MihailRis
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a110022ec2
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add 'core:pathfinding' component
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2025-08-03 19:06:22 +03:00 |
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MihailRis
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3aac6ecbcb
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refactor: extract DebugLinesRenderer
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2025-08-03 02:03:20 +03:00 |
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MihailRis
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a78931205f
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feat: async pathfinding
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2025-08-03 01:41:18 +03:00 |
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MihailRis
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be3fb8346f
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add 'mayBeIncomplete' parameter
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2025-08-02 23:03:40 +03:00 |
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MihailRis
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caab689731
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add pathfinding library
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2025-08-02 17:18:40 +03:00 |
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MihailRis
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88721344c1
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fix in-world lines projection
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2025-07-30 21:55:21 +03:00 |
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MihailRis
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8290c147c5
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refactor: move shadows-related code to separate module
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2025-07-29 00:29:55 +03:00 |
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MihailRis
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70c5c67bd1
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add in-world lines renderer
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2025-07-28 23:00:27 +03:00 |
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MihailRis
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6f11741310
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move hand item control to lua
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2025-07-27 19:20:30 +03:00 |
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MihailRis
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5632c9ccfe
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add hand skeleton
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2025-07-27 02:45:25 +03:00 |
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MihailRis
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7cf073f079
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fix: skybox is not visible behind translucent blocks
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2025-07-25 22:28:28 +03:00 |
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MihailRis
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6d88b7c3d1
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add dense-render-distance setting
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2025-07-25 12:45:28 +03:00 |
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MihailRis
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fbde46afa7
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feat: distance-based dense render optimization
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2025-07-25 00:54:54 +03:00 |
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MihailRis
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799d712447
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update ContentGfxCache
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2025-07-24 22:51:53 +03:00 |
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MihailRis
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4a6ccf4847
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feat: multiple index buffers per mesh support
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2025-07-24 21:40:00 +03:00 |
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MihailRis
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6debc92ae5
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optimize shadow maps generation a bit
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2025-07-22 01:41:52 +03:00 |
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MihailRis
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6d019fbc8d
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temporary fix: precipitation brightness compensation
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2025-07-21 21:51:49 +03:00 |
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MihailRis
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fdeec22515
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improve lights
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2025-07-18 20:27:38 +03:00 |
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MihailRis
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6dfabe9ff3
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fix variant indexing
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2025-07-17 00:10:45 +03:00 |
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MihailRis
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a58ce5b7d0
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fix block wraps normals
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2025-07-15 07:37:00 +03:00 |
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MihailRis
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5fdff1f8f6
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fix block solidity property
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2025-07-13 22:56:06 +03:00 |
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MihailRis
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5478d121f0
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add variants (WIP)
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2025-07-13 21:28:57 +03:00 |
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MihailRis
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3e59b186d3
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fix custom models shading flag & add more properties to vcm
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2025-07-13 18:51:53 +03:00 |
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MihailRis
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3e98b2c158
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fix
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2025-07-13 00:22:04 +03:00 |
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MihailRis
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2831d1c963
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fix emission buffer writing & fix entity shader
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2025-07-12 23:28:38 +03:00 |
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MihailRis
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668d1d522f
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cleanup & fix entities sky light brightness
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2025-07-12 22:38:13 +03:00 |
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MihailRis
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a0b8776477
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minor refactor
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2025-07-12 21:45:22 +03:00 |
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MihailRis
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b04dbd5809
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add 'graphics.ssao' setting
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2025-07-12 21:36:27 +03:00 |
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MihailRis
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5ec9f14021
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add emission gbuffer attachment
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2025-07-12 21:09:23 +03:00 |
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MihailRis
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8a3306ed41
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fix stars and skybox render
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2025-07-12 19:18:02 +03:00 |
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MihailRis
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ac9772cd67
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fix render advanced pipeline issues
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2025-07-12 17:31:55 +03:00 |
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MihailRis
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599b0cc380
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fix msvc build
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2025-07-09 00:42:28 +03:00 |
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MihailRis
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0bd901d1a6
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feat: deferred shading (day 2)
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2025-07-08 23:56:22 +03:00 |
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MihailRis
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a585b52aa2
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fix particles normals
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2025-07-07 20:42:30 +03:00 |
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MihailRis
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7a98f0c411
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fix entities shading
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2025-07-07 19:43:18 +03:00 |
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MihailRis
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931f0180ef
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update shadows
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2025-07-04 18:20:41 +03:00 |
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MihailRis
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96a94aa33c
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feat: recompiling shaders
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2025-07-02 23:02:50 +03:00 |
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MihailRis
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1b84b7df5e
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fix sun and shadows position synchronization
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2025-06-15 03:35:40 +03:00 |
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MihailRis
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3e66ff5924
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fix ssao
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2025-06-15 02:14:39 +03:00 |
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MihailRis
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f75fd186fd
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fix build
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2025-06-14 23:01:37 +03:00 |
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MihailRis
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436a89b066
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feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity
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2025-06-14 20:06:05 +03:00 |
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MihailRis
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02a91e0b72
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add 'advanced' post-effect load configuration
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2025-06-13 23:28:16 +03:00 |
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MihailRis
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1a3fb9f5b3
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fix night shadows
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2025-06-11 00:51:42 +03:00 |
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MihailRis
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d030fbc3d5
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fix in-hand item render
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2025-06-10 20:29:32 +03:00 |
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MihailRis
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32bb30ff83
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Merge branch 'model3dview' into update-gfx-pipeline
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2025-05-30 21:37:25 +03:00 |
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MihailRis
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45f845eb10
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fix: 'box' primitive uv & update stairs model
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2025-05-29 20:53:39 +03:00 |
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MihailRis
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ed5efd9c3a
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improve shadows
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2025-05-21 21:41:01 +03:00 |
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MihailRis
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44f7051a94
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fix a_distance
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2025-05-12 07:04:08 +03:00 |
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MihailRis
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9e05f6dbb6
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simple cascade shadows test
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2025-05-12 00:25:39 +03:00 |
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MihailRis
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ad0396b31e
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improve shadow map stability
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2025-05-11 20:55:35 +03:00 |
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