MihailRis
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f6be6689aa
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feat: passing args to component in entity definition
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2025-08-06 23:34:00 +03:00 |
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GHOST11111100
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0caed92baa
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added docs and fixed desc loading from item def
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2025-07-26 17:58:57 +03:00 |
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MihailRis
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7e0b58d96b
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add 'offset', 'bits' properties & fix is_solid_at
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2025-07-14 00:20:49 +03:00 |
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MihailRis
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29021d1178
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refactor a bit
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2025-07-14 00:02:29 +03:00 |
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MihailRis
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325f0b1f02
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feat: variants in block json
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2025-07-13 22:17:43 +03:00 |
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MihailRis
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5478d121f0
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add variants (WIP)
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2025-07-13 21:28:57 +03:00 |
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MihailRis
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9463917164
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feat: 'stairs' rotation profile
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2025-04-30 20:21:59 +03:00 |
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MihailRis
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20e3a961f9
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add BlockModel struct
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2025-04-27 18:21:56 +03:00 |
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MihailRis
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718f5d1089
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rename BlockModel to BlockModelType
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2025-04-27 15:18:14 +03:00 |
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Alexanderr193
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2ae6f0e6b6
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fix: replace std::clamp with gml::clamp to fix compilation
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2025-04-27 11:16:16 +03:00 |
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MihailRis
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862ac496a8
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move content units-related code to separate files
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2025-04-13 19:51:36 +03:00 |
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MihailRis
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3be8546bf4
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refactor enums: CursorShape, InterpolationType, ParticleSpawnShape
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2025-04-13 14:18:50 +03:00 |
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Ygrik2003
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6c3d2d0907
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Merge pull request #435 from Ygrik2003/Refactoring-cmake
Refactoring cmake
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2025-03-20 20:59:19 +03:00 |
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MihailRis
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84d5b5d1a8
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add dv::merge & update EnginePaths::readCombinedObject
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2025-02-20 22:08:09 +03:00 |
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MihailRis
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e0314803c0
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migrate from std::filesystem::path to io::path (WIP)
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2025-01-30 22:23:13 +03:00 |
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MihailRis
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1e22882284
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rename 'files' to 'io'
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2025-01-30 16:53:52 +03:00 |
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MihailRis
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bf9f6bbe79
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make 'structures.toml' combined
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2024-11-28 13:41:59 +03:00 |
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MihailRis
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4b0b643342
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add 'lowering' generated structures property
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2024-11-13 01:10:52 +03:00 |
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MihailRis
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d8c3940451
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add 'heights-interpolation', 'biomes-interpolation'
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2024-10-28 09:22:02 +03:00 |
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MihailRis
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552740b87b
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add missing includes
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2024-10-18 02:43:16 +03:00 |
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MihailRis
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59c4e26eda
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feat: heightmap-inputs
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2024-10-16 00:38:58 +03:00 |
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MihailRis
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f87bb960a9
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replace structures.json with structures.toml
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2024-10-15 03:22:19 +03:00 |
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MihailRis
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48143c5a2b
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add fragment.crop, fragment:crop() & fix fragments rotation when width is not equal to depth & fix extra structures placements
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2024-10-15 00:03:06 +03:00 |
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MihailRis
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e3c6e55a41
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convert generator parameters naming to the project style
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2024-10-14 04:45:11 +03:00 |
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MihailRis
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de00414456
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add generator 'caption' property
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2024-10-13 22:53:12 +03:00 |
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MihailRis
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7c56d8fd7f
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replace biomes.json with biomes.toml & make it combined object
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2024-10-13 21:50:39 +03:00 |
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MihailRis
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50eb83ad9b
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add generator param 'wide-structs-chunks-radius' & make caves more interesting
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2024-10-10 03:57:43 +03:00 |
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MihailRis
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e30e0083a0
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add ores
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2024-09-30 13:14:53 +03:00 |
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MihailRis
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abc8eccab8
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add biome-bpd and heights-bpd generator def parameters
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2024-09-29 23:12:45 +03:00 |
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MihailRis
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3784b57eed
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move biomes definition to a json file
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2024-09-29 22:03:37 +03:00 |
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MihailRis
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c46090f881
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update generators scanning
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2024-09-27 23:55:14 +03:00 |
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MihailRis
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3d478aef08
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add generator definition file (.toml)
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2024-09-26 22:26:01 +03:00 |
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MihailRis
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d839da7dab
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collect generator voxel fragments to directory
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2024-09-26 01:30:55 +03:00 |
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MihailRis
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806ed4b155
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add automatic biome-based structures placement
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2024-09-24 17:08:25 +03:00 |
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MihailRis
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323c2f2935
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refactor & add structures.json
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2024-09-24 04:05:13 +03:00 |
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