MihailRis
bc7be5ecc8
Merge branch 'main' into blocks-metadata
2024-10-01 23:29:07 +03:00
MihailRis
e750d90ff4
add 'graphics.chunk-max-vertices', 'graphics.chunk-max-renderers' settings
2024-10-01 23:25:25 +03:00
MihailRis
bc05716772
implement blocks data conversion
2024-10-01 19:08:45 +03:00
MihailRis
75d66b644b
add debug world generator visualization
2024-09-30 15:14:34 +03:00
MihailRis
bf9f81a98c
Merge branch 'main' into heightmaps
2024-09-19 15:16:14 +03:00
MihailRis
34d2e6d400
migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
2024-09-18 23:31:18 +03:00
MihailRis
5e26d826b3
Merge branch 'main' into heightmaps
2024-09-13 11:36:16 +03:00
MihailRis
25c9c9a30a
fix stars render
2024-09-13 11:35:53 +03:00
MihailRis
dc79c150da
Merge branch 'main' into heightmaps
2024-09-10 15:11:17 +03:00
@clasher113
3376ad6568
Batch3D::point() check buffer overflow
2024-09-10 14:35:47 +03:00
MihailRis
c3569b5dd4
add AreaMap2D
2024-09-09 18:02:08 +03:00
MihailRis
897d22b50e
fix container subnodes render
2024-09-08 17:38:14 +03:00
@clasher113
545cf49642
block model "x" preview fix
2024-08-24 22:40:18 +03:00
MihailRis
698d02ceba
fix fatal error caused by some unicode characters
2024-08-12 02:02:23 +03:00
MihailRis
3d3da1cdcd
refactor World
2024-08-11 16:30:58 +03:00
MihailRis
71360a6416
fix macos build
2024-08-10 05:55:19 +03:00
MihailRis
a7d6c96a5c
remove extra functions
2024-08-10 05:48:05 +03:00
MihailRis
93fac9960c
fix
2024-08-10 04:36:26 +03:00
MihailRis
dc10dc60c0
refactor BlocksRenderer a bit
2024-08-10 04:29:06 +03:00
MihailRis
f2a987f412
replace remaining tabs in src/ to spaces
2024-08-10 02:04:15 +03:00
MihailRis
de5c75d782
replace include guards with pragma once
2024-08-10 01:57:59 +03:00
MihailRis
f43cc93cd2
update project includes format
2024-08-10 01:37:48 +03:00
InfiniteCoder
b3132d16f3
Controversial
2024-08-06 00:11:25 +03:00
InfiniteCoder
85239004e3
window/
2024-08-06 00:07:33 +03:00
InfiniteCoder
54f15ecaea
maths/
2024-08-06 00:06:23 +03:00
InfiniteCoder
79ccde35b7
lighting/
2024-08-06 00:05:41 +03:00
InfiniteCoder
9283aa605f
frontend/
2024-08-06 00:01:27 +03:00
InfiniteCoder
8f9c7eb7ff
data/
2024-08-05 23:59:42 +03:00
InfiniteCoder
9f9b9f2d64
world/
2024-08-05 23:49:11 +03:00
InfiniteCoder
7f75c454c8
logic/
2024-08-05 23:23:28 +03:00
InfiniteCoder
5d791b3cec
Merge remote-tracking branch 'origin/main'
2024-08-05 21:24:27 +03:00
MihailRis
bbfbb28349
set default fog curve to 1.0
2024-08-05 15:21:02 +03:00
MihailRis
01dec83e6c
fix: underwater entities visibility
2024-08-04 23:56:38 +03:00
InfiniteCoder
c7755040bd
voxels/
2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd
items/ + objects/ + util/
2024-08-04 22:26:08 +03:00
InfiniteCoder
eb061bcaf4
graphics/
2024-08-04 22:12:48 +03:00
InfiniteCoder
e6da3638f0
Logger.hpp
2024-08-04 12:46:03 +03:00
InfiniteCoder
e1e3456139
content/
2024-08-04 12:45:08 +03:00
InfiniteCoder
a745507ddd
coders/
2024-08-04 11:23:08 +03:00
InfiniteCoder
21ff65d781
assets/
2024-08-04 11:08:07 +03:00
InfiniteCoder
d5dc68dd38
Root includes
2024-08-04 10:24:11 +03:00
MihailRis
47db626145
refactor: PVS-Studio warnings fixes
2024-08-04 01:30:52 +03:00
MihailRis
245b39be62
refactor: PVS-Studio warnings fixes
2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov
e4f8625e2a
fix: fix narrowing conversion double to float by using std math funcs
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:13:35 +03:00
Vyacheslav Ivanov
ab28b4df70
fix: PVS-Studio V550
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
Vyacheslav Ivanov
4efa574eec
fix: PVS-Studio V508 mark false
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 21:05:19 +03:00
Vyacheslav Ivanov
2cd6837da9
fix: optimization: PVS-Studio warning V836
...
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 20:03:34 +03:00
Vyacheslav Ivanov
2e7c0a109d
fix: optimization: PVS-Studio warning V810
...
Cached the result of 'glm::vec3(size * 0.63f)' in a temporary variable to avoid multiple identical function calls and improve performance.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:52:15 +03:00
Vyacheslav Ivanov
5e70837d3f
fix: optimization: PVS-Studio warning V815
...
The 'empty()' method is more efficient for checking if a string is empty compared to comparing it with an empty string literal.
The default constructor 'std::wstring()' is more efficient for creating an empty string compared to using a string literal.
The 'clear()' method is more efficient for clearing a std::wstring compared to assigning it an empty string literal.
Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:50:58 +03:00