MihailRis
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e73ccaded1
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add player.get_selected_entity(...) & update docs
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2024-07-14 12:00:58 +03:00 |
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MihailRis
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c17f3fec54
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add entities raycast
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2024-07-14 10:50:06 +03:00 |
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MihailRis
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8617784084
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fix blocks placing when crouching
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2024-07-13 04:48:03 +03:00 |
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MihailRis
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9a18476437
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refactor: player cameras are resources now
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2024-07-12 00:02:01 +03:00 |
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MihailRis
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8edf9440a3
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reduce redundancy
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2024-07-10 06:51:14 +03:00 |
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MihailRis
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5874abff98
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fix Entities.hasBlockingInside
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2024-07-10 06:40:10 +03:00 |
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MihailRis
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e0358fe2db
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add 'blocking' entity property
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2024-07-10 04:56:02 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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91230ecbeb
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update 'hitbox' property semantics
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2024-07-10 02:34:53 +03:00 |
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MihailRis
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d8c9fa1fe2
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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MihailRis
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c94c2697e7
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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MihailRis
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0a14d6220a
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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MihailRis
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f4653878a2
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add player.get/set_entity
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2024-07-09 04:27:18 +03:00 |
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MihailRis
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b4cf00a8f1
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add rigidbody.set/get_gravity_scale
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2024-07-09 02:24:00 +03:00 |
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MihailRis
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f52a435aea
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add Hitbox.gravityMultiplier
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2024-07-09 02:14:14 +03:00 |
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MihailRis
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f3201b7742
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fix: player flight linearDamping, add verticalDamping (bool)
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2024-07-08 23:53:25 +03:00 |
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MihailRis
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3cafc39555
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Merge branch 'main' into entities
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2024-07-08 23:29:48 +03:00 |
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MihailRis
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690b8f4807
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fix: on_render called while paused
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2024-07-08 22:56:22 +03:00 |
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MihailRis
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19c6a82ab2
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refactor Entities load + loading velocity
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2024-07-08 22:47:01 +03:00 |
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Cogi Asd
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59c50e727b
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reverse: libplayer
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2024-07-08 20:36:56 +03:00 |
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MihailRis
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3cd0261f3b
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refactor and cleanup player controller
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2024-07-08 19:43:13 +03:00 |
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MihailRis
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487ba84517
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implement player entity
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2024-07-08 18:45:35 +03:00 |
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MihailRis
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49aa64a033
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change rigs role from assets to content units
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2024-07-08 05:03:09 +03:00 |
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MihailRis
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7dfda981a8
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remove Player.hitbox (WIP)
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2024-07-08 03:51:46 +03:00 |
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Cogi Asd
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7a1c035f01
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add: lua func
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2024-07-07 23:53:27 +03:00 |
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MihailRis
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2c7b5de50a
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refactor src/objects/rigging
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2024-07-07 23:44:57 +03:00 |
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MihailRis
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0d230f2449
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add entity 'on_render' event
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2024-07-07 22:59:15 +03:00 |
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MihailRis
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77c9c5cdb7
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add player entity (draft)
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2024-07-07 22:19:15 +03:00 |
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MihailRis
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9efb327270
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refactor: minor cleanup
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2024-07-06 02:55:19 +03:00 |
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MihailRis
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623b6ad8be
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remove extra debug output
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2024-07-06 01:37:18 +03:00 |
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MihailRis
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cf2faa4a01
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implement nextEntityID save/load
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2024-07-05 23:41:55 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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08cc78289d
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add entity on_save event and SAVED_DATA variable
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2024-07-05 18:35:46 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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8f379f2ee7
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feat: multiple components per entity support
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2024-07-04 19:47:52 +03:00 |
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MihailRis
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a6aa42a521
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add transform:get_size(), :set_size(...)
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2024-07-04 06:18:11 +03:00 |
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MihailRis
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736e5b95b6
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add radial triggers
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2024-07-04 06:09:29 +03:00 |
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MihailRis
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48b5be6bc9
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add drop-item model, new block functions
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2024-07-03 16:34:09 +03:00 |
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MihailRis
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39d850a48c
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add modeltree:set_texture
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2024-07-03 03:33:39 +03:00 |
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MihailRis
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8add39e506
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add entity trigger type parameter
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2024-07-02 23:54:38 +03:00 |
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MihailRis
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42ea88501d
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add modeltree:get_matrix, :set_matrix
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2024-07-02 22:13:16 +03:00 |
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MihailRis
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0082a3444e
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update component parent environment to the pack environment
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2024-07-02 20:01:29 +03:00 |
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MihailRis
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3fe66e134d
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add modeltree:get_model(index)
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2024-07-02 17:06:33 +03:00 |
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MihailRis
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56ef207b7d
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update entities render to use rigs
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2024-07-02 15:04:41 +03:00 |
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MihailRis
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8e08f79b54
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add modeltree component
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2024-07-01 22:09:52 +03:00 |
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MihailRis
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beac332c96
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update RigConfig
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2024-07-01 05:30:27 +03:00 |
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MihailRis
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1b41a75cf4
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add component ARGS variable
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2024-07-01 00:17:58 +03:00 |
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MihailRis
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15496070e0
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add "triggers" entity property
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2024-06-30 23:14:02 +03:00 |
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MihailRis
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50f9bd508a
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update rigging
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2024-06-30 20:35:42 +03:00 |
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MihailRis
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d4460928e5
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add Transform.dirty flag
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2024-06-30 19:19:43 +03:00 |
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