add input.get_mouse_delta()

This commit is contained in:
MihailRis 2025-11-04 16:17:57 +03:00
parent 4f88e3b964
commit 751489b003
3 changed files with 19 additions and 0 deletions

View File

@ -48,6 +48,12 @@ input.get_mouse_pos() --> {int, int}
Returns cursor screen position.
```lua
input.get_mouse_delta() --> {int, int}
```
Returns cursor movement delta.
```lua
input.get_bindings() --> strings array
```

View File

@ -48,6 +48,12 @@ input.get_mouse_pos() --> {int, int}
Возвращает позицию курсора на экране.
```lua
input.get_mouse_delta() --> {int, int}
```
Возращает дельту позиции курсора.
```lua
input.get_bindings() --> массив строк
```

View File

@ -82,6 +82,12 @@ static int l_get_mouse_pos(lua::State* L) {
return lua::pushvec2(L, engine->getInput().getCursor().pos);
}
static int l_get_mouse_delta(lua::State* L) {
if (engine->isHeadless())
return 0;
return lua::pushvec2(L, engine->getInput().getCursor().delta);
}
static int l_get_bindings(lua::State* L) {
if (engine->isHeadless())
return 0;
@ -171,6 +177,7 @@ const luaL_Reg inputlib[] = {
{"mousecode", lua::wrap<l_mousecode>},
{"add_callback", lua::wrap<l_add_callback>},
{"get_mouse_pos", lua::wrap<l_get_mouse_pos>},
{"get_mouse_delta", lua::wrap<l_get_mouse_delta>},
{"get_bindings", lua::wrap<l_get_bindings>},
{"get_binding_text", lua::wrap<l_get_binding_text>},
{"is_active", lua::wrap<l_is_active>},