update doc/*/scripting/events.md
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@ -4,6 +4,10 @@
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Callbacks specified in block script.
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> [!WARNING]
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> events such as on_block_tick, on_block_present, and on_block_removed
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> can cause performance issues if used carelessly or excessively.
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```lua
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function on_placed(x, y, z, playerid)
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```
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@ -62,6 +66,12 @@ The call occurs within a time period that may depend on the event queue load.
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Under light load, it occurs during the first tick interval of the block.
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on_block_tick is not called until the event is called.
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```lua
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function on_block_removed(x, y, z)
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```
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Called when chunk containing the block unloads.
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```lua
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function on_player_tick(playerid: int, tps: int)
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```
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@ -4,6 +4,10 @@
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Функции для обработки событий, прописываемые в скрипте блока.
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> [!WARNING]
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> Mass events such as on_block_tick, on_block_present, and on_block_removed,
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> if used carelessly or excessively, can lead to performance issues.
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```lua
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function on_placed(x, y, z, playerid)
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```
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@ -62,6 +66,12 @@ function on_block_present(x, y, z)
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При малой нагрузке происходит в течение первого такта блока (tick-interval).
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До вызова события on_block_tick не вызывается.
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```lua
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function on_block_removed(x, y, z)
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```
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Вызывается при выгрузке чанка, в котором находится блок.
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```lua
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function on_player_tick(playerid: int, tps: int)
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```
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