refactor EngineController.cpp

This commit is contained in:
MihailRis 2024-07-24 17:44:43 +03:00
parent 18d473b673
commit 0de4061253
3 changed files with 41 additions and 60 deletions

View File

@ -2,6 +2,7 @@
#include "locale.hpp"
#include "UiDocument.hpp"
#include "screens/MenuScreen.hpp"
#include "../delegates.hpp"
#include "../engine.hpp"
@ -72,6 +73,39 @@ gui::page_loader_func menus::create_page_loader(Engine* engine) {
};
}
bool menus::call(Engine* engine, runnable func) {
try {
func();
return true;
} catch (const contentpack_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
// could not to find or read pack
guiutil::alert(
engine->getGUI(), langs::get(L"error.pack-not-found")+L": "+
util::str2wstr_utf8(error.getPackId())
);
return false;
} catch (const assetload::error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(
engine->getGUI(), langs::get(L"Assets Load Error", L"menu")+L":\n"+
util::str2wstr_utf8(error.what())
);
return false;
} catch (const parsing_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(engine->getGUI(), util::str2wstr_utf8(error.errorLog()));
return false;
} catch (const std::runtime_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(
engine->getGUI(), langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(error.what())
);
return false;
}
}
UiDocument* menus::show(Engine* engine, const std::string& name, std::vector<dynamic::Value> args) {
auto menu = engine->getGUI()->getMenu();
auto file = engine->getResPaths()->find("layouts/"+name+".xml");

View File

@ -26,6 +26,8 @@ namespace menus {
);
void show_process_panel(Engine* engine, const std::shared_ptr<Task>& task, const std::wstring& text=L"");
bool call(Engine* engine, runnable func);
}
#endif // FRONTEND_MENU_MENU_HPP_

View File

@ -85,37 +85,9 @@ static void show_content_missing(
}
static bool loadWorldContent(Engine* engine, const fs::path& folder) {
// TODO: combine errors handling with newWorld
try {
return menus::call(engine, [engine, folder]() {
engine->loadWorldContent(folder);
return true;
} catch (const contentpack_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
// could not to find or read pack
guiutil::alert(
engine->getGUI(), langs::get(L"error.pack-not-found")+L": "+
util::str2wstr_utf8(error.getPackId())
);
return false;
} catch (const assetload::error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(
engine->getGUI(), langs::get(L"Assets Load Error", L"menu")+L":\n"+
util::str2wstr_utf8(error.what())
);
return false;
} catch (const parsing_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(engine->getGUI(), util::str2wstr_utf8(error.errorLog()));
return false;
} catch (const std::runtime_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(
engine->getGUI(), langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(error.what())
);
return false;
}
});
}
static void loadWorld(Engine* engine, const fs::path& folder) {
@ -188,40 +160,13 @@ void EngineController::createWorld(
EnginePaths* paths = engine->getPaths();
auto folder = paths->getWorldsFolder()/fs::u8path(name);
try {
if (!menus::call(engine, [this, paths, folder]() {
engine->loadContent();
paths->setWorldFolder(folder);
} catch (const contentpack_error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(
std::string(error.what())+
"\npack '"+error.getPackId()+"' from "+
error.getFolder().u8string()
)
);
return;
} catch (const assetload::error& error) {
guiutil::alert(
engine->getGUI(),
langs::get(L"Assets Loading Error", L"menu")+
L":\n"+util::str2wstr_utf8(error.what())
);
return;
} catch (const parsing_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(engine->getGUI(), util::str2wstr_utf8(error.errorLog()));
return;
} catch (const std::runtime_error& error) {
engine->setScreen(std::make_shared<MenuScreen>(engine));
guiutil::alert(
engine->getGUI(), langs::get(L"Content Error", L"menu")+L":\n"+
util::str2wstr_utf8(error.what())
);
})) {
return;
}
auto level = World::create(
name, generatorID, folder, seed,
engine->getSettings(),