MihailRis
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cee214754b
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add particles stats to debug panel
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2024-11-02 21:07:34 +03:00 |
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MihailRis
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c3569b5dd4
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add AreaMap2D
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2024-09-09 18:02:08 +03:00 |
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MihailRis
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3d3da1cdcd
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refactor World
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2024-08-11 16:30:58 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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InfiniteCoder
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f66d0ce7fd
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physics/
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2024-08-06 00:07:00 +03:00 |
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InfiniteCoder
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3b6e7d1877
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audio/
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2024-08-05 23:58:14 +03:00 |
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InfiniteCoder
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9f9b9f2d64
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world/
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2024-08-05 23:49:11 +03:00 |
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InfiniteCoder
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7f75c454c8
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logic/
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2024-08-05 23:23:28 +03:00 |
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InfiniteCoder
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c7755040bd
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voxels/
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2024-08-04 22:42:44 +03:00 |
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InfiniteCoder
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5c9bc83bbd
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items/ + objects/ + util/
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2024-08-04 22:26:08 +03:00 |
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InfiniteCoder
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eb061bcaf4
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graphics/
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2024-08-04 22:12:48 +03:00 |
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InfiniteCoder
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e1e3456139
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content/
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2024-08-04 12:45:08 +03:00 |
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InfiniteCoder
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d5dc68dd38
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Root includes
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2024-08-04 10:24:11 +03:00 |
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MihailRis
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c947af904d
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increase debug-panel width
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2024-07-29 17:03:51 +03:00 |
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MihailRis
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41a22938d6
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add 'entity.despawn' command
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2024-07-17 07:35:02 +03:00 |
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MihailRis
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c17f3fec54
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add entities raycast
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2024-07-14 10:50:06 +03:00 |
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MihailRis
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ca8652ffab
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add packs resources (WIP)
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2024-07-11 10:32:05 +03:00 |
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MihailRis
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7dfda981a8
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remove Player.hitbox (WIP)
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2024-07-08 03:51:46 +03:00 |
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MihailRis
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5522cfc231
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add "Show Hitboxes" to the debug panel
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2024-07-06 05:36:16 +03:00 |
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MihailRis
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cf2faa4a01
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implement nextEntityID save/load
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2024-07-05 23:41:55 +03:00 |
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MihailRis
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e08bfd071b
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fix lua stack leak
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2024-06-29 22:39:41 +03:00 |
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MihailRis
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ee9f1639e9
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refactor Content
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2024-06-25 22:37:53 +03:00 |
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MihailRis
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94fe5eeb5b
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update ModelBatch semantics
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2024-06-23 01:57:28 +03:00 |
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@clasher113
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c88bbe7fcb
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2024-06-13 16:59:09 +03:00 |
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MihailRis
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fe55b94ebd
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fix: lua setInterval stack overflow
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2024-06-12 19:39:31 +03:00 |
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MihailRis
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4e696520b6
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refactor: PlayerController
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2024-06-09 16:30:01 +03:00 |
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MihailRis
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ee47213dbb
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add temporary test block
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2024-06-08 21:42:44 +03:00 |
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MihailRis
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f181086d2a
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update debug_panel
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2024-06-08 11:00:53 +03:00 |
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MihailRis
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dd027e38fe
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add standard 'hud.*' elements ids
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2024-06-07 23:13:09 +03:00 |
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Pugemon
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f25a425cb9
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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@clasher113
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eb59c3ae2f
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2024-06-07 00:51:18 +03:00 |
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MihailRis
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0f4b6911a6
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small fix
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2024-05-31 20:38:50 +03:00 |
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MihailRis
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3e0455358a
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fix: debug panel - block name out of panel
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2024-05-31 11:42:09 +03:00 |
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MihailRis
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6d933ac263
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converting block states to a bitfield
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2024-05-31 11:13:36 +03:00 |
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MihailRis
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74042b5c2a
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player.get_selected_block
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2024-05-31 08:33:37 +03:00 |
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MihailRis
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c9fb33132f
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weather is saving now
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2024-05-30 16:02:01 +03:00 |
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MihailRis
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0ad3dd7ab8
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build time decreased
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2024-05-23 02:05:08 +03:00 |
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@clasher113
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92d4cc904f
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merge main
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2024-05-18 16:39:02 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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f27a418dbe
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however
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2024-05-06 03:15:27 +03:00 |
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MihailRis
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9ea67deb13
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'ifnot' template property + hpp
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2024-05-06 00:45:43 +03:00 |
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MihailRis
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3b4fc2dfea
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leaks fix (valgrind full leak check) in world
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2024-04-30 03:17:24 +03:00 |
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MihailRis
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c3b5576c02
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toml::Wrapper removed
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2024-04-28 17:23:52 +03:00 |
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MihailRis
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4861fedf1e
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fullscreen setting checkbox + smth
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2024-04-26 00:34:15 +03:00 |
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MihailRis
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1ecc608ead
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nothing actually done
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2024-04-24 07:35:46 +03:00 |
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MihailRis
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9f2bceb039
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just a minor refactor, nothing special
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2024-04-23 02:00:03 +03:00 |
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MihailRis
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30a38035e2
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the shortcut
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2024-04-21 17:12:06 +03:00 |
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MihailRis
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ed51751daa
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graphics/ui/elements/controls deleted
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2024-04-20 22:52:26 +03:00 |
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MihailRis
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a7a447552e
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idk
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2024-04-14 22:50:35 +03:00 |
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MihailRis
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657b09da9e
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languages menu moved to xml + minor refactor
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2024-04-13 16:28:06 +03:00 |
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