Vyacheslav Ivanov
818fd716cc
fix: optimization: PVS-Studio warning V825
...
The 'current.reset(lang.release())' expression is equivalent to 'current = std::move(lang)'.
Changed 'current.reset(lang.release())' to 'current = std::move(lang)' to improve code clarity and performance.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
...
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
Vyacheslav Ivanov
73e721513c
fix: optimization: PVS-Studio warning V836
...
Expression's value is copied at variable declaration.
The variable is never modified. Consider declaring it as a reference.
Changed variables to be a reference to avoid unnecessary copy.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-01 23:40:28 +03:00
MihailRis
50a388c539
fix: access to deleted Sensor
2024-08-01 17:10:30 +03:00
MihailRis
f8907f7db1
add on_update, on_render to docs & change entities tps to 20
2024-08-01 16:04:27 +03:00
MihailRis
eefaafd1e7
update block.compose_state, block.decompose_state semantics
2024-07-31 14:56:42 +03:00
MihailRis
3a1ae57bbf
fix: mat4.decompose (-Wmaybe-uninitialized)
2024-07-31 14:45:09 +03:00
MihailRis
10fa828bd7
update component 'ARGS' variable default value
2024-07-30 19:52:04 +03:00
MihailRis
63d0c8b01a
fix: audio positioning when non-base camera active
2024-07-30 12:02:32 +03:00
MihailRis
c50f564b80
fix: overlay 'on_close' not called on window close
2024-07-29 21:04:27 +03:00
MihailRis
8f26397e56
hide hotbar on overlays with inventory hidden
2024-07-29 20:36:49 +03:00
MihailRis
a66228eb41
fix: 'gravity' does not work on hud overlays
2024-07-29 20:29:23 +03:00
MihailRis
c947af904d
increase debug-panel width
2024-07-29 17:03:51 +03:00
MihailRis
753fb6bf3b
add vec2.angle(...)
2024-07-29 16:54:57 +03:00
MihailRis
2b7b68f3c2
add 'static' entity body-type
2024-07-29 15:45:28 +03:00
MihailRis
d6696b54cb
add 'normal' argument to on_use_on_block event
2024-07-29 15:23:04 +03:00
MihailRis
0f26d7c93a
fix
2024-07-29 13:10:53 +03:00
MihailRis
b021339a8a
add window icon
2024-07-28 23:47:49 +03:00
MihailRis
c0ba5be458
add framerate control
2024-07-28 22:31:27 +03:00
MihailRis
a2f011fc96
Merge branch 'main' into framerate-control
2024-07-28 22:20:25 +03:00
MihailRis
f46e4a7989
add trackbar 'sub-consumer' for value label refresh when 'change-on-release'
2024-07-28 22:15:18 +03:00
MihailRis
8ca12127db
add 'change-on-release' trackbar property & fix mouseRelease event timing
2024-07-28 12:38:31 +03:00
MihailRis
3fee1072b7
fix 'block' model lights with AO turned-off
2024-07-27 22:59:06 +03:00
MihailRis
71e20ff805
add block 'ambient-occlusion' property
2024-07-27 18:37:18 +03:00
MihailRis
f485ba5e54
fix: invalid block segment was not removed on hover
2024-07-27 14:46:52 +03:00
MihailRis
adafc94fa1
add block.compose_state(...), block.decompose_state(...)
2024-07-27 13:23:35 +03:00
MihailRis
64ccf2a532
fix: thrid-person camera xray
2024-07-26 13:40:13 +03:00
MihailRis
3deb7ff830
fix: delta time plotter is interactive
2024-07-26 12:45:44 +03:00
MihailRis
a856b4f140
add framerate control (WIP)
2024-07-25 22:33:21 +03:00
MihailRis
0a8de441b4
fix hud.* functions cause fatal error if incorrect arguments passes
2024-07-25 00:03:13 +03:00
MihailRis
0de4061253
refactor EngineController.cpp
2024-07-24 17:44:43 +03:00
MihailRis
18d473b673
improve parsing error alert
2024-07-24 17:11:43 +03:00
MihailRis
fe1ac69b57
improve lua errors handling (traceback) & lua stack leaks fixes
2024-07-24 16:19:14 +03:00
MihailRis
2ec6c8b540
update component lua short name
2024-07-24 15:17:30 +03:00
MihailRis
b23f7e996f
fix skeleton:index(...)
2024-07-23 22:48:26 +03:00
MihailRis
cf448def59
fix missing include
2024-07-23 19:31:51 +03:00
MihailRis
f9df873382
update assets errors handling & add 'atlases' to preload
2024-07-23 19:27:46 +03:00
MihailRis
ed60bdc333
fix: base packs initializing in menu
2024-07-23 16:41:37 +03:00
MihailRis
c3b6025e20
fix missing include
2024-07-22 19:38:23 +03:00
MihailRis
058daf6117
add camera:look_at optional interpolation parameter
2024-07-22 19:32:05 +03:00
MihailRis
e0cb57a10a
add quat Lua library
2024-07-22 19:05:27 +03:00
MihailRis
b5e7b63a9d
refactor lua libraries
2024-07-22 18:14:54 +03:00
MihailRis
012e81d4c9
add doc/**/cameras.md & update cameras library
2024-07-22 16:50:03 +03:00
MihailRis
2fe25f5dd5
fix: lua errors in standard libs initialization are nonthrowing
2024-07-22 15:53:05 +03:00
MihailRis
b5d7634601
fix player.get_camera
2024-07-22 14:19:09 +03:00
MihailRis
34ab3eb41c
add player.get_camera(playerid)
2024-07-22 14:16:28 +03:00
MihailRis
0333ce6990
add bone "offset" parameter & update player model
2024-07-21 18:27:11 +03:00
MihailRis
3590bd14cd
update DrawContext
2024-07-21 16:06:40 +03:00
MihailRis
cf12338a32
add skeleton debug view
2024-07-21 14:52:16 +03:00
MihailRis
c63e19e87b
fix wrong entity display position on slow movement
2024-07-20 21:56:19 +03:00