This commit is contained in:
MihailRis 2024-05-06 01:27:24 +03:00
parent 9ea67deb13
commit 6b037ec7e8
19 changed files with 57 additions and 46 deletions

View File

@ -13,7 +13,7 @@
#include "core_defs.h"
#include "files/files.h"
#include "files/settings_io.hpp"
#include "frontend/locale/langs.h"
#include "frontend/locale.hpp"
#include "frontend/menu.hpp"
#include "frontend/screens/Screen.hpp"
#include "frontend/screens/MenuScreen.hpp"

View File

@ -1,5 +1,7 @@
#include "ContentGfxCache.hpp"
#include "UiDocument.hpp"
#include "../assets/Assets.h"
#include "../content/Content.h"
#include "../content/ContentPack.h"
@ -7,7 +9,6 @@
#include "../graphics/core/Atlas.hpp"
#include "../maths/UVRegion.hpp"
#include "../voxels/Block.h"
#include "UiDocument.hpp"
#include <string>

View File

@ -1,4 +1,6 @@
#include "LevelFrontend.h"
#include "LevelFrontend.hpp"
#include "ContentGfxCache.hpp"
#include "../assets/Assets.h"
#include "../audio/audio.hpp"
@ -9,7 +11,6 @@
#include "../logic/PlayerController.h"
#include "../voxels/Block.h"
#include "../world/Level.h"
#include "ContentGfxCache.hpp"
LevelFrontend::LevelFrontend(LevelController* controller, Assets* assets)
: level(controller->getLevel()),

View File

@ -1,5 +1,5 @@
#ifndef FRONTEND_LEVEL_FRONTEND_H_
#define FRONTEND_LEVEL_FRONTEND_H_
#ifndef FRONTEND_LEVEL_FRONTEND_HPP_
#define FRONTEND_LEVEL_FRONTEND_HPP_
#include <memory>
@ -23,4 +23,4 @@ public:
LevelController* getController() const;
};
#endif // FRONTEND_LEVEL_FRONTEND_H_
#endif // FRONTEND_LEVEL_FRONTEND_HPP_

View File

@ -1,5 +1,9 @@
#include "hud.hpp"
#include "ContentGfxCache.hpp"
#include "LevelFrontend.hpp"
#include "UiDocument.hpp"
#include "../assets/Assets.h"
#include "../content/Content.h"
#include "../core_defs.h"
@ -39,9 +43,6 @@
#include "../window/Window.hpp"
#include "../world/Level.h"
#include "../world/World.h"
#include "ContentGfxCache.hpp"
#include "LevelFrontend.h"
#include "UiDocument.hpp"
#include <assert.h>
#include <memory>

View File

@ -1,13 +1,14 @@
#include "langs.h"
#include "locale.hpp"
#include <iostream>
#include "../coders/json.h"
#include "../coders/commons.h"
#include "../content/ContentPack.h"
#include "../files/files.h"
#include "../util/stringutil.h"
#include "../data/dynamic.h"
#include "../debug/Logger.hpp"
#include "../../coders/json.h"
#include "../../coders/commons.h"
#include "../../content/ContentPack.h"
#include "../../files/files.h"
#include "../../util/stringutil.h"
#include "../../data/dynamic.h"
static debug::Logger logger("locale");
namespace fs = std::filesystem;

View File

@ -1,5 +1,7 @@
#ifndef FRONTEND_LOCALE_LANGS_H
#define FRONTEND_LOCALE_LANGS_H
#ifndef FRONTEND_LOCALES_HPP_
#define FRONTEND_LOCALES_HPP_
#include "../content/ContentPack.h"
#include <string>
#include <vector>
@ -7,8 +9,6 @@
#include <filesystem>
#include <unordered_map>
#include "../../content/ContentPack.h"
namespace langs {
const char LANG_FILE_EXT[] = ".txt";
const char TEXTS_FOLDER[] = "texts";
@ -69,4 +69,4 @@ namespace langs {
const std::vector<ContentPack>& packs);
}
#endif // FRONTEND_LOCALE_LANGS_H
#endif // FRONTEND_LOCALES_HPP_

View File

@ -1,7 +1,7 @@
#include "menu.hpp"
#include <filesystem>
#include <glm/glm.hpp>
#include "locale.hpp"
#include "UiDocument.hpp"
#include "../delegates.h"
#include "../engine.h"
@ -16,8 +16,9 @@
#include "../coders/commons.h"
#include "../util/stringutil.h"
#include "../window/Window.hpp"
#include "locale/langs.h"
#include "UiDocument.hpp"
#include <filesystem>
#include <glm/glm.hpp>
namespace fs = std::filesystem;
using namespace gui;

View File

@ -1,7 +1,7 @@
#include "LevelScreen.hpp"
#include "../hud.hpp"
#include "../LevelFrontend.h"
#include "../LevelFrontend.hpp"
#include "../../debug/Logger.hpp"
#include "../../audio/audio.hpp"
#include "../../coders/imageio.hpp"

View File

@ -1,9 +1,10 @@
#include "Atlas.hpp"
#include <stdexcept>
#include "../../maths/LMPacker.h"
#include "Texture.hpp"
#include "ImageData.hpp"
#include "../../maths/LMPacker.hpp"
#include <stdexcept>
Atlas::Atlas(
std::unique_ptr<ImageData> image,

View File

@ -1,15 +1,17 @@
#include "WorldRenderer.hpp"
#include "ChunksRenderer.hpp"
#include "Skybox.hpp"
#include "../../assets/Assets.h"
#include "../../content/Content.h"
#include "../../engine.h"
#include "../../frontend/LevelFrontend.h"
#include "../../frontend/LevelFrontend.hpp"
#include "../../items/Inventory.h"
#include "../../items/ItemDef.h"
#include "../../items/ItemStack.h"
#include "../../logic/PlayerController.h"
#include "../../maths/FrustumCulling.h"
#include "../../maths/FrustumCulling.hpp"
#include "../../maths/voxmaths.h"
#include "../../objects/Player.h"
#include "../../settings.h"

View File

@ -1,7 +1,7 @@
#include "InventoryView.hpp"
#include "../../../assets/Assets.h"
#include "../../../content/Content.h"
#include "../../../frontend/LevelFrontend.h"
#include "../../../frontend/LevelFrontend.hpp"
#include "../../../items/Inventories.h"
#include "../../../items/Inventory.h"
#include "../../../items/ItemDef.h"

View File

@ -7,7 +7,7 @@
#include <glm/glm.hpp>
#include "../../logic/scripting/scripting.h"
#include "../../frontend/locale/langs.h"
#include "../../frontend/locale.hpp"
#include "../../util/stringutil.h"
#include "../../delegates.h"

View File

@ -11,7 +11,7 @@
#include "elements/InventoryView.hpp"
#include "../../frontend/menu.hpp"
#include "../../frontend/locale/langs.h"
#include "../../frontend/locale.hpp"
#include "../../items/Inventory.h"
#include "../../logic/scripting/scripting.h"
#include "../../maths/voxmaths.h"

View File

@ -5,7 +5,7 @@
#include "../engine.h"
#include "../files/WorldFiles.h"
#include "../files/WorldConverter.h"
#include "../frontend/locale/langs.h"
#include "../frontend/locale.hpp"
#include "../frontend/screens/MenuScreen.hpp"
#include "../frontend/screens/LevelScreen.hpp"
#include "../frontend/menu.hpp"

View File

@ -17,7 +17,7 @@
#include "../../../graphics/ui/elements/Menu.hpp"
#include "../../../graphics/ui/elements/InventoryView.hpp"
#include "../../../frontend/UiDocument.hpp"
#include "../../../frontend/locale/langs.h"
#include "../../../frontend/locale.hpp"
#include "../../../util/stringutil.h"
#include "../../../world/Level.h"

View File

@ -1,3 +1,6 @@
#ifndef MATHS_FRUSTUM_CULLING_HPP_
#define MATHS_FRUSTUM_CULLING_HPP_
#include <glm/matrix.hpp>
class Frustum
@ -110,4 +113,6 @@ inline glm::vec3 Frustum::intersection(const glm::vec3* crosses) const
glm::vec3 res = glm::mat3(crosses[ij2k<b, c>::k], -crosses[ij2k<a, c>::k], crosses[ij2k<a, b>::k]) *
glm::vec3(m_planes[a].w, m_planes[b].w, m_planes[c].w);
return res * (-1.0f / D);
}
}
#endif // MATHS_FRUSTUM_CULLING_HPP_

View File

@ -1,4 +1,4 @@
#include "LMPacker.h"
#include "LMPacker.hpp"
#include <algorithm>

View File

@ -1,9 +1,7 @@
/*
C++ LMPacker port
https://github.com/MihailRis/LMPacker
*/
#ifndef LMPACKER_H_
#define LMPACKER_H_
/// C++ LMPacker port
/// https://github.com/MihailRis/LMPacker
#ifndef LMPACKER_HPP_
#define LMPACKER_HPP_
#include <stdlib.h>
#include <stdint.h>
@ -50,4 +48,4 @@ public:
}
};
#endif /* LMPACKER_H_ */
#endif // LMPACKER_HPP_