MihailRis
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e008832ebb
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update Entities::preparePhysics - ticks are delta-based now
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2024-07-19 21:23:58 +03:00 |
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MihailRis
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d1696eea12
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feat: saving current camera
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2024-07-18 10:22:45 +03:00 |
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MihailRis
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1eac343619
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add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...)
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2024-07-17 14:51:55 +03:00 |
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MihailRis
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739ef49d8f
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feat: automatically loading models used in skeleton
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2024-07-17 12:12:40 +03:00 |
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MihailRis
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4653c4c8a8
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fix model overrides
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2024-07-17 10:47:03 +03:00 |
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MihailRis
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1b99a48849
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update entities.spawn(...) semantics to the docs state
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2024-07-17 10:17:20 +03:00 |
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MihailRis
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41a22938d6
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add 'entity.despawn' command
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2024-07-17 07:35:02 +03:00 |
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MihailRis
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50050dbe40
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add entity events: on_attacked, on_used
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2024-07-16 14:04:05 +03:00 |
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MihailRis
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54902d7f49
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refactor entities events
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2024-07-16 13:27:39 +03:00 |
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MihailRis
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d5877a342f
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feature: bone model overriding
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2024-07-16 10:00:40 +03:00 |
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MihailRis
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af1b32d91d
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remove camera latency
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2024-07-15 14:06:49 +03:00 |
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MihailRis
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8bb736bef0
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add skeleton:is_visible(...), skeleton:set_visible(...)
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2024-07-15 12:05:11 +03:00 |
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MihailRis
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055781eeaf
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add skeleton:index(...) and player test model
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2024-07-15 08:56:27 +03:00 |
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MihailRis
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5e56c76590
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fix: SAVING_SATA
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2024-07-15 05:47:44 +03:00 |
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MihailRis
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bc0d1b2f42
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format Entities.cpp
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2024-07-15 02:20:31 +03:00 |
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MihailRis
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0e7f440a68
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add UID usage check in Entites::spawn
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2024-07-15 02:04:53 +03:00 |
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MihailRis
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904a33418f
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fix: entities marked to delete are still not deleted on loadEntities call
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2024-07-15 01:56:45 +03:00 |
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MihailRis
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e73ccaded1
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add player.get_selected_entity(...) & update docs
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2024-07-14 12:00:58 +03:00 |
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MihailRis
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c17f3fec54
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add entities raycast
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2024-07-14 10:50:06 +03:00 |
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MihailRis
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8617784084
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fix blocks placing when crouching
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2024-07-13 04:48:03 +03:00 |
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MihailRis
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9a18476437
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refactor: player cameras are resources now
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2024-07-12 00:02:01 +03:00 |
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MihailRis
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8edf9440a3
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reduce redundancy
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2024-07-10 06:51:14 +03:00 |
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MihailRis
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5874abff98
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fix Entities.hasBlockingInside
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2024-07-10 06:40:10 +03:00 |
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MihailRis
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e0358fe2db
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add 'blocking' entity property
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2024-07-10 04:56:02 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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91230ecbeb
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update 'hitbox' property semantics
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2024-07-10 02:34:53 +03:00 |
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MihailRis
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d8c9fa1fe2
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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MihailRis
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c94c2697e7
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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MihailRis
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0a14d6220a
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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MihailRis
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f4653878a2
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add player.get/set_entity
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2024-07-09 04:27:18 +03:00 |
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MihailRis
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b4cf00a8f1
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add rigidbody.set/get_gravity_scale
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2024-07-09 02:24:00 +03:00 |
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MihailRis
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f52a435aea
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add Hitbox.gravityMultiplier
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2024-07-09 02:14:14 +03:00 |
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MihailRis
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f3201b7742
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fix: player flight linearDamping, add verticalDamping (bool)
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2024-07-08 23:53:25 +03:00 |
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MihailRis
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3cafc39555
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Merge branch 'main' into entities
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2024-07-08 23:29:48 +03:00 |
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MihailRis
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690b8f4807
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fix: on_render called while paused
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2024-07-08 22:56:22 +03:00 |
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MihailRis
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19c6a82ab2
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refactor Entities load + loading velocity
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2024-07-08 22:47:01 +03:00 |
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Cogi Asd
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59c50e727b
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reverse: libplayer
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2024-07-08 20:36:56 +03:00 |
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MihailRis
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3cd0261f3b
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refactor and cleanup player controller
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2024-07-08 19:43:13 +03:00 |
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MihailRis
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487ba84517
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implement player entity
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2024-07-08 18:45:35 +03:00 |
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MihailRis
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49aa64a033
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change rigs role from assets to content units
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2024-07-08 05:03:09 +03:00 |
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MihailRis
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7dfda981a8
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remove Player.hitbox (WIP)
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2024-07-08 03:51:46 +03:00 |
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Cogi Asd
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7a1c035f01
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add: lua func
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2024-07-07 23:53:27 +03:00 |
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MihailRis
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2c7b5de50a
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refactor src/objects/rigging
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2024-07-07 23:44:57 +03:00 |
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MihailRis
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0d230f2449
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add entity 'on_render' event
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2024-07-07 22:59:15 +03:00 |
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MihailRis
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77c9c5cdb7
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add player entity (draft)
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2024-07-07 22:19:15 +03:00 |
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MihailRis
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9efb327270
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refactor: minor cleanup
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2024-07-06 02:55:19 +03:00 |
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MihailRis
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623b6ad8be
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remove extra debug output
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2024-07-06 01:37:18 +03:00 |
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MihailRis
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cf2faa4a01
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implement nextEntityID save/load
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2024-07-05 23:41:55 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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08cc78289d
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add entity on_save event and SAVED_DATA variable
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2024-07-05 18:35:46 +03:00 |
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