879 Commits

Author SHA1 Message Date
MihailRis
c8ba5b5dbb fix 'align' ui property reading 2025-09-30 12:15:53 +03:00
MihailRis
75ef603df0 fix non-local players interpolation and head direction 2025-09-29 22:21:14 +03:00
MihailRis
e9222976ef fix zero frames texture animation fatal error 2025-09-29 12:18:24 +03:00
MihailRis
4ff18fec99 fix sky shader 2025-09-23 00:51:21 +03:00
MihailRis
28c821006a fix unicode string literal escape 2025-09-23 00:08:05 +03:00
MihailRis
a621b179d3 add 'do-trace-shaders' setting and fix shaders recompiling 2025-08-31 18:14:05 +03:00
MihailRis
ac1623f86c add 'Show Paths' checkbox 2025-08-27 19:31:34 +03:00
MihailRis
98e9f5a2a9 Merge branch 'dev' into pathfinding 2025-08-24 17:32:13 +03:00
MihailRis
a9d40c312c extract one texture from custom model if not assigned 2025-08-20 23:52:41 +03:00
MihailRis
ca1b761c8c Merge branch 'dev' into pathfinding 2025-08-19 19:47:10 +03:00
MihailRis
dc0e388eec Merge branch 'dev' into more-about-projects 2025-08-16 13:57:51 +03:00
MihailRis
6af74fc219 improve blocks.set performance 2025-08-16 12:48:42 +03:00
MihailRis
9ce70d70e1 fix indentation manipulations history writing 2025-08-15 12:41:37 +03:00
MihailRis
140841f65c refresh root document indices on GUI::add 2025-08-15 07:45:16 +03:00
MihailRis
47939c0527 feat: textbox indentation manipulations using tab, shift+tab 2025-08-14 02:24:48 +03:00
MihailRis
73f589d479 Merge branch 'main' into dev 2025-08-12 21:20:02 +03:00
MihailRis
2e17c74f91 fix text 3d position and culling 2025-08-12 20:35:46 +03:00
MihailRis
fc573b4c6e erase and forget 2025-08-09 23:40:09 +03:00
MihailRis
3eae377024 refactor Entities 2025-08-09 21:19:01 +03:00
MihailRis
0a02d3fbec add on_screen_change project script event & fix UIDocument::rebuildIndices & move menu background to project script 2025-08-07 22:14:52 +03:00
MihailRis
a110022ec2 add 'core:pathfinding' component 2025-08-03 19:06:22 +03:00
MihailRis
3aac6ecbcb refactor: extract DebugLinesRenderer 2025-08-03 02:03:20 +03:00
MihailRis
a78931205f feat: async pathfinding 2025-08-03 01:41:18 +03:00
MihailRis
be3fb8346f add 'mayBeIncomplete' parameter 2025-08-02 23:03:40 +03:00
MihailRis
caab689731 add pathfinding library 2025-08-02 17:18:40 +03:00
MihailRis
88721344c1 fix in-world lines projection 2025-07-30 21:55:21 +03:00
MihailRis
530670cfdb add #define GLM_ENABLE_EXPERIMENTAL 2025-07-29 00:35:26 +03:00
MihailRis
8290c147c5 refactor: move shadows-related code to separate module 2025-07-29 00:29:55 +03:00
MihailRis
70c5c67bd1 add in-world lines renderer 2025-07-28 23:00:27 +03:00
MihailRis
0d2d5770d3 add ImageData.drawRect 2025-07-28 00:50:14 +03:00
MihailRis
b5408d9117
Merge pull request #572 from MihailRis/hand-skeleton
Hand skeleton
2025-07-27 22:45:37 +03:00
MihailRis
6f11741310 move hand item control to lua 2025-07-27 19:20:30 +03:00
GHOST11111100
310dc9ebb2 fix: correct tooltip comparison logic and streamline stack setting in SlotView 2025-07-27 14:48:41 +03:00
MihailRis
5632c9ccfe add hand skeleton 2025-07-27 02:45:25 +03:00
GHOST11111100
1e270d4adb refactor: enhance tooltip handling by making caption and description retrieval static 2025-07-27 02:26:05 +03:00
GHOST11111100
d489dab013 refactor: streamline tooltip handling by separating caption and description retrieval 2025-07-27 00:51:42 +03:00
GHOST11111100
7893338b67 fix: update tooltip handling to display caption only when description is empty 2025-07-27 00:29:23 +03:00
GHOST11111100
a784a68c44 refactor tooltip handling in SlotView to improve caption and description retrieval 2025-07-26 22:02:53 +03:00
GHOST11111100
21364af7a3 added description to item 2025-07-26 16:49:39 +03:00
GHOST11111100
b4b49ccd83 added custom caption to items. fixed glyph render. 2025-07-26 16:19:00 +03:00
MihailRis
7cf073f079 fix: skybox is not visible behind translucent blocks 2025-07-25 22:28:28 +03:00
MihailRis
6d88b7c3d1 add dense-render-distance setting 2025-07-25 12:45:28 +03:00
MihailRis
fbde46afa7 feat: distance-based dense render optimization 2025-07-25 00:54:54 +03:00
MihailRis
799d712447 update ContentGfxCache 2025-07-24 22:51:53 +03:00
MihailRis
4a6ccf4847 feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
MihailRis
6debc92ae5 optimize shadow maps generation a bit 2025-07-22 01:41:52 +03:00
MihailRis
6d019fbc8d temporary fix: precipitation brightness compensation 2025-07-21 21:51:49 +03:00
MihailRis
fdeec22515 improve lights 2025-07-18 20:27:38 +03:00
MihailRis
6dfabe9ff3 fix variant indexing 2025-07-17 00:10:45 +03:00
MihailRis
a58ce5b7d0 fix block wraps normals 2025-07-15 07:37:00 +03:00