make 'structures.toml' combined
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31bf1f3432
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@ -132,14 +132,14 @@ static VoxelStructureMeta load_structure_meta(
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}
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static std::vector<std::unique_ptr<VoxelStructure>> load_structures(
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const fs::path& structuresFile
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const dv::value& map, const fs::path& filesFolder, const ResPaths& paths
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) {
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auto structuresDir = structuresFile.parent_path() / fs::path("fragments");
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auto map = files::read_object(structuresFile);
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auto structuresDir = filesFolder / fs::path("fragments");
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std::vector<std::unique_ptr<VoxelStructure>> structures;
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for (auto& [name, config] : map.asObject()) {
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auto structFile = structuresDir / fs::u8path(name + ".vox");
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structFile = paths.find(structFile.u8string());
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logger.debug() << "loading voxel fragment " << structFile.u8string();
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if (!fs::exists(structFile)) {
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throw std::runtime_error("structure file does not exist (" +
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@ -159,8 +159,13 @@ static std::vector<std::unique_ptr<VoxelStructure>> load_structures(
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return structures;
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}
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static void load_structures(GeneratorDef& def, const fs::path& structuresFile) {
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auto rawStructures = load_structures(structuresFile);
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static void load_structures(
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GeneratorDef& def,
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const dv::value& map,
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const fs::path& filesFolder,
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const ResPaths& paths
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) {
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auto rawStructures = load_structures(map, filesFolder, paths);
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def.structures.resize(rawStructures.size());
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for (int i = 0; i < rawStructures.size(); i++) {
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@ -231,10 +236,9 @@ void ContentLoader::loadGenerator(
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auto folder = generatorsDir / fs::u8path(name + ".files");
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auto scriptFile = folder / fs::u8path("script.lua");
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auto structuresFile = folder / STRUCTURES_FILE;
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if (fs::exists(structuresFile)) {
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load_structures(def, structuresFile);
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}
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auto structuresFile = GENERATORS_DIR / fs::u8path(name + ".files") / STRUCTURES_FILE;
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auto structuresMap = paths.readCombinedObject(structuresFile.u8string());
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load_structures(def, structuresMap, structuresFile.parent_path(), paths);
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auto biomesFile = GENERATORS_DIR / fs::u8path(name + ".files") / BIOMES_FILE;
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auto biomesMap = paths.readCombinedObject(biomesFile.u8string());
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