398 Commits

Author SHA1 Message Date
MihailRis
a110022ec2 add 'core:pathfinding' component 2025-08-03 19:06:22 +03:00
MihailRis
3aac6ecbcb refactor: extract DebugLinesRenderer 2025-08-03 02:03:20 +03:00
MihailRis
a78931205f feat: async pathfinding 2025-08-03 01:41:18 +03:00
MihailRis
be3fb8346f add 'mayBeIncomplete' parameter 2025-08-02 23:03:40 +03:00
MihailRis
caab689731 add pathfinding library 2025-08-02 17:18:40 +03:00
MihailRis
88721344c1 fix in-world lines projection 2025-07-30 21:55:21 +03:00
MihailRis
8290c147c5 refactor: move shadows-related code to separate module 2025-07-29 00:29:55 +03:00
MihailRis
70c5c67bd1 add in-world lines renderer 2025-07-28 23:00:27 +03:00
MihailRis
6f11741310 move hand item control to lua 2025-07-27 19:20:30 +03:00
MihailRis
5632c9ccfe add hand skeleton 2025-07-27 02:45:25 +03:00
MihailRis
7cf073f079 fix: skybox is not visible behind translucent blocks 2025-07-25 22:28:28 +03:00
MihailRis
6d88b7c3d1 add dense-render-distance setting 2025-07-25 12:45:28 +03:00
MihailRis
fbde46afa7 feat: distance-based dense render optimization 2025-07-25 00:54:54 +03:00
MihailRis
799d712447 update ContentGfxCache 2025-07-24 22:51:53 +03:00
MihailRis
4a6ccf4847 feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
MihailRis
6debc92ae5 optimize shadow maps generation a bit 2025-07-22 01:41:52 +03:00
MihailRis
6d019fbc8d temporary fix: precipitation brightness compensation 2025-07-21 21:51:49 +03:00
MihailRis
fdeec22515 improve lights 2025-07-18 20:27:38 +03:00
MihailRis
6dfabe9ff3 fix variant indexing 2025-07-17 00:10:45 +03:00
MihailRis
a58ce5b7d0 fix block wraps normals 2025-07-15 07:37:00 +03:00
MihailRis
5fdff1f8f6 fix block solidity property 2025-07-13 22:56:06 +03:00
MihailRis
5478d121f0 add variants (WIP) 2025-07-13 21:28:57 +03:00
MihailRis
3e59b186d3 fix custom models shading flag & add more properties to vcm 2025-07-13 18:51:53 +03:00
MihailRis
3e98b2c158 fix 2025-07-13 00:22:04 +03:00
MihailRis
2831d1c963 fix emission buffer writing & fix entity shader 2025-07-12 23:28:38 +03:00
MihailRis
668d1d522f cleanup & fix entities sky light brightness 2025-07-12 22:38:13 +03:00
MihailRis
a0b8776477 minor refactor 2025-07-12 21:45:22 +03:00
MihailRis
b04dbd5809 add 'graphics.ssao' setting 2025-07-12 21:36:27 +03:00
MihailRis
5ec9f14021 add emission gbuffer attachment 2025-07-12 21:09:23 +03:00
MihailRis
8a3306ed41 fix stars and skybox render 2025-07-12 19:18:02 +03:00
MihailRis
ac9772cd67 fix render advanced pipeline issues 2025-07-12 17:31:55 +03:00
MihailRis
599b0cc380 fix msvc build 2025-07-09 00:42:28 +03:00
MihailRis
0bd901d1a6 feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
MihailRis
a585b52aa2 fix particles normals 2025-07-07 20:42:30 +03:00
MihailRis
7a98f0c411 fix entities shading 2025-07-07 19:43:18 +03:00
MihailRis
931f0180ef update shadows 2025-07-04 18:20:41 +03:00
MihailRis
96a94aa33c feat: recompiling shaders 2025-07-02 23:02:50 +03:00
MihailRis
1b84b7df5e fix sun and shadows position synchronization 2025-06-15 03:35:40 +03:00
MihailRis
3e66ff5924 fix ssao 2025-06-15 02:14:39 +03:00
MihailRis
f75fd186fd fix build 2025-06-14 23:01:37 +03:00
MihailRis
436a89b066 feat: post-effects array parameters & add gfx.posteffects.set_array & make shadows opacity depending on clouds opacity 2025-06-14 20:06:05 +03:00
MihailRis
02a91e0b72 add 'advanced' post-effect load configuration 2025-06-13 23:28:16 +03:00
MihailRis
1a3fb9f5b3 fix night shadows 2025-06-11 00:51:42 +03:00
MihailRis
d030fbc3d5 fix in-hand item render 2025-06-10 20:29:32 +03:00
MihailRis
32bb30ff83 Merge branch 'model3dview' into update-gfx-pipeline 2025-05-30 21:37:25 +03:00
MihailRis
45f845eb10 fix: 'box' primitive uv & update stairs model 2025-05-29 20:53:39 +03:00
MihailRis
ed5efd9c3a improve shadows 2025-05-21 21:41:01 +03:00
MihailRis
44f7051a94 fix a_distance 2025-05-12 07:04:08 +03:00
MihailRis
9e05f6dbb6 simple cascade shadows test 2025-05-12 00:25:39 +03:00
MihailRis
ad0396b31e improve shadow map stability 2025-05-11 20:55:35 +03:00