MihailRis
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3eae377024
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refactor Entities
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2025-08-09 21:19:01 +03:00 |
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MihailRis
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9bb50db297
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add pathfinding
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2025-07-31 23:29:22 +03:00 |
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MihailRis
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3d22de761f
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fix compiler warnings (GCC + Clang)
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2025-03-20 22:04:29 +03:00 |
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MihailRis
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22c7cb8398
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add on_chunk_present and on_chunk_remove events
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2025-01-12 05:41:42 +03:00 |
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MihailRis
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c1b311f3c4
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refactor: change pointer parameters to references for Level and Content in various classes
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2024-12-25 18:53:53 +03:00 |
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MihailRis
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ed7dc1f901
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feat: add app.save_world() function and update documentation
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2024-12-25 15:15:11 +03:00 |
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MihailRis
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48d94036fd
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rename Level.chunksStorage to Level.chunks
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2024-12-17 23:57:00 +03:00 |
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MihailRis
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1c18c02092
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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MihailRis
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b7664b4188
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move Lighting instance to ChunksController
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2024-12-17 05:13:49 +03:00 |
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MihailRis
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e713412a6d
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rename ChunksStorage to GlobalChunks
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2024-12-14 18:58:51 +03:00 |
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MihailRis
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e0b3425eff
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migrate blocks interaction (scripting) to global chunks storage (WIP)
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2024-12-13 05:54:41 +03:00 |
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MihailRis
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436bfd24ba
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update ChunksStorage
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2024-12-11 16:30:19 +03:00 |
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MihailRis
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7027bd6f28
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add Players
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2024-11-23 05:14:12 +03:00 |
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MihailRis
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bd2acd5766
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refactor players
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2024-11-22 16:17:13 +03:00 |
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MihailRis
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c4170c07c5
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refactor
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2024-11-14 09:30:41 +03:00 |
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MihailRis
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bf9f81a98c
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Merge branch 'main' into heightmaps
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2024-09-19 15:16:14 +03:00 |
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MihailRis
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34d2e6d400
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migrate from dynamic::Value to dv::value & total erase namespace 'dynamic'
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2024-09-18 23:31:18 +03:00 |
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MihailRis
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7c0c268508
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optimize AreaMap2D
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2024-09-09 20:37:42 +03:00 |
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MihailRis
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c3569b5dd4
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add AreaMap2D
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2024-09-09 18:02:08 +03:00 |
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MihailRis
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3d3da1cdcd
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refactor World
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2024-08-11 16:30:58 +03:00 |
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MihailRis
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f43cc93cd2
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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InfiniteCoder
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85239004e3
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window/
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2024-08-06 00:07:33 +03:00 |
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InfiniteCoder
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f66d0ce7fd
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physics/
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2024-08-06 00:07:00 +03:00 |
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InfiniteCoder
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79ccde35b7
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lighting/
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2024-08-06 00:05:41 +03:00 |
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InfiniteCoder
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8f9c7eb7ff
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data/
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2024-08-05 23:59:42 +03:00 |
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InfiniteCoder
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c7755040bd
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voxels/
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2024-08-04 22:42:44 +03:00 |
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InfiniteCoder
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5c9bc83bbd
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items/ + objects/ + util/
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2024-08-04 22:26:08 +03:00 |
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InfiniteCoder
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e1e3456139
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content/
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2024-08-04 12:45:08 +03:00 |
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InfiniteCoder
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d5dc68dd38
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Root includes
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2024-08-04 10:24:11 +03:00 |
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Vyacheslav Ivanov
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bbf33e8e4d
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format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
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2024-08-03 19:53:48 +03:00 |
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MihailRis
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24ecb94942
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fix cameras loading
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2024-07-12 00:20:22 +03:00 |
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MihailRis
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9a18476437
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refactor: player cameras are resources now
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2024-07-12 00:02:01 +03:00 |
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MihailRis
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9623f35862
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feat: world files resources file loading
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2024-07-11 23:48:13 +03:00 |
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MihailRis
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a013e7eefd
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feat: cameras saving/loading
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2024-07-11 22:45:57 +03:00 |
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MihailRis
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a68be271c6
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fix new world entities id & initial state of lua random
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2024-07-09 19:40:00 +03:00 |
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MihailRis
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7dfda981a8
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remove Player.hitbox (WIP)
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2024-07-08 03:51:46 +03:00 |
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MihailRis
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77c9c5cdb7
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add player entity (draft)
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2024-07-07 22:19:15 +03:00 |
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MihailRis
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cf2faa4a01
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implement nextEntityID save/load
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2024-07-05 23:41:55 +03:00 |
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MihailRis
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f0270d3391
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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MihailRis
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ba458be334
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add test entities prototype
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2024-06-23 22:09:04 +03:00 |
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MihailRis
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0ad3dd7ab8
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build time decreased
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2024-05-23 02:05:08 +03:00 |
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MihailRis
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017c8722ae
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memory related refactor
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2024-05-13 00:11:20 +03:00 |
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MihailRis
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9522aedeec
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quick check with linters
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2024-05-10 12:34:05 +03:00 |
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MihailRis
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b3a1cad0e1
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msvc build fix
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2024-05-06 17:15:48 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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9cdf3ff016
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settings panel moved to xml (WIP)
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2024-04-20 03:01:37 +03:00 |
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MihailRis
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daaba374a3
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contentpack removal feature + refactor
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2024-03-11 13:21:06 +03:00 |
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MihailRis
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c4a07bdb14
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fixes
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2024-03-03 12:56:50 +03:00 |
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InfiniteCoder
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9376dc4165
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Better player save & load
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2024-03-03 00:25:05 +03:00 |
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InfiniteCoder
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0157213a56
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One step closer to multiplayer
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2024-03-02 22:59:31 +03:00 |
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