From f75fd186fd63fd3ef8155e0e2217bf7a7d689303 Mon Sep 17 00:00:00 2001 From: MihailRis Date: Sat, 14 Jun 2025 23:01:37 +0300 Subject: [PATCH] fix build --- src/graphics/render/WorldRenderer.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/graphics/render/WorldRenderer.cpp b/src/graphics/render/WorldRenderer.cpp index 193cb2d9..cb96252b 100644 --- a/src/graphics/render/WorldRenderer.cpp +++ b/src/graphics/render/WorldRenderer.cpp @@ -362,9 +362,8 @@ void WorldRenderer::generateShadowsMap( const auto& settings = engine.getSettings(); int resolution = shadowMap.getResolution(); - float shadowMapScale = - 0.16f / (1 << glm::max(0L, settings.graphics.shadowsQuality.get())) * - scale; + int quality = settings.graphics.shadowsQuality.get(); + float shadowMapScale = 0.16f / (1 << glm::max(0, quality)) * scale; float shadowMapSize = resolution * shadowMapScale; glm::vec3 basePos = glm::floor(camera.position);