fix build
This commit is contained in:
parent
e849d5e9b7
commit
f75fd186fd
@ -362,9 +362,8 @@ void WorldRenderer::generateShadowsMap(
|
||||
|
||||
const auto& settings = engine.getSettings();
|
||||
int resolution = shadowMap.getResolution();
|
||||
float shadowMapScale =
|
||||
0.16f / (1 << glm::max(0L, settings.graphics.shadowsQuality.get())) *
|
||||
scale;
|
||||
int quality = settings.graphics.shadowsQuality.get();
|
||||
float shadowMapScale = 0.16f / (1 << glm::max(0, quality)) * scale;
|
||||
float shadowMapSize = resolution * shadowMapScale;
|
||||
|
||||
glm::vec3 basePos = glm::floor(camera.position);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user