MihailRis
5a6537c89d
add pathfinding.remove_agent
2025-08-03 02:48:52 +03:00
MihailRis
3aac6ecbcb
refactor: extract DebugLinesRenderer
2025-08-03 02:03:20 +03:00
MihailRis
a78931205f
feat: async pathfinding
2025-08-03 01:41:18 +03:00
MihailRis
be3fb8346f
add 'mayBeIncomplete' parameter
2025-08-02 23:03:40 +03:00
MihailRis
caab689731
add pathfinding library
2025-08-02 17:18:40 +03:00
MihailRis
958fc1d689
fix target reach check
2025-08-02 12:19:52 +03:00
MihailRis
ec4b836b3c
feat: vertical movement and agent height
2025-08-01 23:32:35 +03:00
MihailRis
1d31c33525
Merge branch 'dev' into pathfinding
2025-08-01 22:17:41 +03:00
MihailRis
9e8acac783
minor refactor
2025-08-01 22:00:29 +03:00
MihailRis
2c60e7c6ae
Merge branch 'dev' into schedule
2025-08-01 21:39:44 +03:00
MihailRis
b28aa71845
add Schedule class & add time.schedule.world schedule group
2025-08-01 21:36:54 +03:00
Onran
aae642a13e
Streaming I/O and support of named pipes ( #570 )
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* added streaming i/o for scripting, and a byteutil.get_size function
* added i/o stream class, also added named pipes support on lua side via ffi
* added constant file.named_pipes_prefix
* added buffered and yield modes for io_stream
* added new time function for work with UTC - utc_time, utc_offset, local_time
* docs updated
* constant pid moved to os.pid
* now gmtime_s and localtime_s used only in windows
2025-08-01 20:26:43 +03:00
MihailRis
9bb50db297
add pathfinding
2025-07-31 23:29:22 +03:00
MihailRis
88721344c1
fix in-world lines projection
2025-07-30 21:55:21 +03:00
MihailRis
530670cfdb
add #define GLM_ENABLE_EXPERIMENTAL
2025-07-29 00:35:26 +03:00
MihailRis
8290c147c5
refactor: move shadows-related code to separate module
2025-07-29 00:29:55 +03:00
MihailRis
70c5c67bd1
add in-world lines renderer
2025-07-28 23:00:27 +03:00
MihailRis
0d2d5770d3
add ImageData.drawRect
2025-07-28 00:50:14 +03:00
MihailRis
b5408d9117
Merge pull request #572 from MihailRis/hand-skeleton
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Hand skeleton
2025-07-27 22:45:37 +03:00
MihailRis
b5a2f2ae71
add gfx.skeletons library docs
2025-07-27 22:18:28 +03:00
MihailRis
6f11741310
move hand item control to lua
2025-07-27 19:20:30 +03:00
MihailRis
567eec88c8
add named skeletons support
2025-07-27 16:04:25 +03:00
MihailRis
4c513a2e02
Merge pull request #571 from GHOST3118/improve-items
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Improve items: fix tooltip cache
2025-07-27 15:08:09 +03:00
GHOST11111100
310dc9ebb2
fix: correct tooltip comparison logic and streamline stack setting in SlotView
2025-07-27 14:48:41 +03:00
MihailRis
5632c9ccfe
add hand skeleton
2025-07-27 02:45:25 +03:00
GHOST11111100
1e270d4adb
refactor: enhance tooltip handling by making caption and description retrieval static
2025-07-27 02:26:05 +03:00
GHOST11111100
d489dab013
refactor: streamline tooltip handling by separating caption and description retrieval
2025-07-27 00:51:42 +03:00
GHOST11111100
7893338b67
fix: update tooltip handling to display caption only when description is empty
2025-07-27 00:29:23 +03:00
MihailRis
d06a208188
cleanup __skeleton library
2025-07-26 23:53:27 +03:00
GHOST11111100
a784a68c44
refactor tooltip handling in SlotView to improve caption and description retrieval
2025-07-26 22:02:53 +03:00
MihailRis
bde80af0d0
Merge pull request #568 from GHOST3118/improve-items
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Improve items
2025-07-26 18:43:37 +03:00
MihailRis
f90e1b3321
begin the 0.29 development
2025-07-26 18:43:00 +03:00
MihailRis
47c97ccd46
fix 'resume dead coroutine' for client
2025-07-26 18:08:10 +03:00
GHOST11111100
0caed92baa
added docs and fixed desc loading from item def
2025-07-26 17:58:57 +03:00
GHOST11111100
59d706323a
added item.description() to itemlib, and update docs
2025-07-26 17:21:00 +03:00
MihailRis
aa3d1bb2e3
cleanup
2025-07-26 17:16:37 +03:00
MihailRis
1bd3463488
fix "cannot resume dead coroutine" for servers
2025-07-26 17:08:45 +03:00
GHOST11111100
21364af7a3
added description to item
2025-07-26 16:49:39 +03:00
GHOST11111100
b4b49ccd83
added custom caption to items. fixed glyph render.
2025-07-26 16:19:00 +03:00
MihailRis
8489c36df7
Merge pull request #564 from MihailRis/small-optimizations
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optimize shadow maps generation a bit
2025-07-25 22:44:17 +03:00
MihailRis
7cf073f079
fix: skybox is not visible behind translucent blocks
2025-07-25 22:28:28 +03:00
MihailRis
705e398bc3
improve u_gamma support & update default dense-render-distance value
2025-07-25 21:21:18 +03:00
MihailRis
6d88b7c3d1
add dense-render-distance setting
2025-07-25 12:45:28 +03:00
MihailRis
fbde46afa7
feat: distance-based dense render optimization
2025-07-25 00:54:54 +03:00
MihailRis
799d712447
update ContentGfxCache
2025-07-24 22:51:53 +03:00
MihailRis
4a6ccf4847
feat: multiple index buffers per mesh support
2025-07-24 21:40:00 +03:00
Andrey Lebedev
e184404ff8
warning if open directory does not exist
2025-07-23 12:17:59 +03:00
MihailRis
6debc92ae5
optimize shadow maps generation a bit
2025-07-22 01:41:52 +03:00
MihailRis
af2dcbbc3f
fix initial weather intensity
2025-07-21 21:52:57 +03:00
MihailRis
6d019fbc8d
temporary fix: precipitation brightness compensation
2025-07-21 21:51:49 +03:00