refactoring btw
This commit is contained in:
parent
bcfdc55277
commit
76475dd1b1
@ -1,7 +1,7 @@
|
||||
#include "AssetsLoader.h"
|
||||
#include "Assets.h"
|
||||
|
||||
#include "asset_loaders.h"
|
||||
#include "assetload_funcs.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
|
||||
@ -1,4 +1,4 @@
|
||||
#include "asset_loaders.h"
|
||||
#include "assetload_funcs.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <filesystem>
|
||||
@ -46,12 +46,12 @@ using std::filesystem::path;
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
WorldRegion::WorldRegion() {
|
||||
chunksData = new ubyte*[REGION_VOL]{};
|
||||
sizes = new uint32_t[REGION_VOL]{};
|
||||
chunksData = new ubyte*[REGION_CHUNKS_COUNT]{};
|
||||
sizes = new uint32_t[REGION_CHUNKS_COUNT]{};
|
||||
}
|
||||
|
||||
WorldRegion::~WorldRegion() {
|
||||
for (uint i = 0; i < REGION_VOL; i++) {
|
||||
for (uint i = 0; i < REGION_CHUNKS_COUNT; i++) {
|
||||
delete[] chunksData[i];
|
||||
}
|
||||
delete[] sizes;
|
||||
@ -80,11 +80,11 @@ void WorldRegion::put(uint x, uint z, ubyte* data, uint32_t size) {
|
||||
sizes[chunk_index] = size;
|
||||
}
|
||||
|
||||
ubyte* WorldRegion::get(uint x, uint z) {
|
||||
ubyte* WorldRegion::getChunkData(uint x, uint z) {
|
||||
return chunksData[z * REGION_SIZE + x];
|
||||
}
|
||||
|
||||
uint WorldRegion::getSize(uint x, uint z) {
|
||||
uint WorldRegion::getChunkDataSize(uint x, uint z) {
|
||||
return sizes[z * REGION_SIZE + x];
|
||||
}
|
||||
|
||||
@ -240,7 +240,7 @@ ubyte* WorldFiles::getData(unordered_map<ivec2, WorldRegion*>& regions,
|
||||
|
||||
WorldRegion* region = getOrCreateRegion(regions, regionX, regionZ);
|
||||
|
||||
ubyte* data = region->get(localX, localZ);
|
||||
ubyte* data = region->getChunkData(localX, localZ);
|
||||
if (data == nullptr) {
|
||||
uint32_t size;
|
||||
data = readChunkData(x, z, size,
|
||||
@ -250,7 +250,7 @@ ubyte* WorldFiles::getData(unordered_map<ivec2, WorldRegion*>& regions,
|
||||
}
|
||||
}
|
||||
if (data != nullptr) {
|
||||
return decompress(data, region->getSize(localX, localZ), CHUNK_DATA_LEN);
|
||||
return decompress(data, region->getChunkDataSize(localX, localZ), CHUNK_DATA_LEN);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
@ -265,13 +265,13 @@ ubyte* WorldFiles::readChunkData(int x, int z, uint32_t& length, path filename){
|
||||
int localZ = z - (regionZ * REGION_SIZE);
|
||||
int chunkIndex = localZ * REGION_SIZE + localX;
|
||||
|
||||
std::ifstream input(filename, std::ios::binary);
|
||||
std::ifstream input(filename, std::ios::binary); // BAD: open/close a file for every single chunk may be ineffective
|
||||
if (!input.is_open()){
|
||||
return nullptr;
|
||||
}
|
||||
input.seekg(0, ios::end);
|
||||
size_t file_size = input.tellg();
|
||||
size_t table_offset = file_size - REGION_VOL * 4;
|
||||
size_t table_offset = file_size - REGION_CHUNKS_COUNT * 4;
|
||||
|
||||
uint32_t offset;
|
||||
input.seekg(table_offset + chunkIndex * 4);
|
||||
@ -296,7 +296,7 @@ ubyte* WorldFiles::readChunkData(int x, int z, uint32_t& length, path filename){
|
||||
void WorldFiles::writeRegion(int x, int y, WorldRegion* entry, path filename){
|
||||
ubyte** region = entry->getChunks();
|
||||
uint32_t* sizes = entry->getSizes();
|
||||
for (size_t i = 0; i < REGION_VOL; i++) {
|
||||
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
|
||||
int chunk_x = (i % REGION_SIZE) + x * REGION_SIZE;
|
||||
int chunk_z = (i / REGION_SIZE) + y * REGION_SIZE;
|
||||
if (region[i] == nullptr) {
|
||||
@ -312,9 +312,9 @@ void WorldFiles::writeRegion(int x, int y, WorldRegion* entry, path filename){
|
||||
|
||||
size_t offset = 10;
|
||||
char intbuf[4]{};
|
||||
uint offsets[REGION_VOL]{};
|
||||
uint offsets[REGION_CHUNKS_COUNT]{};
|
||||
|
||||
for (size_t i = 0; i < REGION_VOL; i++) {
|
||||
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
|
||||
ubyte* chunk = region[i];
|
||||
if (chunk == nullptr){
|
||||
offsets[i] = 0;
|
||||
@ -329,7 +329,7 @@ void WorldFiles::writeRegion(int x, int y, WorldRegion* entry, path filename){
|
||||
file.write((const char*)chunk, compressedSize);
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < REGION_VOL; i++) {
|
||||
for (size_t i = 0; i < REGION_CHUNKS_COUNT; i++) {
|
||||
dataio::write_int32_big(offsets[i], (ubyte*)intbuf, 0);
|
||||
file.write(intbuf, 4);
|
||||
}
|
||||
|
||||
@ -16,7 +16,7 @@
|
||||
|
||||
const uint REGION_SIZE_BIT = 5;
|
||||
const uint REGION_SIZE = (1 << (REGION_SIZE_BIT));
|
||||
const uint REGION_VOL = ((REGION_SIZE) * (REGION_SIZE));
|
||||
const uint REGION_CHUNKS_COUNT = ((REGION_SIZE) * (REGION_SIZE));
|
||||
const uint REGION_FORMAT_VERSION = 1;
|
||||
const uint WORLD_FORMAT_VERSION = 1;
|
||||
#define REGION_FORMAT_MAGIC ".VOXREG"
|
||||
@ -37,8 +37,8 @@ public:
|
||||
~WorldRegion();
|
||||
|
||||
void put(uint x, uint z, ubyte* data, uint32_t size);
|
||||
ubyte* get(uint x, uint z);
|
||||
uint getSize(uint x, uint z);
|
||||
ubyte* getChunkData(uint x, uint z);
|
||||
uint getChunkDataSize(uint x, uint z);
|
||||
|
||||
void setUnsaved(bool unsaved);
|
||||
bool isUnsaved() const;
|
||||
|
||||
@ -4,6 +4,8 @@
|
||||
// #include "../typedefs.h"
|
||||
#include "aabb.h"
|
||||
#include "glm/glm.hpp"
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include "glm/gtx/hash.hpp"
|
||||
|
||||
#include <array>
|
||||
#include <unordered_map>
|
||||
@ -35,16 +37,9 @@ public:
|
||||
|
||||
};
|
||||
|
||||
template<>
|
||||
struct std::hash<rayvec3>{
|
||||
std::size_t operator()(const rayvec3& r) const noexcept{
|
||||
return std::hash<scalar_t>{}(r.x) ^ (std::hash<scalar_t>{}(r.y) << 1) ^ (std::hash<scalar_t>{}(r.z) << 2);
|
||||
}
|
||||
};
|
||||
|
||||
class Ray{
|
||||
protected:
|
||||
static const bool IS_RAYS_BOX_CACHE_ON = false;
|
||||
static const bool IS_RAYS_BOX_CACHE_ON = false; // Now not working properly because not observe updates
|
||||
static std::unordered_map<rayvec3, AABBFaces> raysBoxCache_; //[boxPos]: faces array
|
||||
|
||||
public:
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user