MihailRis
145a7b6273
update doc/*/scripting/builtins/libentities.md
2025-11-25 18:28:39 +03:00
MihailRis
69d04d49d5
update doc/*/scripting/builtins/libutf8 and extensions.md
2025-11-23 20:00:25 +03:00
MihailRis
64f7c19766
document player.get_dir function ( #695 )
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* update doc/*/scripting/builtins/libplayer.md
2025-11-22 23:36:46 +03:00
MihailRis
1ac615baef
update doc/*/scripting/ui.md
2025-11-22 17:55:04 +03:00
MihailRis
6def370c2b
Merge pull request #671 from MihailRis/debugging-client
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Debugging client
2025-11-20 22:55:16 +03:00
MihailRis
51f07450d8
fix player library docs
2025-11-20 20:28:34 +03:00
MihailRis
49bd33efdb
update doc/*/scripting/ui.md
2025-11-20 12:40:08 +03:00
MihailRis
4d82fb7873
Merge branch 'main' into debugging-client
2025-11-19 20:14:21 +03:00
MihailRis
9b2e81b617
update doc/*/scripting/ui.md
2025-11-19 19:50:48 +03:00
MihailRis
b1312c354d
update doc/*/scripting/events.md
2025-11-18 22:18:56 +03:00
MihailRis
b3e5f2a1c0
update doc/*/scripting/events.md
2025-11-18 20:58:12 +03:00
MihailRis
0760a5b552
Merge branch 'main' into debugging-client
2025-11-17 19:24:04 +03:00
MihailRis
1a04e31919
update doc/*/scripting/builtins/libapp.md
2025-11-17 18:36:57 +03:00
MihailRis
eb1a955483
update doc/*/scripting/builtins/libapp.md
2025-11-17 18:17:13 +03:00
MihailRis
cf3aad166a
Merge branch 'main' into debugging-client
2025-11-16 19:20:42 +03:00
MihailRis
0d832e5cfd
update docs
2025-11-16 18:56:48 +03:00
MihailRis
64c73f4d0d
add doc/*/scripting/builtins/libinput.md
2025-11-16 14:29:03 +03:00
MihailRis
ff079ef57b
update doc/*/scripting/builtins/libnetwork.md
2025-11-15 21:31:47 +03:00
MihailRis
9e60a818e0
update doc/*/scripting/builtins/libapp.md
2025-11-15 21:27:11 +03:00
MihailRis
9c429f7809
update doc/*/scripting/builtins/libnetwork.md
2025-11-15 16:53:45 +03:00
MihailRis
37494b4fe6
update doc/*/scripting/builtins/libnetwork.md
2025-11-15 16:25:36 +03:00
MihailRis
c7680ea196
update doc/*/scripting/builtins/libnetwork.md
2025-11-15 12:48:50 +03:00
MihailRis
ef656e9ff1
revert non-throwing 'id' and add 'exists' property & update doc/*/scripting/ui.md
2025-11-12 18:49:04 +03:00
MihailRis
34d13442b6
add canvas:sub method
2025-11-11 19:34:40 +03:00
MihailRis
83f7bf80c4
add canvas:mul and canvas:add methods
2025-11-11 19:30:27 +03:00
MihailRis
b9777cc682
add canvas:unbind_texture method
2025-11-11 17:46:38 +03:00
MihailRis
50cd4f98d9
update doc/*/scripting/builtins/libhud.md
2025-11-09 23:13:59 +03:00
MihailRis
340b469b40
update doc/*/scripting/builtins/libassets.md
2025-11-05 20:59:35 +03:00
MihailRis
751489b003
add input.get_mouse_delta()
2025-11-04 16:17:57 +03:00
MihailRis
4f88e3b964
Merge branch 'main' into dev
2025-11-04 16:02:46 +03:00
MihailRis
652f652e55
fix: player.get_camera, set_camera are not documented
2025-11-04 16:02:11 +03:00
MihailRis
934c5f194e
fix: on_hud_render is not documented
2025-11-04 15:50:52 +03:00
MihailRis
9afe265094
update doc/*/scripting/builtins/libapp.md
2025-11-04 11:59:58 +03:00
MihailRis
c0196ef092
update doc/*/scripting/builtins/libplayer.md
2025-10-16 22:00:00 +03:00
MihailRis
0d6a61062a
Merge branch 'main' into dev
2025-10-14 23:18:15 +03:00
MihailRis
ee6f006b79
fix broken dependencies management
2025-10-14 22:54:23 +03:00
KotIsOff
f3ed3d26c8
typo: greather => greater
2025-10-14 20:46:38 +03:00
MihailRis
289e0f597c
Merge branch 'main' into dev
2025-09-30 23:40:02 +03:00
GHOST11111100
792ee63f22
Player Attributes ( #578 )
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* feat: add max interaction distance functionality to Player class and Lua bindings
* feat: add getter and setter for max interaction distance in Player class documentation
* feat: add speed and gravity scale properties with corresponding getters and setters in Player class
* fix: replace deprecated __max and __min with std::max and std::min in setMaxInteractionDistance
* feat: add time scale functionality with getters and setters in World and Engine classes
* remove speed and gravity scale functions from player and world libraries
* remove time scale setting on world open and close
* rename interaction distance functions for consistency
* refactor: update interaction distance functions and remove time scale methods
* refactor: revert classes.lua to dev
* refactor: remove time scale functionality from Engine and World classes
* fix: Now I’ve definitely rolled back `classes.lua`.
* refactor: remove unused player attributes and clean up player class
* Update Player.hpp
removed unused methods from Player.cpp
2025-09-26 21:59:15 +03:00
MihailRis
8b38d57966
fix body:set_gravity_scale & fix docs
2025-09-22 23:52:50 +03:00
MihailRis
c4a61e8c9a
update doc/*/scripting/builtins/libapp.md
2025-09-19 23:09:42 +03:00
MihailRis
a8d7475767
update doc/*/scripting/builtins/libnetwork.md
2025-09-16 23:22:31 +03:00
MihailRis
34a9310e3c
update doc/*/scripting/builtins/libbase64.md
2025-09-16 22:24:29 +03:00
MihailRis
eeddf894b3
add 'random' library docs
2025-09-16 20:27:35 +03:00
MihailRis
a1177f2601
update doc/*/scripting/events.md & add 'tps' argument
2025-09-15 00:31:38 +03:00
MihailRis
afd5eec6d0
update doc/*/scripting/ecs.md
2025-09-13 23:26:11 +03:00
MihailRis
7826429a79
Merge branch 'dev' into pathfinding
2025-09-09 20:03:11 +03:00
MihailRis
40543128d0
update doc/*/scripting/builtins/libnetwork.md
2025-09-08 23:56:13 +03:00
MihailRis
77a340808e
add vec2.rotate
2025-09-07 21:12:50 +03:00
MihailRis
e064ace885
update vertical damping & add rigidbody:get_vdamping
2025-09-07 17:10:13 +03:00