added missing files

This commit is contained in:
MihailRis 2023-11-26 14:09:16 +03:00
parent fe220ee172
commit 6cb5ca653d
2 changed files with 80 additions and 0 deletions

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#include "engine_paths.h"
#include <filesystem>
#include <sstream>
#include "../typedefs.h"
#define SCREENSHOTS_FOLDER "screenshots"
namespace fs = std::filesystem;
using std::string;
using fs::path;
path EnginePaths::getUserfiles() const {
return userfiles;
}
path EnginePaths::getResources() const {
return resources;
}
path EnginePaths::getScreenshotFile(string ext) {
path folder = SCREENSHOTS_FOLDER;
if (!fs::is_directory(folder)) {
fs::create_directory(folder);
}
auto t = std::time(nullptr);
auto tm = *std::localtime(&t);
const char* format = "%Y-%m-%d_%H-%M-%S";
std::stringstream ss;
ss << std::put_time(&tm, format);
string datetimestr = ss.str();
path filename = folder/path("screenshot-"+datetimestr+"."+ext);
uint index = 0;
while (fs::exists(filename)) {
filename = folder/path("screenshot-"+datetimestr+"-"+std::to_string(index)+"."+ext);
index++;
}
return filename;
}
path EnginePaths::getWorldsFolder() {
return path("worlds");
}
bool EnginePaths::isWorldNameUsed(string name) {
return fs::exists(EnginePaths::getWorldsFolder()/fs::u8path(name));
}
void EnginePaths::setUserfiles(path folder) {
this->userfiles = folder;
}
void EnginePaths::setResources(path folder) {
this->resources = folder;
}

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src/files/engine_paths.h Normal file
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#ifndef FILES_ENGINE_PATHS_H_
#define FILES_ENGINE_PATHS_H_
#include <string>
#include <filesystem>
class EnginePaths {
std::filesystem::path userfiles {"."};
std::filesystem::path resources {"res"};
public:
std::filesystem::path getUserfiles() const;
std::filesystem::path getResources() const;
std::filesystem::path getScreenshotFile(std::string ext);
std::filesystem::path getWorldsFolder();
bool isWorldNameUsed(std::string name);
void setUserfiles(std::filesystem::path folder);
void setResources(std::filesystem::path folder);
};
#endif // FILES_ENGINE_PATHS_H_