MihailRis
e0b3425eff
migrate blocks interaction (scripting) to global chunks storage (WIP)
2024-12-13 05:54:41 +03:00
MihailRis
9e02f1122f
add BlockWrapsRenderer (WIP)
2024-11-20 14:42:53 +03:00
MihailRis
5b6ada6e5d
add more NotePreset properties
2024-11-14 02:21:15 +03:00
MihailRis
86b5f5d82b
fix custom block models
2024-11-07 07:27:29 +03:00
MihailRis
5e0bcf8ec0
feat: new block custom models implementation (WIP)
2024-11-05 19:28:40 +03:00
MihailRis
4cf09aa057
Merge branch 'main' into particles-first
2024-11-05 03:15:34 +03:00
MihailRis
d15624cd47
fix rotated aabb blocking check & refactor PlayerController
2024-11-05 03:15:11 +03:00
MihailRis
f04d197047
Merge branch 'main' into particles-first
2024-11-05 03:02:42 +03:00
Sergwest585
726ee8ad70
fix colision check on block place
2024-11-05 02:42:48 +03:00
MihailRis
86b83a5377
add 'random_sub_uv' particle setting
2024-11-03 16:49:31 +03:00
MihailRis
d8c3940451
add 'heights-interpolation', 'biomes-interpolation'
2024-10-28 09:22:02 +03:00
MihailRis
99d9533453
reimplement bicubic interpolation
2024-10-28 01:38:34 +03:00
MihailRis
c433681842
revert ChancellorIkseew/bicubic-interpolation
2024-10-27 23:43:06 +03:00
ChancellorIkseew
2bf6ca9b7a
add cubic interpolation type
2024-10-28 04:47:40 +10:00
MihailRis
59c4e26eda
feat: heightmap-inputs
2024-10-16 00:38:58 +03:00
MihailRis
b4578cfb87
fix caves issues & add block 'surface-replacement' property
2024-10-08 22:37:41 +03:00
MihailRis
5966ca5617
refactor WorldGenerator
2024-10-08 16:57:24 +03:00
MihailRis
ba3ac11b41
optimize lines generation
2024-10-08 16:26:26 +03:00
MihailRis
116cbd61db
feat: 'lines' (cave-like structures/tunnels) (WIP)
2024-10-08 02:32:45 +03:00
MihailRis
36eed38b4c
add new methods to PseudoRandom & move this class to util::
2024-09-24 22:37:31 +03:00
MihailRis
88b0f8e3d6
add VoxelStructure lua usertype
2024-09-19 18:41:34 +03:00
MihailRis
8516cf4f7f
add world generator level 2 (heightmaps)
2024-09-11 15:23:09 +03:00
MihailRis
572eaec429
add test biomes
2024-08-19 20:11:55 +03:00
MihailRis
8fb0f6a1bb
add basic heightmaps generator optimization
2024-08-18 00:08:36 +03:00
MihailRis
8c0a3f4260
add heightmap:resize(int, int, str)
2024-08-17 22:09:31 +03:00
MihailRis
95cf451cc8
add GeneratorScript
2024-08-14 17:12:12 +03:00
MihailRis
a7d6c96a5c
remove extra functions
2024-08-10 05:48:05 +03:00
MihailRis
de5c75d782
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
InfiniteCoder
d5dc68dd38
Root includes
2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
aecd0f5db9
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:44:10 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings"
2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
2c1103307f
fix: optimization: PVS-Studio warning V813
...
Passing large objects by const reference avoids unnecessary copying and enhances efficiency.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 05:35:55 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis
8617784084
fix blocks placing when crouching
2024-07-13 04:48:03 +03:00
MihailRis
f0270d3391
feat: saving entities (WIP)
2024-07-05 05:16:31 +03:00
MihailRis
736e5b95b6
add radial triggers
2024-07-04 06:09:29 +03:00
MihailRis
a72a37ccf7
Merge branch 'main' into entities
2024-07-01 06:21:00 +03:00
MihailRis
fab124a2e2
remove unnecessary 'new' operators
2024-07-01 06:00:33 +03:00
MihailRis
316233816f
Merge branch 'main' into entities
2024-06-30 22:16:14 +03:00
MihailRis
2dffdf757c
add <image ...> atlases support
2024-06-30 22:05:12 +03:00
MihailRis
5769be8ec8
add triggers
2024-06-30 16:25:08 +03:00
MihailRis
69ddcb7595
add test model
2024-06-24 01:05:28 +03:00
MihailRis
30ac1a58ee
remove test code
2024-06-23 02:05:13 +03:00
MihailRis
b3ae8484a2
fix: extended blocks raycast fix
2024-06-09 13:48:43 +03:00
MihailRis
8aa6d5ee2d
add extended blocks (block size property)
2024-06-08 16:58:05 +03:00
MihailRis
3c6089225f
cleanup
2024-05-06 17:35:05 +03:00
MihailRis
1627e21c1d
the final rename
2024-05-06 03:38:19 +03:00
MihailRis
6b037ec7e8
hpp+
2024-05-06 01:27:24 +03:00