swapInterval(settings.display.swapInterval);
Window::swapBuffers();
Events::pullEvents();
Events::pollEvents();
}
}

View File

@ -1,8 +1,12 @@
#include <iostream>
#include "Events.h"
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <string.h>
const short KEYS_BUFFER_SIZE = 1032;
const short _MOUSE_KEYS_OFFSET = 1024;
bool* Events::_keys;
uint* Events::_frames;
uint Events::_current = 0;
@ -18,11 +22,11 @@ std::vector<int> Events::pressedKeys;
std::unordered_map<std::string, Binding> Events::bindings;
int Events::initialize(){
_keys = new bool[1032];
_frames = new uint[1032];
_keys = new bool[KEYS_BUFFER_SIZE];
_frames = new uint[KEYS_BUFFER_SIZE];
memset(_keys, false, 1032*sizeof(bool));
memset(_frames, 0, 1032*sizeof(uint));
memset(_keys, false, KEYS_BUFFER_SIZE*sizeof(bool));
memset(_frames, 0, KEYS_BUFFER_SIZE*sizeof(uint));
return 0;
}
@ -32,26 +36,28 @@ void Events::finalize(){
delete[] _frames;
}
// Returns bool repr. of key state
bool Events::pressed(int keycode){
if (keycode < 0 || keycode >= _MOUSE_BUTTONS)
if (keycode < 0 || keycode >= KEYS_BUFFER_SIZE){
// VERY bad behaviour and it happens constantly! (so console-printing is not a good idea)
return false;
}
return _keys[keycode];
}
bool Events::jpressed(int keycode){
if (keycode < 0 || keycode >= _MOUSE_BUTTONS)
return false;
return _keys[keycode] && _frames[keycode] == _current;
// Returns bool repr. of key state
bool Events::jpressed(int keycode){
return Events::pressed(keycode) && _frames[keycode] == _current;
}
// Returns bool repr. of mouse key state
bool Events::clicked(int button){
int index = _MOUSE_BUTTONS+button;
return _keys[index];
return Events::pressed(_MOUSE_KEYS_OFFSET + button);
}
// Returns bool repr. of mouse key state
bool Events::jclicked(int button){
int index = _MOUSE_BUTTONS+button;
return _keys[index] && _frames[index] == _current;
return Events::jpressed(_MOUSE_KEYS_OFFSET + button);
}
void Events::toggleCursor(){
@ -59,7 +65,7 @@ void Events::toggleCursor(){
Window::setCursorMode(_cursor_locked ? GLFW_CURSOR_DISABLED : GLFW_CURSOR_NORMAL);
}
void Events::pullEvents(){
void Events::pollEvents(){
_current++;
deltaX = 0.0f;
deltaY = 0.0f;

View File

@ -10,6 +10,9 @@
typedef unsigned int uint;
extern const short KEYS_BUFFER_SIZE;
extern const short _MOUSE_KEYS_OFFSET;
class Events {
public:
static bool* _keys;
@ -28,7 +31,7 @@ public:
static int initialize();
static void finalize();
static void pullEvents();
static void pollEvents();
static bool pressed(int keycode);
static bool jpressed(int keycode);
@ -43,6 +46,4 @@ public:
static bool jactive(std::string name);
};
#define _MOUSE_BUTTONS 1024
#endif /* WINDOW_EVENTS_H_ */

View File

@ -34,23 +34,27 @@ void cursor_position_callback(GLFWwindow*, double xpos, double ypos) {
void mouse_button_callback(GLFWwindow*, int button, int action, int) {
if (action == GLFW_PRESS) {
Events::_keys[_MOUSE_BUTTONS + button] = true;
Events::_frames[_MOUSE_BUTTONS + button] = Events::_current;
// Unsafe assignments! (no checks)
Events::_keys[_MOUSE_KEYS_OFFSET + button] = true;
Events::_frames[_MOUSE_KEYS_OFFSET + button] = Events::_current;
}
else if (action == GLFW_RELEASE) {
Events::_keys[_MOUSE_BUTTONS + button] = false;
Events::_frames[_MOUSE_BUTTONS + button] = Events::_current;
// Unsafe assignments! (no checks)
Events::_keys[_MOUSE_KEYS_OFFSET + button] = false;
Events::_frames[_MOUSE_KEYS_OFFSET + button] = Events::_current;
}
}
void key_callback(GLFWwindow*, int key, int scancode, int action, int /*mode*/) {
if (key == GLFW_KEY_UNKNOWN) return;
if (action == GLFW_PRESS) {
// Unsafe assignments! (no checks)
Events::_keys[key] = true;
Events::_frames[key] = Events::_current;
Events::pressedKeys.push_back(key);
}
else if (action == GLFW_RELEASE) {
// Unsafe assignments! (no checks)
Events::_keys[key] = false;
Events::_frames[key] = Events::_current;
}

View File

@ -3,96 +3,96 @@
#include <string>
namespace keycode {
extern int ENTER;
extern int TAB;
extern int SPACE;
extern int BACKSPACE;
extern int LEFT_CONTROL;
extern int LEFT_SHIFT;
extern int LEFT_ALT;
extern int RIGHT_CONTROL;
extern int RIGHT_SHIFT;
extern int RIGHT_ALT;
extern int ESCAPE;
extern int CAPS_LOCK;
extern int LEFT;
extern int RIGHT;
extern int DOWN;
extern int UP;
extern int F1;
extern int F2;
extern int F3;
extern int F4;
extern int F5;
extern int F6;
extern int F7;
extern int F8;
extern int F9;
extern int F10;
extern int F11;
extern int F12;
extern int A;
extern int B;
extern int C;
extern int D;
extern int E;
extern int F;
extern int G;
extern int H;
extern int I;
extern int J;
extern int K;
extern int L;
extern int M;
extern int N;
extern int O;
extern int P;
extern int Q;
extern int R;
extern int S;
extern int T;
extern int U;
extern int V;
extern int W;
extern int X;
extern int Y;
extern int Z;
extern int NUM_0;
extern int NUM_1;
extern int NUM_2;
extern int NUM_3;
extern int NUM_4;
extern int NUM_5;
extern int NUM_6;
extern int NUM_7;
extern int NUM_8;
extern int NUM_9;
extern int MENU;
extern int PAUSE;
extern int INSERT;
extern int LEFT_SUPER;
extern int RIGHT_SUPER;
extern int DELETE;
extern int PAGE_UP;
extern int PAGE_DOWN;
extern int HOME;
extern int END;
extern int PRINT_SCREEN;
extern int NUM_LOCK;
extern int LEFT_BRACKET;
extern int RIGHT_BRACKET;
struct keycode {
static int ENTER;
static int TAB;
static int SPACE;
static int BACKSPACE;
static int LEFT_CONTROL;
static int LEFT_SHIFT;
static int LEFT_ALT;
static int RIGHT_CONTROL;
static int RIGHT_SHIFT;
static int RIGHT_ALT;
static int ESCAPE;
static int CAPS_LOCK;
static int LEFT;
static int RIGHT;
static int DOWN;
static int UP;
static int F1;
static int F2;
static int F3;
static int F4;
static int F5;
static int F6;
static int F7;
static int F8;
static int F9;
static int F10;
static int F11;
static int F12;
static int A;
static int B;
static int C;
static int D;
static int E;
static int F;
static int G;
static int H;
static int I;
static int J;
static int K;
static int L;
static int M;
static int N;
static int O;
static int P;
static int Q;
static int R;
static int S;
static int T;
static int U;
static int V;
static int W;
static int X;
static int Y;
static int Z;
static int NUM_0;
static int NUM_1;
static int NUM_2;
static int NUM_3;
static int NUM_4;
static int NUM_5;
static int NUM_6;
static int NUM_7;
static int NUM_8;
static int NUM_9;
static int MENU;
static int PAUSE;
static int INSERT;
static int LEFT_SUPER;
static int RIGHT_SUPER;
static int DELETE;
static int PAGE_UP;
static int PAGE_DOWN;
static int HOME;
static int END;
static int PRINT_SCREEN;
static int NUM_LOCK;
static int LEFT_BRACKET;
static int RIGHT_BRACKET;
extern const std::string name(int code);
}
static const std::string name(int code);
};
namespace mousecode {
extern int BUTTON_1;
extern int BUTTON_2;
extern int BUTTON_3;
struct mousecode {
static int BUTTON_1;
static int BUTTON_2;
static int BUTTON_3;
extern const std::string name(int code);
}
static const std::string name(int code);
};
enum class inputtype {
keyboard,