MihailRis
2a767a3638
add generator layers
2024-08-17 18:11:52 +03:00
MihailRis
30925df319
move WorldGenerator to world/generator
2024-08-16 18:39:44 +03:00
MihailRis
ae5671364a
add heightmap-based test generation
2024-08-14 18:44:32 +03:00
MihailRis
95cf451cc8
add GeneratorScript
2024-08-14 17:12:12 +03:00
MihailRis
5fa6b14f05
add GeneratorDef
2024-08-14 01:23:14 +03:00
MihailRis
4f2448daed
refactor
2024-08-11 18:21:12 +03:00
MihailRis
3d3da1cdcd
refactor World
2024-08-11 16:30:58 +03:00
MihailRis
de5c75d782
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
InfiniteCoder
85239004e3
window/
2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd
physics/
2024-08-06 00:07:00 +03:00
InfiniteCoder
79ccde35b7
lighting/
2024-08-06 00:05:41 +03:00
InfiniteCoder
eb6bb19dc6
interfaces/
2024-08-06 00:04:32 +03:00
InfiniteCoder
8f9c7eb7ff
data/
2024-08-05 23:59:42 +03:00
InfiniteCoder
9f9b9f2d64
world/
2024-08-05 23:49:11 +03:00
InfiniteCoder
c7755040bd
voxels/
2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd
items/ + objects/ + util/
2024-08-04 22:26:08 +03:00
InfiniteCoder
3aa0298c85
files/
2024-08-04 17:08:11 +03:00
InfiniteCoder
e6da3638f0
Logger.hpp
2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139
content/
2024-08-04 12:45:08 +03:00
InfiniteCoder
d5dc68dd38
Root includes
2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
5e70837d3f
fix: optimization: PVS-Studio warning V815
...
The 'empty()' method is more efficient for checking if a string is empty compared to comparing it with an empty string literal.
The default constructor 'std::wstring()' is more efficient for creating an empty string compared to using a string literal.
The 'clear()' method is more efficient for clearing a std::wstring compared to assigning it an empty string literal.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:50:58 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings"
2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
5b325ac2bc
fix: optimization: PVS-Studio warning V815
...
The 'empty()' method is more efficient for checking if a string is empty compared to comparing it with an empty string literal.
The default constructor 'std::wstring()' is more efficient for creating an empty string compared to using a string literal.
The 'clear()' method is more efficient for clearing a std::wstring compared to assigning it an empty string literal.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:55 +03:00
MihailRis
24ecb94942
fix cameras loading
2024-07-12 00:20:22 +03:00
MihailRis
9a18476437
refactor: player cameras are resources now
2024-07-12 00:02:01 +03:00
MihailRis
9623f35862
feat: world files resources file loading
2024-07-11 23:48:13 +03:00
MihailRis
a013e7eefd
feat: cameras saving/loading
2024-07-11 22:45:57 +03:00
MihailRis
45c4da048c
feat: saving/loading resource entries
2024-07-11 21:56:27 +03:00
MihailRis
ca8652ffab
add packs resources (WIP)
2024-07-11 10:32:05 +03:00
MihailRis
a68be271c6
fix new world entities id & initial state of lua random
2024-07-09 19:40:00 +03:00
MihailRis
3cafc39555
Merge branch 'main' into entities
2024-07-08 23:29:48 +03:00
Cogi Asd
42b753d485
ref set/get_vel_time()
2024-07-08 12:26:01 +03:00
Cogi Asd
aed072d3b0
add docs for libcore.cpp
2024-07-08 11:37:22 +03:00
MihailRis
7dfda981a8
remove Player.hitbox (WIP)
2024-07-08 03:51:46 +03:00
Cogi Asd
7a1c035f01
add: lua func
2024-07-07 23:53:27 +03:00
MihailRis
77c9c5cdb7
add player entity (draft)
2024-07-07 22:19:15 +03:00
MihailRis
9efb327270
refactor: minor cleanup
2024-07-06 02:55:19 +03:00
MihailRis
cf2faa4a01
implement nextEntityID save/load
2024-07-05 23:41:55 +03:00
MihailRis
c8666910ce
feat: loading entities (WIP)
2024-07-05 22:51:03 +03:00
MihailRis
f0270d3391
feat: saving entities (WIP)
2024-07-05 05:16:31 +03:00
MihailRis
ba458be334
add test entities prototype
2024-06-23 22:09:04 +03:00
MihailRis
c67e4b04bb
refactor: WorldRegions and chunks saving
2024-06-07 14:04:25 +03:00
Pugemon
f25a425cb9
Optimize parameter passing to avoid unnecessary copying
2024-06-07 04:00:38 +03:00
MihailRis
9597879eff
small fix
2024-06-01 07:28:35 +03:00
MihailRis
3003386670
chunk flags converted to a bitfield
2024-05-31 11:59:12 +03:00
MihailRis
74042b5c2a
player.get_selected_block
2024-05-31 08:33:37 +03:00
MihailRis
c9fb33132f
weather is saving now
2024-05-30 16:02:01 +03:00
MihailRis
a1776e015e
fixes
2024-05-24 05:22:14 +03:00