block model "x" preview fix

This commit is contained in:
@clasher113 2024-08-24 22:40:18 +03:00
parent 719135fe19
commit 545cf49642

View File

@ -102,6 +102,7 @@ std::unique_ptr<ImageData> BlocksPreview::draw(
}
break;
case BlockModel::xsprite: {
shader->uniformMatrix("u_apply", glm::translate(glm::mat4(1.0f), offset));
glm::vec3 right = glm::normalize(glm::vec3(1.f, 0.f, -1.f));
batch->sprite(
right*float(size)*0.43f+glm::vec3(0, size*0.4f, 0),