MihailRis
3e98526a24
F1 hud toggle + old worlds load fix
2023-12-10 02:23:04 +03:00
MihailRis
f513c094a9
Worlds indexing
2023-12-08 21:00:15 +03:00
MihailRis
eea920d98f
Chunks reload lights artifacts
2023-12-07 16:33:53 +03:00
MihailRis
636cb0c44c
World indices check
2023-12-07 15:16:37 +03:00
MihailRis
a102821076
Sky lights data saving (optimization)
2023-12-06 16:15:44 +03:00
MihailRis
6b423b441f
util/dataio + Lightmap.encode
2023-12-06 14:44:16 +03:00
MihailRis
93182869d3
WorldFiles refactor
2023-12-06 12:57:08 +03:00
MihailRis
40d468f184
WorldFiles refactor
2023-12-06 12:48:49 +03:00
MihailRis
1d73c0bd9f
Added FOV and mouse sensitivity settings
2023-12-05 14:47:46 +03:00
Ara
e45d85bc5a
minimize defines
2023-12-04 22:50:00 +06:00
MihailRis
9ded9b63f8
Old world format load fix
2023-12-04 08:46:37 +03:00
MihailRis
105b8058e6
Wood lights fix + player position loading fix
2023-12-04 04:22:08 +03:00
MihailRis
4de2d77150
sky-lights fix, graphics.skybox-resolution
2023-12-03 23:36:54 +03:00
MihailRis
2f9244c17c
New world and player files format
2023-12-03 22:03:59 +03:00
MihailRis
1d5037893c
General refactor
2023-11-30 04:30:40 +03:00
MihailRis
a60cc70246
GLSL 'include' support
2023-11-28 16:13:49 +03:00
MihailRis
c08c31b0ad
day-night loop, dynamic skybox, clock on debug panel
2023-11-28 11:01:22 +03:00
MihailRis
4a9a4ddd14
binary_io fix
2023-11-28 10:03:01 +03:00
MihailRis
868ec6ee2e
Paths fix
2023-11-26 15:16:49 +03:00
MihailRis
6cb5ca653d
added missing files
2023-11-26 14:09:16 +03:00
MihailRis
fe220ee172
enginefs replaced with EnginePaths class + command line arguments
2023-11-26 14:07:18 +03:00
@clasher113
446edff4c4
Window fullscreen toggle & saving size
2023-11-25 20:01:43 +02:00
MihailRis
48b6c92472
show-chunk-borders is a setting now
2023-11-24 19:39:45 +03:00
MihailRis
275e4af9fd
World structure update + new blocks
2023-11-24 02:20:13 +03:00
MihailRis
cc556bc19b
GCC warnings fix
2023-11-23 19:26:40 +03:00
MihailRis
568c612970
Backlight setting
2023-11-23 14:10:08 +03:00
MihailRis
3b03464d27
Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
2023-11-21 11:38:59 +03:00
MihailRis
f2f9343737
screenshot file name format updated
2023-11-21 01:07:25 +03:00
MihailRis
6392f63604
Refactor, GUI::storage (map for direct access to panels)
2023-11-17 14:26:54 +03:00
MihailRis
4e1f19c911
Added world creation menu
2023-11-17 13:57:45 +03:00
MihailRis
47e24cb468
Fixes
2023-11-16 20:28:20 +03:00
MihailRis
6cd775c27d
Refactor, world.bin file, BinaryWriter, BinaryReader
2023-11-16 19:32:44 +03:00
MihailRis
8310b1b768
Windows build fix
2023-11-16 13:07:05 +03:00
MihailRis
5af04e20d1
Added missing files
2023-11-15 21:18:40 +03:00
MihailRis
fee25abb5e
Refactor: added Screen interface class, LevelScreen
2023-11-15 21:18:10 +03:00
MihailRis
91c06537eb
Generator test mode setting
2023-11-15 00:06:28 +03:00
MihailRis
a91fbe7166
World directory creation fix
2023-11-12 02:49:58 +03:00
MihailRis
5bd27c3e86
Solved some prehistoric issue
2023-11-09 20:21:15 +03:00
MihailRis
bfc7c85856
files module update
2023-11-08 16:09:58 +03:00
MihailRis
5d90501ce1
files module update
2023-11-08 16:00:38 +03:00
MihailRis
7730da0056
Project structure update
2023-11-05 22:30:52 +03:00
MihailRis
ae79f06ce8
GCC build fix
2023-11-05 15:39:37 +03:00
MihailRis
0cf8382e95
New world format, fixes
2023-11-05 15:32:46 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix
2023-11-02 13:23:52 +03:00
MihailRis
4f20abe7ea
Warning fixes, refactor
2023-09-19 23:25:17 +03:00
MihailRis
eaf1fa54cd
Fixed some warnings, set -Wall, -Wextra
2023-09-19 14:14:50 +03:00
MihailRis
8a073e4e8a
world-wide commit to ruin everything
2022-10-28 22:44:32 +03:00
lllzebralll
420ae4e993
include fix
2022-08-10 20:26:35 +03:00
MihailRis
bdd3fbf7d4
Added 3 unicode pages for font, fixed UI, added Block.breakable
...
Added 1, 2, 3 and 4 unicode pages from Minecraft.
Font now uses std::wstring instead of std::string
Added Block.breakable field (the only unbreakable block is bedrock)
Bedrock is now selectable
2022-07-14 19:23:31 +03:00
MihailRis
4ceba017c7
Some refactor
2022-06-29 16:07:55 +03:00