MihailRis
49fdcdfb27
inventory regions, minor refactor
2024-01-31 00:14:43 +03:00
MihailRis
c57b2d0de3
Content menu, content-pack dependencies
2024-01-27 00:36:18 +03:00
MihailRis
51ffb93230
inventory reindexing
2024-01-26 15:35:23 +03:00
MihailRis
1c99dfa180
fixed worlds list scanning
2024-01-26 03:35:46 +03:00
MihailRis
377c8e5029
the big refactor + extracted data classes from coders/json to data/dynamic
2024-01-17 16:32:53 +03:00
MihailRis
06f66ffd71
Voxel changed from 16 bit to 32 bit + new lua functions
2024-01-04 15:27:07 +03:00
MihailRis
460b08a006
WorldFiles region format and magic check
2024-01-03 23:25:58 +03:00
MihailRis
2ad115a2a8
Minor refactor
2024-01-03 20:42:26 +03:00
MihailRis
69a17c25ea
WorldRegions memory management update
2023-12-27 11:44:19 +03:00
MihailRis
8e838c09e0
Minor refactor
2023-12-21 02:31:44 +03:00
MihailRis
a9c6b30721
Minimized region files reopen
2023-12-21 01:21:15 +03:00
MihailRis
5db4f0961c
Merge pull request #68 from A-lex-Ra/main
...
Небольшой рефакторинг (+ комментарии на будущее)
2023-12-20 23:27:41 +03:00
MihailRis
3ad903449e
Auto content packs detection
2023-12-20 20:54:03 +03:00
A-lex-Ra
76475dd1b1
refactoring btw
2023-12-20 22:23:55 +06:00
MihailRis
cb13b42960
Common refactor
2023-12-13 14:18:24 +03:00
MihailRis
f513c094a9
Worlds indexing
2023-12-08 21:00:15 +03:00
MihailRis
a102821076
Sky lights data saving (optimization)
2023-12-06 16:15:44 +03:00
MihailRis
6b423b441f
util/dataio + Lightmap.encode
2023-12-06 14:44:16 +03:00
MihailRis
93182869d3
WorldFiles refactor
2023-12-06 12:57:08 +03:00
MihailRis
40d468f184
WorldFiles refactor
2023-12-06 12:48:49 +03:00
Ara
e45d85bc5a
minimize defines
2023-12-04 22:50:00 +06:00
MihailRis
2f9244c17c
New world and player files format
2023-12-03 22:03:59 +03:00
MihailRis
1d5037893c
General refactor
2023-11-30 04:30:40 +03:00
MihailRis
c08c31b0ad
day-night loop, dynamic skybox, clock on debug panel
2023-11-28 11:01:22 +03:00
MihailRis
275e4af9fd
World structure update + new blocks
2023-11-24 02:20:13 +03:00
MihailRis
6cd775c27d
Refactor, world.bin file, BinaryWriter, BinaryReader
2023-11-16 19:32:44 +03:00
MihailRis
8310b1b768
Windows build fix
2023-11-16 13:07:05 +03:00
MihailRis
fee25abb5e
Refactor: added Screen interface class, LevelScreen
2023-11-15 21:18:10 +03:00
MihailRis
91c06537eb
Generator test mode setting
2023-11-15 00:06:28 +03:00
MihailRis
5bd27c3e86
Solved some prehistoric issue
2023-11-09 20:21:15 +03:00
MihailRis
bfc7c85856
files module update
2023-11-08 16:09:58 +03:00
MihailRis
0cf8382e95
New world format, fixes
2023-11-05 15:32:46 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix
2023-11-02 13:23:52 +03:00
MihailRis
eaf1fa54cd
Fixed some warnings, set -Wall, -Wextra
2023-09-19 14:14:50 +03:00
MihailRis
8a073e4e8a
world-wide commit to ruin everything
2022-10-28 22:44:32 +03:00
MihailRis
4ceba017c7
Some refactor
2022-06-29 16:07:55 +03:00
lllzebralll
1bae1c1c7f
string in WorldFiles fix
2022-06-28 15:18:31 +03:00
lllzebralll
9571da03f1
fix string erorr
2022-06-07 22:51:24 +03:00
MihailRis
b7e8ff5bea
'Player' class, separated main file
...
Moved render code to world_render.h, declarations code (assets and blocks) to declarations.h
2022-03-02 23:45:09 +03:00
MihailRis
bc9d29cf68
A lot of changes in almost all files
2022-02-28 02:30:15 +03:00
LINUX_ADMIN
afa5de1a51
Fixed compilation error in linux.
2021-08-20 16:59:27 +03:00
MihailRis
1a00a11917
All changes made for 10th part of tutorial
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voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
2021-08-04 01:45:04 +03:00
MihailRis
e1cdcf01e9
Add files via upload
2021-04-25 16:08:48 +03:00