add generator 'caption' property

This commit is contained in:
MihailRis 2024-10-13 22:53:12 +03:00
parent 7c56d8fd7f
commit de00414456
11 changed files with 59 additions and 21 deletions

View File

@ -5,11 +5,11 @@ function on_open()
table.sort(names)
local panel = document.root
for _,k in ipairs(names) do
for k, caption in pairs(names) do
panel:add(gui.template("generator", {
callback=string.format("settings.generator=%q menu:back()", k),
id=k,
name=settings.generator_name(k)
name=settings.generator_name(caption)
}))
end
panel:add("<button onclick='menu:back()'>@Back</button>")

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@ -10,12 +10,7 @@ function save_state()
end
function settings.generator_name(id)
local prefix, name = parse_path(id)
if prefix == "core" then
return gui.str(name, "world.generators")
else
return id
end
return gui.str(id, "world.generators"):gsub("^%l", string.upper)
end
function create_world()
@ -39,7 +34,7 @@ function on_open()
document.generator_btn.text = string.format(
"%s: %s",
gui.str("World generator", "world"),
settings.generator_name(settings.generator)
settings.generator_name(generation.get_generators()[settings.generator])
)
document.name_box.text = settings.name or ''
document.seed_box.text = settings.seed or ''

View File

@ -42,7 +42,7 @@ menu.Contents Menu=Меню контентпаков
world.Seed=Зерно
world.Name=Название
world.World generator=Генератор мира
world.generators.default=Обычный
world.generators.default=По-умолчанию
world.generators.flat=Плоский
world.Create World=Создать Мир
world.convert-request=Есть изменения в индексах! Конвертировать мир?

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@ -54,7 +54,9 @@ static void detect_defs(
continue;
}
if (fs::is_regular_file(file) && files::is_data_file(file)) {
detected.push_back(prefix.empty() ? name : prefix + ":" + name);
auto map = files::read_object(file);
std::string id = prefix.empty() ? name : prefix + ":" + name;
detected.emplace_back(id);
} else if (fs::is_directory(file) &&
file.extension() != fs::u8path(".files")) {
detect_defs(file, name, detected);
@ -63,11 +65,38 @@ static void detect_defs(
}
}
std::vector<std::string> ContentLoader::scanContent(
static void detect_defs_pairs(
const fs::path& folder,
const std::string& prefix,
std::vector<std::tuple<std::string, std::string>>& detected
) {
if (fs::is_directory(folder)) {
for (const auto& entry : fs::directory_iterator(folder)) {
const fs::path& file = entry.path();
std::string name = file.stem().string();
if (name[0] == '_') {
continue;
}
if (fs::is_regular_file(file) && files::is_data_file(file)) {
auto map = files::read_object(file);
std::string id = prefix.empty() ? name : prefix + ":" + name;
std::string caption = util::id_to_caption(id);
map.at("caption").get(caption);
detected.emplace_back(id, name);
} else if (fs::is_directory(file) &&
file.extension() != fs::u8path(".files")) {
detect_defs_pairs(file, name, detected);
}
}
}
}
std::vector<std::tuple<std::string, std::string>> ContentLoader::scanContent(
const ContentPack& pack, ContentType type
) {
std::vector<std::string> detected;
detect_defs(pack.folder / ContentPack::getFolderFor(type), pack.id, detected);
std::vector<std::tuple<std::string, std::string>> detected;
detect_defs_pairs(
pack.folder / ContentPack::getFolderFor(type), pack.id, detected);
return detected;
}

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@ -70,7 +70,7 @@ public:
const std::string& contentSection
);
static std::vector<std::string> scanContent(
static std::vector<std::tuple<std::string, std::string>> scanContent(
const ContentPack& pack, ContentType type
);

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@ -193,6 +193,7 @@ void ContentLoader::loadGenerator(
return;
}
auto map = files::read_toml(generatorsDir / fs::u8path(name + ".toml"));
map.at("caption").get(def.caption);
map.at("biome_parameters").get(def.biomeParameters);
map.at("biome-bpd").get(def.biomesBPD);
map.at("heights-bpd").get(def.heightsBPD);

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@ -52,10 +52,10 @@ static int l_get_generators(lua::State* L) {
int i = 1;
for (const auto& pack : packs) {
auto names = ContentLoader::scanContent(pack, ContentType::GENERATOR);
for (const auto& name : names) {
lua::pushstring(L, name);
lua::rawseti(L, i);
auto pairs = ContentLoader::scanContent(pack, ContentType::GENERATOR);
for (const auto& [name, caption] : pairs) {
lua::pushstring(L, caption);
lua::setfield(L, name);
i++;
}
}

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@ -405,6 +405,13 @@ std::wstring util::capitalized(const std::wstring& str) {
str.substr(1);
}
std::string util::capitalized(const std::string& str) {
if (str.empty()) return str;
static const std::locale loc("");
return std::string({static_cast<char>(std::toupper(str[0], loc))}) +
str.substr(1);
}
std::wstring util::pascal_case(const std::wstring& str) {
if (str.empty()) return str;
static const std::locale loc("");

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@ -71,6 +71,8 @@ namespace util {
double parse_double(const std::string& str);
double parse_double(const std::string& str, size_t offset, size_t len);
std::string capitalized(const std::string& str);
std::wstring lower_case(const std::wstring& str);
std::wstring upper_case(const std::wstring& str);
std::wstring capitalized(const std::wstring& str);

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@ -10,8 +10,9 @@ VoxelStructure::VoxelStructure(
std::unique_ptr<VoxelFragment> structure
) : fragments({std::move(structure)}), meta(std::move(meta)) {}
GeneratorDef::GeneratorDef(std::string name) : name(std::move(name)) {}
GeneratorDef::GeneratorDef(std::string name)
: name(std::move(name)), caption(util::id_to_caption(name)) {
}
void GeneratorDef::prepare(const Content* content) {
for (auto& biome : biomes) {

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@ -192,6 +192,9 @@ struct VoxelStructure {
struct GeneratorDef {
/// @brief Generator full name - packid:name
std::string name;
/// @brief Generator display name
std::string caption;
std::unique_ptr<GeneratorScript> script;
/// @brief Sea level (top of seaLayers)