increase debug-panel width

This commit is contained in:
MihailRis 2024-07-29 17:03:51 +03:00
parent 753fb6bf3b
commit c947af904d

View File

@ -41,7 +41,7 @@ std::shared_ptr<UINode> create_debug_panel(
Level* level,
Player* player
) {
auto panel = std::make_shared<Panel>(glm::vec2(250, 200), glm::vec4(5.0f), 2.0f);
auto panel = std::make_shared<Panel>(glm::vec2(300, 200), glm::vec4(5.0f), 2.0f);
panel->setId("hud.debug-panel");
panel->setPos(glm::vec2(10, 10));