fix: lua setInterval stack overflow

This commit is contained in:
MihailRis 2024-06-12 19:39:31 +03:00
parent fc34ca6875
commit fe55b94ebd
5 changed files with 24 additions and 13 deletions

View File

@ -8,6 +8,7 @@
#include "../graphics/ui/elements/TrackBar.hpp"
#include "../graphics/ui/elements/InputBindBox.hpp"
#include "../graphics/render/WorldRenderer.hpp"
#include "../logic/scripting/scripting.hpp"
#include "../objects/Player.hpp"
#include "../physics/Hitbox.hpp"
#include "../util/stringutil.hpp"
@ -65,6 +66,9 @@ std::shared_ptr<UINode> create_debug_panel(
return L"speakers: " + std::to_wstring(audio::count_speakers())+
L" streams: " + std::to_wstring(audio::count_streams());
}));
panel->add(create_label([](){
return L"lua-stack: " + std::to_wstring(scripting::get_values_on_stack());
}));
panel->add(create_label([=](){
auto& settings = engine->getSettings();
bool culling = settings.graphics.frustumCulling.get();

View File

@ -22,6 +22,7 @@ static void remove_lib_funcs(lua::State* L, const char* libname, const char* fun
setfield(L, funcs[i], -2);
}
}
pop(L);
}
static void create_libs(lua::State* L) {
@ -44,6 +45,7 @@ static void create_libs(lua::State* L) {
addfunc(L, "print", lua::wrap<l_print>);
}
#include <iostream>
void lua::initialize() {
logger.info() << LUA_VERSION;
logger.info() << LUAJIT_VERSION;
@ -54,15 +56,14 @@ void lua::initialize() {
}
main_thread = L;
// Allowed standard libraries
luaopen_base(L);
luaopen_math(L);
luaopen_string(L);
luaopen_table(L);
luaopen_debug(L);
luaopen_jit(L);
luaopen_bit(L);
luaopen_os(L);
pop(L, luaopen_base(L));
pop(L, luaopen_math(L));
pop(L, luaopen_string(L));
pop(L, luaopen_table(L));
pop(L, luaopen_debug(L));
pop(L, luaopen_jit(L));
pop(L, luaopen_bit(L));
pop(L, luaopen_os(L));
const char* removed_os[] {
"execute",
"exit",

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@ -145,7 +145,7 @@ void lua::dump_stack(State* L) {
}
}
static std::shared_ptr<std::string> createLambdaHandler(State* L) {
static std::shared_ptr<std::string> create_lambda_handler(State* L) {
auto ptr = reinterpret_cast<ptrdiff_t>(topointer(L, -1));
auto name = util::mangleid(ptr);
getglobal(L, LAMBDAS_TABLE);
@ -163,16 +163,17 @@ static std::shared_ptr<std::string> createLambdaHandler(State* L) {
}
runnable lua::create_runnable(State* L) {
auto funcptr = createLambdaHandler(L);
auto funcptr = create_lambda_handler(L);
return [=]() {
getglobal(L, LAMBDAS_TABLE);
getfield(L, *funcptr);
call_nothrow(L, 0);
pop(L);
};
}
scripting::common_func lua::create_lambda(State* L) {
auto funcptr = createLambdaHandler(L);
auto funcptr = create_lambda_handler(L);
return [=](const std::vector<dynamic::Value>& args) {
getglobal(L, LAMBDAS_TABLE);
getfield(L, *funcptr);

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@ -277,6 +277,10 @@ bool scripting::register_event(int env, const std::string& name, const std::stri
return false;
}
int scripting::get_values_on_stack() {
return lua::gettop(lua::get_main_thread());
}
void scripting::load_block_script(const scriptenv& senv, const std::string& prefix, const fs::path& file, block_funcs_set& funcsset) {
int env = *senv;
std::string src = files::read_string(file);

View File

@ -41,7 +41,8 @@ namespace scripting {
void initialize(Engine* engine);
extern bool register_event(int env, const std::string& name, const std::string& id);
bool register_event(int env, const std::string& name, const std::string& id);
int get_values_on_stack();
scriptenv get_root_environment();
scriptenv create_pack_environment(const ContentPack& pack);