util/dataio + Lightmap.encode
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@ -14,6 +14,7 @@
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#include "../maths/voxmaths.h"
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#include "../world/World.h"
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#include "../util/data_io.h"
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#include "../coders/json.h"
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#include "../constants.h"
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@ -39,23 +40,10 @@ using glm::vec3;
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using std::ios;
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using std::string;
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using std::unique_ptr;
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using std::unordered_map;
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using std::filesystem::path;
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namespace fs = std::filesystem;
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int bytes2Int(const ubyte* src, size_t offset){
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return (src[offset] << 24) |
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(src[offset+1] << 16) |
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(src[offset+2] << 8) |
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(src[offset+3]);
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}
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void int2Bytes(int value, ubyte* dest, size_t offset){
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dest[offset] = (char) (value >> 24 & 255);
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dest[offset+1] = (char) (value >> 16 & 255);
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dest[offset+2] = (char) (value >> 8 & 255);
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dest[offset+3] = (char) (value >> 0 & 255);
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}
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WorldRegion::WorldRegion() {
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chunksData = new ubyte*[REGION_VOL]{};
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sizes = new uint32_t[REGION_VOL]{};
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@ -112,7 +100,8 @@ WorldFiles::~WorldFiles(){
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regions.clear();
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}
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WorldRegion* WorldFiles::getRegion(int x, int z) {
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WorldRegion* WorldFiles::getRegion(unordered_map<ivec2, WorldRegion*>& regions,
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int x, int z) {
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auto found = regions.find(ivec2(x, z));
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if (found == regions.end())
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return nullptr;
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@ -140,7 +129,7 @@ void WorldFiles::put(Chunk* chunk){
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int regionX = floordiv(chunk->x, REGION_SIZE);
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int regionZ = floordiv(chunk->z, REGION_SIZE);
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WorldRegion* region = getRegion(regionX, regionZ);
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WorldRegion* region = getRegion(regions, regionX, regionZ);
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if (region == nullptr) {
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region = new WorldRegion();
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regions[ivec2(regionX, regionZ)] = region;
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@ -192,7 +181,7 @@ ubyte* WorldFiles::getChunk(int x, int z){
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int localX = x - (regionX * REGION_SIZE);
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int localZ = z - (regionZ * REGION_SIZE);
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WorldRegion* region = getRegion(regionX, regionZ);
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WorldRegion* region = getRegion(regions, regionX, regionZ);
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if (region == nullptr) {
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region = new WorldRegion();
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regions[ivec2(regionX, regionZ)] = region;
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@ -218,10 +207,8 @@ ubyte* WorldFiles::readChunkData(int x, int z, uint32_t& length, path filename){
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int regionX = floordiv(x, REGION_SIZE);
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int regionZ = floordiv(z, REGION_SIZE);
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int localX = x - (regionX * REGION_SIZE);
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int localZ = z - (regionZ * REGION_SIZE);
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int chunkIndex = localZ * REGION_SIZE + localX;
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std::ifstream input(filename, std::ios::binary);
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@ -235,14 +222,14 @@ ubyte* WorldFiles::readChunkData(int x, int z, uint32_t& length, path filename){
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uint32_t offset;
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input.seekg(table_offset + chunkIndex * 4);
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input.read((char*)(&offset), 4);
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offset = bytes2Int((const ubyte*)(&offset), 0);
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offset = dataio::read_int32_big((const ubyte*)(&offset), 0);
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if (offset == 0){
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input.close();
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return nullptr;
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}
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input.seekg(offset);
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input.read((char*)(&offset), 4);
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length = bytes2Int((const ubyte*)(&offset), 0);
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length = dataio::read_int32_big((const ubyte*)(&offset), 0);
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ubyte* data = new ubyte[length];
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input.read((char*)data, length);
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input.close();
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@ -278,7 +265,7 @@ void WorldFiles::writeRegion(int x, int y, WorldRegion* entry, path filename){
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offsets[i] = offset;
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size_t compressedSize = sizes[i];
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int2Bytes(compressedSize, (ubyte*)intbuf, 0);
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dataio::write_int32_big(compressedSize, (ubyte*)intbuf, 0);
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offset += 4 + compressedSize;
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file.write(intbuf, 4);
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@ -286,7 +273,7 @@ void WorldFiles::writeRegion(int x, int y, WorldRegion* entry, path filename){
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}
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}
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for (size_t i = 0; i < REGION_VOL; i++) {
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int2Bytes(offsets[i], (ubyte*)intbuf, 0);
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dataio::write_int32_big(offsets[i], (ubyte*)intbuf, 0);
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file.write(intbuf, 4);
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}
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}
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@ -61,7 +61,8 @@ class WorldFiles {
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bool readOldPlayer(Player* player);
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// --------------------
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WorldRegion* getRegion(int x, int z);
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WorldRegion* getRegion(std::unordered_map<glm::ivec2, WorldRegion*>& regions,
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int x, int z);
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/* Compress buffer with extrle
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@param src source buffer
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@ -75,8 +76,13 @@ class WorldFiles {
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@param dstlen max expected length of source buffer
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*/
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ubyte* decompress(ubyte* src, size_t srclen, size_t dstlen);
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ubyte* readChunkData(int x, int y,
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uint32_t& length,
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std::filesystem::path file);
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public:
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std::unordered_map<glm::ivec2, WorldRegion*> regions;
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std::unordered_map<glm::ivec2, WorldRegion*> lights;
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std::filesystem::path directory;
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ubyte* compressionBuffer;
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bool generatorTestMode;
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@ -89,9 +95,7 @@ public:
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bool readWorldInfo(World* world);
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bool readPlayer(Player* player);
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ubyte* readChunkData(int x, int y,
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uint32_t& length,
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std::filesystem::path file);
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void writeRegion(int x, int y,
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WorldRegion* entry,
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std::filesystem::path file);
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@ -1,8 +1,11 @@
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#include "Lightmap.h"
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#include <assert.h>
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#include "../util/data_io.h"
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Lightmap::Lightmap(){
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map = new unsigned short[CHUNK_VOL];
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for (unsigned int i = 0; i < CHUNK_VOL; i++){
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map = new light_t[CHUNK_VOL];
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for (uint i = 0; i < CHUNK_VOL; i++){
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map[i] = 0x0000;
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}
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}
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@ -16,3 +19,13 @@ void Lightmap::set(const Lightmap* lightmap) {
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map[i] = lightmap->map[i];
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}
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}
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static_assert(sizeof(light_t) == 2, "replace dataio calls to new light_t");
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ubyte* Lightmap::encode() const {
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ubyte* buffer = new ubyte[CHUNK_VOL * sizeof(light_t)];
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for (uint i = 0; i < CHUNK_VOL; i++) {
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dataio::write_int16_big(map[i], buffer, i * sizeof(light_t));
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}
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return buffer;
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}
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@ -2,6 +2,7 @@
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#define LIGHTING_LIGHTMAP_H_
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#include "../constants.h"
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#include "../typedefs.h"
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#include "../voxels/Chunk.h"
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// Lichtkarte
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@ -78,6 +79,8 @@ public:
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static inline light_t extract(light_t light, ubyte channel) {
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return (light >> (channel << 2)) & 0xF;
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}
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ubyte* encode() const;
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};
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#endif /* LIGHTING_LIGHTMAP_H_ */
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56
src/util/data_io.h
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56
src/util/data_io.h
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@ -0,0 +1,56 @@
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#ifndef UTIL_DATA_IO_H_
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#define UTIL_DATA_IO_H_
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#include "../typedefs.h"
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namespace dataio {
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/* Read big-endian 16 bit signed integer from bytes */
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inline int16_t read_int16_big(const ubyte* src, size_t offset) {
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return (src[offset] << 8) |
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(src[offset+1]);
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}
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/* Read big-endian 32 bit signed integer from bytes */
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inline int32_t read_int32_big(const ubyte* src, size_t offset) {
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return (src[offset] << 24) |
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(src[offset+1] << 16) |
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(src[offset+2] << 8) |
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(src[offset+3]);
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}
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/* Read big-endian 64 bit signed integer from bytes */
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inline int64_t read_int64_big(const ubyte* src, size_t offset) {
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return (int64_t(src[offset]) << 56) |
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(int64_t(src[offset+1]) << 48) |
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(int64_t(src[offset+2]) << 40) |
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(int64_t(src[offset+3]) << 32) |
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(int64_t(src[offset+4]) << 24) |
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(int64_t(src[offset+5]) << 16) |
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(int64_t(src[offset+6]) << 8) |
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(int64_t(src[offset+7]));
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}
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/* Write big-endian 16 bit signed integer to bytes */
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inline void write_int16_big(int16_t value, ubyte* dest, size_t offset) {
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dest[offset] = (char) (value >> 8 & 255);
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dest[offset+1] = (char) (value >> 0 & 255);
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}
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/* Write big-endian 32 bit signed integer to bytes */
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inline void write_int32_big(int32_t value, ubyte* dest, size_t offset) {
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dest[offset] = (char) (value >> 24 & 255);
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dest[offset+1] = (char) (value >> 16 & 255);
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dest[offset+2] = (char) (value >> 8 & 255);
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dest[offset+3] = (char) (value >> 0 & 255);
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}
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/* Write big-endian 64 bit signed integer to bytes */
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inline void write_int64_big(int64_t value, ubyte* dest, size_t offset) {
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dest[offset] = (char) (value >> 56 & 255);
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dest[offset+1] = (char) (value >> 48 & 255);
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dest[offset+2] = (char) (value >> 40 & 255);
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dest[offset+3] = (char) (value >> 32 & 255);
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dest[offset+4] = (char) (value >> 24 & 255);
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dest[offset+5] = (char) (value >> 16 & 255);
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dest[offset+6] = (char) (value >> 8 & 255);
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dest[offset+7] = (char) (value >> 0 & 255);
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}
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}
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#endif // UTIL_DATA_IO_H_
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