resources paths refact
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Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
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Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 6.3 KiB |
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Before Width: | Height: | Size: 27 KiB After Width: | Height: | Size: 27 KiB |
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Before Width: | Height: | Size: 5.6 KiB After Width: | Height: | Size: 5.6 KiB |
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Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.3 KiB |
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Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 6.1 KiB |
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Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 16 KiB |
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Before Width: | Height: | Size: 6.1 KiB After Width: | Height: | Size: 6.1 KiB |
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Before Width: | Height: | Size: 257 KiB After Width: | Height: | Size: 257 KiB |
@ -103,14 +103,14 @@ void AssetsLoader::createDefaults(AssetsLoader& loader) {
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}
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void AssetsLoader::addDefaults(AssetsLoader& loader) {
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loader.add(ASSET_SHADER, "res/main", "main");
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loader.add(ASSET_SHADER, "res/lines", "lines");
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loader.add(ASSET_SHADER, "res/ui", "ui");
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loader.add(ASSET_SHADER, SHADERS_FOLDER"/main", "main");
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loader.add(ASSET_SHADER, SHADERS_FOLDER"/lines", "lines");
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loader.add(ASSET_SHADER, SHADERS_FOLDER"/ui", "ui");
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loader.add(ASSET_ATLAS, "res/block.png", "block");
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loader.add(ASSET_TEXTURE, "res/block.png", "block_tex");
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loader.add(ASSET_TEXTURE, "res/slot.png", "slot");
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loader.add(ASSET_TEXTURE, "res/menubg.png", "menubg");
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loader.add(ASSET_ATLAS, TEXTURES_FOLDER"/block.png", "block");
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/block.png", "block_tex");
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/slot.png", "slot");
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loader.add(ASSET_TEXTURE, TEXTURES_FOLDER"/menubg.png", "menubg");
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loader.add(ASSET_FONT, "res/font", "normal");
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loader.add(ASSET_FONT, FONTS_FOLDER"/font", "normal");
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}
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@ -20,4 +20,10 @@ inline uint vox_index(int x, int y, int z, int w, int d) {
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#define ATLAS_MARGIN_SIZE 2
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#define RES_FLODER "res/"
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#define SHADERS_FOLDER "res/shaders"
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#define TEXTURES_FOLDER "res/textures"
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#define FONTS_FOLDER "res/fonts"
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#endif // SRC_CONSTANTS_H_
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@ -1,3 +1,6 @@
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#ifndef VOX_TYPEDEFS_H
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#define VOX_TYPEDEFS_H
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#include <stdlib.h>
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#include <stdint.h>
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@ -6,3 +9,5 @@ typedef unsigned char ubyte;
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typedef uint8_t blockid_t;
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typedef uint16_t light_t;
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#endif
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