MihailRis
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017c8722ae
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memory related refactor
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2024-05-13 00:11:20 +03:00 |
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MihailRis
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a4c21984d5
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dynamic::Value simplified
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2024-05-07 18:39:12 +03:00 |
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MihailRis
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d33edd4cd9
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'dynamic' namespace refactor (step 1/2)
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2024-05-07 16:00:52 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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f27a418dbe
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however
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2024-05-06 03:15:27 +03:00 |
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MihailRis
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7f8a86b740
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minor refactor
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2024-05-05 20:08:25 +03:00 |
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MihailRis
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c3b5576c02
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toml::Wrapper removed
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2024-04-28 17:23:52 +03:00 |
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MihailRis
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3ebd8f3062
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regions related code moved from WorldFiles to WorldRegions
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2024-04-15 03:45:55 +03:00 |
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InfiniteCoder
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9376dc4165
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Better player save & load
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2024-03-03 00:25:05 +03:00 |
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InfiniteCoder
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0157213a56
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One step closer to multiplayer
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2024-03-02 22:59:31 +03:00 |
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MihailRis
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256808630b
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multiline textbox mode
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2024-02-26 15:12:02 +03:00 |
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Onran
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8130b0626f
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Add files via upload
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2024-02-23 17:12:00 +09:00 |
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Onran
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a5087cf221
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Add files via upload
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2024-02-23 11:48:32 +09:00 |
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Onran
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549b392871
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Add files via upload
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2024-02-23 11:45:55 +09:00 |
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Onran
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a78b5213e3
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Merge branch 'main' into main
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2024-02-22 21:20:30 +09:00 |
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MihailRis
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6c7497eee6
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player inventory id fix
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2024-02-21 22:04:16 +03:00 |
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Onran
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12e6a92798
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Merge branch 'main' into main
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2024-02-21 22:41:44 +09:00 |
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DanielProl1xy
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0b31a19f47
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propogate player smart-pointer usage
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2024-02-21 15:27:00 +03:00 |
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Onran
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9cc2f93cfd
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More world generators support
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2024-02-21 11:54:10 +09:00 |
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DanielProl1xy
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f717e1c109
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spawning objects
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2024-02-19 11:43:53 +03:00 |
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DanielProl1xy
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0e38698dae
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Merge remote-tracking branch 'upstream/main'
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2024-02-19 10:23:29 +03:00 |
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MihailRis
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fe57c38edf
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fix
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2024-02-12 13:59:16 +03:00 |
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MihailRis
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e16f7567b1
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lua: inventory library
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2024-02-12 13:56:46 +03:00 |
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MihailRis
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49fdcdfb27
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inventory regions, minor refactor
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2024-01-31 00:14:43 +03:00 |
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DanielProl1xy
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4a4b80bef3
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Spawn different objects withing level
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2024-01-30 23:44:07 +03:00 |
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MihailRis
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c57b2d0de3
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Content menu, content-pack dependencies
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2024-01-27 00:36:18 +03:00 |
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MihailRis
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31eda1abb2
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lua: world.get_total_time + set_block_user_bits fix
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2024-01-22 09:52:26 +03:00 |
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MihailRis
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3ad903449e
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Auto content packs detection
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2023-12-20 20:54:03 +03:00 |
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MihailRis
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f513c094a9
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Worlds indexing
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2023-12-08 21:00:15 +03:00 |
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MihailRis
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636cb0c44c
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World indices check
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2023-12-07 15:16:37 +03:00 |
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MihailRis
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551b230b94
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Minor refactor
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2023-12-07 13:45:34 +03:00 |
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MihailRis
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f9a5758213
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Lights fix
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2023-12-06 18:01:14 +03:00 |
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MihailRis
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a102821076
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Sky lights data saving (optimization)
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2023-12-06 16:15:44 +03:00 |
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MihailRis
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1d5037893c
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General refactor
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2023-11-30 04:30:40 +03:00 |
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MihailRis
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c08c31b0ad
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day-night loop, dynamic skybox, clock on debug panel
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2023-11-28 11:01:22 +03:00 |
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MihailRis
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275e4af9fd
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World structure update + new blocks
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2023-11-24 02:20:13 +03:00 |
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MihailRis
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50aa5fdc70
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Chunks reload fix
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2023-11-23 15:05:46 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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MihailRis
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4e1f19c911
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Added world creation menu
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2023-11-17 13:57:45 +03:00 |
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MihailRis
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6cd775c27d
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Refactor, world.bin file, BinaryWriter, BinaryReader
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2023-11-16 19:32:44 +03:00 |
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MihailRis
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8310b1b768
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Windows build fix
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2023-11-16 13:07:05 +03:00 |
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MihailRis
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1b935aa081
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Player creation moved to World::loadLevel
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2023-11-16 03:31:50 +03:00 |
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MihailRis
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91c06537eb
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Generator test mode setting
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2023-11-15 00:06:28 +03:00 |
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MihailRis
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63b5f4bc6b
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Refactor and fixes
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2023-11-12 02:44:02 +03:00 |
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MihailRis
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01eb264f44
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EngineSettings: chunksLoadDistance, chunksPadding
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2023-11-06 01:47:17 +03:00 |
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MihailRis
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0cf8382e95
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New world format, fixes
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2023-11-05 15:32:46 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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MihailRis
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0576316282
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Engine core and assets loading refactor
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2023-10-30 15:19:58 +03:00 |
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MihailRis
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1038a79b78
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Added generation seed support
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2022-07-01 02:31:30 +03:00 |
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MihailRis
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e8ca11894d
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Added class Level for runtime world stuff
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2022-06-29 17:12:58 +03:00 |
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