MihailRis
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54629b0b6c
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fix
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2024-02-05 05:34:19 +03:00 |
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MihailRis
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9cb3923442
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gui and Font update
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2024-02-03 05:56:10 +03:00 |
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MihailRis
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34b001041f
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updates default assets policy
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2024-02-02 22:17:30 +03:00 |
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MihailRis
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f25677d6d2
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clang warnings fix
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2024-02-02 20:42:49 +03:00 |
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MihailRis
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c57b2d0de3
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Content menu, content-pack dependencies
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2024-01-27 00:36:18 +03:00 |
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MihailRis
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a4a5aef422
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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MihailRis
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f0fbceb0af
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added extra animation frame
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2024-01-24 14:55:07 +03:00 |
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MihailRis
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ab3b797ee4
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removed extra animation frame
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2024-01-24 14:12:14 +03:00 |
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MihailRis
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b4bf0dd0f7
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fixes
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2024-01-22 22:04:33 +03:00 |
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clasher113
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623314e97f
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Update assetload_funcs.cpp
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2024-01-21 16:03:15 +02:00 |
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@clasher113
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b80e36f008
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2024-01-21 15:42:38 +02:00 |
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@clasher113
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5fb34daf52
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Block animation
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2024-01-21 15:23:03 +02:00 |
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MihailRis
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9119caca65
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Delete world feature
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2024-01-18 04:06:27 +03:00 |
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MihailRis
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486068b2af
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sprite items + tetragons format update
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2024-01-09 15:51:09 +03:00 |
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MihailRis
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572734dc80
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No more shaders and fonts reload on world open
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2023-12-24 10:53:18 +03:00 |
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A-lex-Ra
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76475dd1b1
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refactoring btw
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2023-12-20 22:23:55 +06:00 |
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MihailRis
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13b204f28d
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Additional check + refactor
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2023-12-18 18:36:11 +03:00 |
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A-lex-Ra
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6830205bcc
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memory-safety improved
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2023-12-18 18:02:17 +06:00 |
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MihailRis
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826a743ab9
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Packs management update WIP
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2023-12-18 13:58:43 +03:00 |
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MihailRis
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396ee31bcc
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content-pack resources support
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2023-12-14 02:30:39 +03:00 |
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Ara
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e0eacb51be
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replace defines where possible
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2023-12-04 21:34:51 +06:00 |
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Denis Sova
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92d2d6e19d
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Fix Compile
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2023-12-02 21:39:12 +03:00 |
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MihailRis
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afa05ca99d
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fix
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2023-12-02 17:56:49 +03:00 |
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MihailRis
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9fa4dcced6
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build fix
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2023-12-02 17:55:38 +03:00 |
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MihailRis
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54178eafc1
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Shader loading error text fix
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2023-12-02 17:53:53 +03:00 |
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MihailRis
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8c261efbd4
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Assets loading refactor
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2023-12-02 16:41:21 +03:00 |
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MihailRis
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11d00dbbf8
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Added ui3d shader
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2023-11-30 21:13:27 +03:00 |
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MihailRis
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a60cc70246
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GLSL 'include' support
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2023-11-28 16:13:49 +03:00 |
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MihailRis
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6fc69e01c9
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MSVC build fix
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2023-11-28 11:26:01 +03:00 |
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MihailRis
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c08c31b0ad
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day-night loop, dynamic skybox, clock on debug panel
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2023-11-28 11:01:22 +03:00 |
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MihailRis
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fe220ee172
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enginefs replaced with EnginePaths class + command line arguments
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2023-11-26 14:07:18 +03:00 |
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MihailRis
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d92347097e
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ContentGfxCache
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2023-11-22 14:53:35 +03:00 |
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MihailRis
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fb8d220cca
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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Che10vek
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2ee9e33c6d
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resources paths refact
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2023-11-20 01:30:57 +10:00 |
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MihailRis
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cbafb9a68b
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Image related leaks fix
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2023-11-19 17:44:14 +03:00 |
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MihailRis
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3a64a6ad16
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Main menu in development
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2023-11-17 11:32:36 +03:00 |
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MihailRis
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163fdd2e37
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Inventory blocks render fix
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2023-11-12 05:52:14 +03:00 |
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MihailRis
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55538d3b02
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Atlas padding, mip-mapping
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2023-11-12 04:42:04 +03:00 |
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MihailRis
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1d9fc44482
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Decreased GL,GLFW presence out of Window module
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2023-11-09 01:19:44 +03:00 |
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MihailRis
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e437cc99ce
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EngineSettings.chunksLoadSpeed; removed unused assets
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2023-11-06 00:20:58 +03:00 |
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MihailRis
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7730da0056
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Project structure update
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2023-11-05 22:30:52 +03:00 |
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