update debug_panel

This commit is contained in:
MihailRis 2024-06-08 11:00:53 +03:00
parent c54dbad8a0
commit f181086d2a

View File

@ -77,7 +77,7 @@ std::shared_ptr<UINode> create_debug_panel(
panel->add(create_label([=](){
std::wstringstream stream;
stream << "r:" << player->selectedVoxel.state.rotation << " s:"
<< player->selectedVoxel.state.segment << " u:"
<< std::bitset<3>(player->selectedVoxel.state.segment) << " u:"
<< std::bitset<8>(player->selectedVoxel.state.userbits);
if (player->selectedVoxel.id == BLOCK_VOID) {
return std::wstring {L"block: -"};