80 Commits

Author SHA1 Message Date
MihailRis
3eae377024 refactor Entities 2025-08-09 21:19:01 +03:00
MihailRis
9bb50db297 add pathfinding 2025-07-31 23:29:22 +03:00
MihailRis
3d22de761f fix compiler warnings (GCC + Clang) 2025-03-20 22:04:29 +03:00
MihailRis
22c7cb8398 add on_chunk_present and on_chunk_remove events 2025-01-12 05:41:42 +03:00
MihailRis
c1b311f3c4 refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
MihailRis
ed7dc1f901 feat: add app.save_world() function and update documentation 2024-12-25 15:15:11 +03:00
MihailRis
48d94036fd rename Level.chunksStorage to Level.chunks 2024-12-17 23:57:00 +03:00
MihailRis
1c18c02092 move Chunks from Level to Player 2024-12-17 19:40:00 +03:00
MihailRis
b7664b4188 move Lighting instance to ChunksController 2024-12-17 05:13:49 +03:00
MihailRis
e713412a6d rename ChunksStorage to GlobalChunks 2024-12-14 18:58:51 +03:00
MihailRis
e0b3425eff migrate blocks interaction (scripting) to global chunks storage (WIP) 2024-12-13 05:54:41 +03:00
MihailRis
436bfd24ba update ChunksStorage 2024-12-11 16:30:19 +03:00
MihailRis
7027bd6f28 add Players 2024-11-23 05:14:12 +03:00
MihailRis
bd2acd5766 refactor players 2024-11-22 16:17:13 +03:00
MihailRis
c4170c07c5 refactor 2024-11-14 09:30:41 +03:00
MihailRis
bf9f81a98c Merge branch 'main' into heightmaps 2024-09-19 15:16:14 +03:00
MihailRis
34d2e6d400 migrate from dynamic::Value to dv::value & total erase namespace 'dynamic' 2024-09-18 23:31:18 +03:00
MihailRis
7c0c268508 optimize AreaMap2D 2024-09-09 20:37:42 +03:00
MihailRis
c3569b5dd4 add AreaMap2D 2024-09-09 18:02:08 +03:00
MihailRis
3d3da1cdcd refactor World 2024-08-11 16:30:58 +03:00
MihailRis
f43cc93cd2 update project includes format 2024-08-10 01:37:48 +03:00
InfiniteCoder
85239004e3 window/ 2024-08-06 00:07:33 +03:00
InfiniteCoder
f66d0ce7fd physics/ 2024-08-06 00:07:00 +03:00
InfiniteCoder
79ccde35b7 lighting/ 2024-08-06 00:05:41 +03:00
InfiniteCoder
8f9c7eb7ff data/ 2024-08-05 23:59:42 +03:00
InfiniteCoder
c7755040bd voxels/ 2024-08-04 22:42:44 +03:00
InfiniteCoder
5c9bc83bbd items/ + objects/ + util/ 2024-08-04 22:26:08 +03:00
InfiniteCoder
e1e3456139 content/ 2024-08-04 12:45:08 +03:00
InfiniteCoder
d5dc68dd38 Root includes 2024-08-04 10:24:11 +03:00
Vyacheslav Ivanov
bbf33e8e4d
format: reformat project
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-03 19:53:48 +03:00
MihailRis
24ecb94942 fix cameras loading 2024-07-12 00:20:22 +03:00
MihailRis
9a18476437 refactor: player cameras are resources now 2024-07-12 00:02:01 +03:00
MihailRis
9623f35862 feat: world files resources file loading 2024-07-11 23:48:13 +03:00
MihailRis
a013e7eefd feat: cameras saving/loading 2024-07-11 22:45:57 +03:00
MihailRis
a68be271c6 fix new world entities id & initial state of lua random 2024-07-09 19:40:00 +03:00
MihailRis
7dfda981a8 remove Player.hitbox (WIP) 2024-07-08 03:51:46 +03:00
MihailRis
77c9c5cdb7 add player entity (draft) 2024-07-07 22:19:15 +03:00
MihailRis
cf2faa4a01 implement nextEntityID save/load 2024-07-05 23:41:55 +03:00
MihailRis
f0270d3391 feat: saving entities (WIP) 2024-07-05 05:16:31 +03:00
MihailRis
ba458be334 add test entities prototype 2024-06-23 22:09:04 +03:00
MihailRis
0ad3dd7ab8 build time decreased 2024-05-23 02:05:08 +03:00
MihailRis
017c8722ae memory related refactor 2024-05-13 00:11:20 +03:00
MihailRis
9522aedeec quick check with linters 2024-05-10 12:34:05 +03:00
MihailRis
b3a1cad0e1 msvc build fix 2024-05-06 17:15:48 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
9cdf3ff016 settings panel moved to xml (WIP) 2024-04-20 03:01:37 +03:00
MihailRis
daaba374a3 contentpack removal feature + refactor 2024-03-11 13:21:06 +03:00
MihailRis
c4a07bdb14 fixes 2024-03-03 12:56:50 +03:00
InfiniteCoder
9376dc4165 Better player save & load 2024-03-03 00:25:05 +03:00
InfiniteCoder
0157213a56 One step closer to multiplayer 2024-03-02 22:59:31 +03:00