MihailRis
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ca8652ffab
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add packs resources (WIP)
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2024-07-11 10:32:05 +03:00 |
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MihailRis
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adabe781c5
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add hud.is_paused and hud.is_inventory_open
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2024-07-10 10:12:07 +03:00 |
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MihailRis
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7487c55e0c
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Merge branch 'main' into entities
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2024-07-10 09:25:56 +03:00 |
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MihailRis
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4c8ae465c7
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add 'grounded' support for 'pipe' rotation profile
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2024-07-10 09:14:24 +03:00 |
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MihailRis
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0ebc3da7f6
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update components loading scheme
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2024-07-10 07:15:07 +03:00 |
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MihailRis
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e0358fe2db
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add 'blocking' entity property
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2024-07-10 04:56:02 +03:00 |
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MihailRis
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60f4f33180
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rename rig to skeleton
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2024-07-10 04:28:12 +03:00 |
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MihailRis
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91230ecbeb
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update 'hitbox' property semantics
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2024-07-10 02:34:53 +03:00 |
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MihailRis
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257ba86183
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add vec3.random_normal and fix entities cleanup moment
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2024-07-10 00:39:41 +03:00 |
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MihailRis
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d8c9fa1fe2
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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MihailRis
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f7d0ec438f
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add falling_block entity
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2024-07-09 18:41:03 +03:00 |
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MihailRis
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c94c2697e7
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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MihailRis
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f4653878a2
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add player.get/set_entity
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2024-07-09 04:27:18 +03:00 |
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MihailRis
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3cafc39555
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Merge branch 'main' into entities
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2024-07-08 23:29:48 +03:00 |
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MihailRis
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19c6a82ab2
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refactor Entities load + loading velocity
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2024-07-08 22:47:01 +03:00 |
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MihailRis
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3cd0261f3b
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refactor and cleanup player controller
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2024-07-08 19:43:13 +03:00 |
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MihailRis
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487ba84517
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implement player entity
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2024-07-08 18:45:35 +03:00 |
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MihailRis
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49aa64a033
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change rigs role from assets to content units
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2024-07-08 05:03:09 +03:00 |
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MihailRis
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0d230f2449
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add entity 'on_render' event
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2024-07-07 22:59:15 +03:00 |
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MihailRis
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c8666910ce
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feat: loading entities (WIP)
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2024-07-05 22:51:03 +03:00 |
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MihailRis
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08cc78289d
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add entity on_save event and SAVED_DATA variable
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2024-07-05 18:35:46 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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019a88ef84
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add entity:get_component(...)
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2024-07-04 20:54:45 +03:00 |
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MihailRis
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8f379f2ee7
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feat: multiple components per entity support
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2024-07-04 19:47:52 +03:00 |
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MihailRis
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736e5b95b6
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add radial triggers
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2024-07-04 06:09:29 +03:00 |
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Rost Alexeev
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f298e4ab45
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wooden door translation
It turned out to be in the base package.
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2024-07-03 22:09:49 +02:00 |
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MihailRis
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e6c3775286
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improve drop visuals
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2024-07-03 21:09:38 +03:00 |
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MihailRis
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4b084dffad
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add aabb drop models support
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2024-07-03 19:21:05 +03:00 |
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MihailRis
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fa450c1c15
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fix drop-item.obj
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2024-07-03 18:27:30 +03:00 |
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MihailRis
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e5f2a3e87d
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update drop-item.obj
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2024-07-03 17:50:25 +03:00 |
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MihailRis
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7c5f8107de
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update drop-item model
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2024-07-03 17:46:03 +03:00 |
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MihailRis
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48b5be6bc9
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add drop-item model, new block functions
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2024-07-03 16:34:09 +03:00 |
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MihailRis
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1c4e13dc67
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add block.get_textures
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2024-07-03 05:15:15 +03:00 |
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MihailRis
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39d850a48c
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add modeltree:set_texture
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2024-07-03 03:33:39 +03:00 |
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Rost Alexeev
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7fcf28327c
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Base pack translation hotfix
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2024-07-02 23:19:53 +02:00 |
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MihailRis
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8add39e506
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add entity trigger type parameter
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2024-07-02 23:54:38 +03:00 |
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MihailRis
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5b154b57b3
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implement actual items dropping
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2024-07-02 23:36:38 +03:00 |
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MihailRis
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89afcd15db
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add pickup sound
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2024-07-02 22:41:13 +03:00 |
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MihailRis
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42ea88501d
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add modeltree:get_matrix, :set_matrix
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2024-07-02 22:13:16 +03:00 |
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MihailRis
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8a10ed24da
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optimize models
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2024-07-02 20:27:41 +03:00 |
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MihailRis
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3fe66e134d
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add modeltree:get_model(index)
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2024-07-02 17:06:33 +03:00 |
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MihailRis
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beac332c96
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update RigConfig
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2024-07-01 05:30:27 +03:00 |
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MihailRis
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1b41a75cf4
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add component ARGS variable
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2024-07-01 00:17:58 +03:00 |
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MihailRis
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15496070e0
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add "triggers" entity property
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2024-06-30 23:14:02 +03:00 |
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MihailRis
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50f9bd508a
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update rigging
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2024-06-30 20:35:42 +03:00 |
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MihailRis
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d4460928e5
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add Transform.dirty flag
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2024-06-30 19:19:43 +03:00 |
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MihailRis
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df39a9a8f3
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add new model and "optimizations"
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2024-06-30 18:24:30 +03:00 |
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MihailRis
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1ec5f0b170
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update drop model
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2024-06-30 17:23:35 +03:00 |
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MihailRis
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5769be8ec8
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add triggers
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2024-06-30 16:25:08 +03:00 |
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MihailRis
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50c714692a
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add entity event: on_fall
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2024-06-30 00:32:02 +03:00 |
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