This commit is contained in:
MihailRis 2024-09-30 13:14:53 +03:00
parent e590d06bb0
commit e30e0083a0
5 changed files with 44 additions and 13 deletions

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@ -0,0 +1,3 @@
[
{"struct": "coal_ore0", "rarity": 22000}
]

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@ -1,13 +1,32 @@
function place_structures(x, z, w, d, seed, hmap, chunk_height)
local placements = {}
for i=1,10 do
local sx = math.random() * w
local sz = math.random() * d
local sy = math.random() * (chunk_height * 0.5)
if sy < hmap:at(sx, sz) * chunk_height - 6 then
table.insert(placements, {"coal_ore0", {sx, sy, sz}, math.random()*4})
BLOCKS_PER_CHUNK = 65536
local _, dir = parse_path(__DIR__)
ores = file.read_combined_list(dir.."/ores.json")
local function place_ores(placements, x, z, w, d, seed, hmap, chunk_height)
for _, ore in ipairs(ores) do
local count = BLOCKS_PER_CHUNK / ore.rarity
-- average count is less than 1
local addchance = math.fmod(count, 1.0)
if math.random() < addchance then
count = count + 1
end
for i=1,count do
local sx = math.random() * w
local sz = math.random() * d
local sy = math.random() * (chunk_height * 0.5)
if sy < hmap:at(sx, sz) * chunk_height - 6 then
table.insert(placements, {ore.struct, {sx, sy, sz}, math.random()*4})
end
end
end
end
function place_structures(x, z, w, d, seed, hmap, chunk_height)
local placements = {}
place_ores(placements, x, z, w, d, seed, hmap, chunk_height)
return placements
end
@ -23,7 +42,7 @@ function generate_heightmap(x, y, w, h, seed, s)
map.noiseSeed = seed
map:noise({x, y}, 0.8*s, 4, 0.02)
map:cellnoise({x, y}, 0.1*s, 3, 0.3, umap, vmap)
map:add(0.4)
map:add(0.7)
local rivermap = Heightmap(w, h)
rivermap.noiseSeed = seed
@ -32,7 +51,6 @@ function generate_heightmap(x, y, w, h, seed, s)
rivermap:mul(2.0)
rivermap:pow(0.15)
rivermap:max(0.3)
map:add(0.3)
map:mul(rivermap)
return map
end

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@ -212,5 +212,6 @@ void ContentLoader::loadGenerator(
);
}
load_biomes(def, biomesFiles);
def.script = scripting::load_generator(def, scriptFile);
def.script = scripting::load_generator(
def, scriptFile, pack->id+":generators/"+name+".files");
}

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@ -149,7 +149,8 @@ namespace scripting {
std::unique_ptr<GeneratorScript> load_generator(
const GeneratorDef& def,
const fs::path& file
const fs::path& file,
const std::string& dirPath
);
/// @brief Load package-specific world script

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@ -126,12 +126,20 @@ public:
};
std::unique_ptr<GeneratorScript> scripting::load_generator(
const GeneratorDef& def, const fs::path& file
const GeneratorDef& def, const fs::path& file, const std::string& dirPath
) {
auto env = create_environment();
auto L = lua::get_main_thread();
lua::stackguard _(L);
lua::pushenv(L, *env);
lua::pushstring(L, dirPath);
lua::setfield(L, "__DIR__");
lua::pushstring(L, dirPath + "/script.lua");
lua::setfield(L, "__FILE__");
lua::pop(L);
if (fs::exists(file)) {
lua::pop(L, load_script(*env, "generator", file));
} else {