118 Commits

Author SHA1 Message Date
MihailRis
47db626145 refactor: PVS-Studio warnings fixes 2024-08-04 01:30:52 +03:00
MihailRis
245b39be62 refactor: PVS-Studio warnings fixes 2024-08-04 01:12:42 +03:00
Vyacheslav Ivanov
815ba45747
Merge remote-tracking branch 'origin/pvs-fix' into pvs-fix 2024-08-03 23:15:15 +03:00
Vyacheslav Ivanov
3621e7ce1b
fix: PVS-Studio V522 mark false
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 23:00:10 +03:00
MihailRis
e014931e1e fix: selection update latency 2024-08-03 22:36:18 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
Vyacheslav Ivanov
3fa7fac4df fix: optimization: PVS-Studio warning V830
Replaced 'std::optional::value()' with '*' operator to improve performance.

Using 'std::optional::value()' involves additional overhead compared to using the '*' or '->' operators. This change ensures more efficient access to the underlying value of the optional when you are certain that it contains a value.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:47:15 +03:00
Vyacheslav Ivanov
97a0bb5776 fix: optimization: PVS-Studio warning V835
Passing cheap-to-copy arguments by reference can sometimes lead to decreased performance. This change ensures that the argument is passed by value, which is more efficient in cases where the argument is inexpensive to copy.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 17:46:13 +03:00
MihailRis
ba046a52c0
Revert "fix: optimization: Various PVS-Studio warnings" 2024-08-02 14:51:44 +03:00
Vyacheslav Ivanov
e9a5f18bc3
fix: optimization: PVS-Studio warning V830
Replaced 'std::optional::value()' with '*' operator to improve performance.

Using 'std::optional::value()' involves additional overhead compared to using the '*' or '->' operators. This change ensures more efficient access to the underlying value of the optional when you are certain that it contains a value.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 02:38:54 +03:00
Vyacheslav Ivanov
1bdc9cf759
fix: optimization: PVS-Studio warning V835
Passing cheap-to-copy arguments by reference can sometimes lead to decreased performance. This change ensures that the argument is passed by value, which is more efficient in cases where the argument is inexpensive to copy.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 02:38:54 +03:00
MihailRis
d6696b54cb add 'normal' argument to on_use_on_block event 2024-07-29 15:23:04 +03:00
MihailRis
f485ba5e54 fix: invalid block segment was not removed on hover 2024-07-27 14:46:52 +03:00
MihailRis
64ccf2a532 fix: thrid-person camera xray 2024-07-26 13:40:13 +03:00
MihailRis
41a22938d6 add 'entity.despawn' command 2024-07-17 07:35:02 +03:00
MihailRis
50050dbe40 add entity events: on_attacked, on_used 2024-07-16 14:04:05 +03:00
MihailRis
a36ffaacd9 add entity events: on_aim_on, on_aim_off 2024-07-16 13:42:58 +03:00
MihailRis
4a0bc016ce refactor: extract method placeBlock and move some code from PlayerController to BlocksController 2024-07-15 15:41:25 +03:00
MihailRis
7c6d620560 add setting camera.inertia & add display settings menu page 2024-07-15 14:23:31 +03:00
MihailRis
af1b32d91d remove camera latency 2024-07-15 14:06:49 +03:00
MihailRis
c17f3fec54 add entities raycast 2024-07-14 10:50:06 +03:00
MihailRis
4aa76e35b7 add on_hud_render event 2024-07-12 09:17:53 +03:00
MihailRis
247acb3687 add cameras.look_at, player.set_camera, base:cinematic camera 2024-07-12 08:23:22 +03:00
MihailRis
7487c55e0c Merge branch 'main' into entities 2024-07-10 09:25:56 +03:00
MihailRis
4c8ae465c7 add 'grounded' support for 'pipe' rotation profile 2024-07-10 09:14:24 +03:00
MihailRis
e0358fe2db add 'blocking' entity property 2024-07-10 04:56:02 +03:00
MihailRis
91230ecbeb update 'hitbox' property semantics 2024-07-10 02:34:53 +03:00
MihailRis
d8c9fa1fe2 loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
MihailRis
7e80642ec3 fix third person cameras updating 2024-07-09 04:57:03 +03:00
MihailRis
f3201b7742 fix: player flight linearDamping, add verticalDamping (bool) 2024-07-08 23:53:25 +03:00
MihailRis
3cd0261f3b refactor and cleanup player controller 2024-07-08 19:43:13 +03:00
MihailRis
7dfda981a8 remove Player.hitbox (WIP) 2024-07-08 03:51:46 +03:00
MihailRis
77c9c5cdb7 add player entity (draft) 2024-07-07 22:19:15 +03:00
MihailRis
28ceffde9e Merge branch 'main' into entities 2024-07-02 15:14:10 +03:00
MihailRis
63ddfd83a3 fix camera fov reset after load 2024-07-02 15:13:48 +03:00
MihailRis
ee9f1639e9 refactor Content 2024-06-25 22:37:53 +03:00
MihailRis
eacbc1b9d0 add entity.test(...) function 2024-06-24 23:36:20 +03:00
MihailRis
5a01eca780 add entity models rigging draft 2024-06-24 20:57:19 +03:00
MihailRis
4b20487c58 add drop test 2024-06-24 15:39:40 +03:00
MihailRis
f6de40ca88
Merge pull request #237 from MihailRis/extended-blocks
Extended blocks
2024-06-10 19:10:54 +03:00
MihailRis
be27aabf1e update camera shaking calculations 2024-06-10 19:10:25 +03:00
MihailRis
1bfd5ccad3 fix: air blocks placement; ghost segments can not be removed 2024-06-09 23:59:04 +03:00
MihailRis
4e696520b6 refactor: PlayerController 2024-06-09 16:30:01 +03:00
MihailRis
b3ae8484a2 fix: extended blocks raycast fix 2024-06-09 13:48:43 +03:00
MihailRis
ee47213dbb add temporary test block 2024-06-08 21:42:44 +03:00
MihailRis
8aa6d5ee2d add extended blocks (block size property) 2024-06-08 16:58:05 +03:00
Sergwest
ac0408d42a arch compability fixes and unwarning changes 2024-06-07 22:20:40 +03:00
Pugemon
f25a425cb9 Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
MihailRis
3a6fa57630 item on_use double call fix 2024-06-01 12:57:10 +03:00
MihailRis
6d933ac263 converting block states to a bitfield 2024-05-31 11:13:36 +03:00