602 Commits

Author SHA1 Message Date
Vyacheslav Ivanov
1bdc9cf759
fix: optimization: PVS-Studio warning V835
Passing cheap-to-copy arguments by reference can sometimes lead to decreased performance. This change ensures that the argument is passed by value, which is more efficient in cases where the argument is inexpensive to copy.

Reported by: PVS-Studio
Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 02:38:54 +03:00
Vyacheslav Ivanov
5dd7a15c09
fix: optimization: PVS-Studio warning V832
It's better to use '= default;' syntax instead of empty constructor and destructor body.
Using '= default;' can help the compiler generate more optimal code.

Reported by: PVS-Studio

Signed-off-by: Vyacheslav Ivanov <islavaivanov76@gmail.com>
2024-08-02 01:57:43 +03:00
MihailRis
f8907f7db1 add on_update, on_render to docs & change entities tps to 20 2024-08-01 16:04:27 +03:00
MihailRis
eefaafd1e7 update block.compose_state, block.decompose_state semantics 2024-07-31 14:56:42 +03:00
MihailRis
3a1ae57bbf fix: mat4.decompose (-Wmaybe-uninitialized) 2024-07-31 14:45:09 +03:00
MihailRis
10fa828bd7 update component 'ARGS' variable default value 2024-07-30 19:52:04 +03:00
MihailRis
753fb6bf3b add vec2.angle(...) 2024-07-29 16:54:57 +03:00
MihailRis
d6696b54cb add 'normal' argument to on_use_on_block event 2024-07-29 15:23:04 +03:00
MihailRis
f46e4a7989 add trackbar 'sub-consumer' for value label refresh when 'change-on-release' 2024-07-28 22:15:18 +03:00
MihailRis
f485ba5e54 fix: invalid block segment was not removed on hover 2024-07-27 14:46:52 +03:00
MihailRis
adafc94fa1 add block.compose_state(...), block.decompose_state(...) 2024-07-27 13:23:35 +03:00
MihailRis
64ccf2a532 fix: thrid-person camera xray 2024-07-26 13:40:13 +03:00
MihailRis
0a8de441b4 fix hud.* functions cause fatal error if incorrect arguments passes 2024-07-25 00:03:13 +03:00
MihailRis
0de4061253 refactor EngineController.cpp 2024-07-24 17:44:43 +03:00
MihailRis
18d473b673 improve parsing error alert 2024-07-24 17:11:43 +03:00
MihailRis
fe1ac69b57 improve lua errors handling (traceback) & lua stack leaks fixes 2024-07-24 16:19:14 +03:00
MihailRis
2ec6c8b540 update component lua short name 2024-07-24 15:17:30 +03:00
MihailRis
b23f7e996f fix skeleton:index(...) 2024-07-23 22:48:26 +03:00
MihailRis
f9df873382 update assets errors handling & add 'atlases' to preload 2024-07-23 19:27:46 +03:00
MihailRis
c3b6025e20 fix missing include 2024-07-22 19:38:23 +03:00
MihailRis
058daf6117 add camera:look_at optional interpolation parameter 2024-07-22 19:32:05 +03:00
MihailRis
e0cb57a10a add quat Lua library 2024-07-22 19:05:27 +03:00
MihailRis
b5e7b63a9d refactor lua libraries 2024-07-22 18:14:54 +03:00
MihailRis
012e81d4c9 add doc/**/cameras.md & update cameras library 2024-07-22 16:50:03 +03:00
MihailRis
2fe25f5dd5 fix: lua errors in standard libs initialization are nonthrowing 2024-07-22 15:53:05 +03:00
MihailRis
b5d7634601 fix player.get_camera 2024-07-22 14:19:09 +03:00
MihailRis
34ab3eb41c add player.get_camera(playerid) 2024-07-22 14:16:28 +03:00
MihailRis
52c39d25d0 add skeleton:get_color(), skeleton:set_color(...) 2024-07-20 21:15:04 +03:00
MihailRis
eedce588b1 move class Clock to a separate unit 2024-07-19 20:49:04 +03:00
MihailRis
fbced2504e fix msvc build 2024-07-19 10:32:00 +03:00
MihailRis
02c9c4ced3 add mat4.from_quat(...) & update mat4.decompose(...) 2024-07-19 07:48:42 +03:00
MihailRis
3549c1f326 update entity methods set 2024-07-18 12:08:43 +03:00
MihailRis
d285ffb2f7 update entities library semantics 2024-07-18 11:54:37 +03:00
MihailRis
c9257ec127 add block.place(...), block.destruct(...) 2024-07-18 08:41:16 +03:00
MihailRis
5a3f28f2b5 add entities.name(...) and entity:get_name(...) 2024-07-17 20:15:45 +03:00
MihailRis
1eac343619 add entities.get_all(...), .get_all_in_box(...), .get_all_in_radius(...) 2024-07-17 14:51:55 +03:00
MihailRis
739ef49d8f feat: automatically loading models used in skeleton 2024-07-17 12:12:40 +03:00
MihailRis
1b99a48849 update entities.spawn(...) semantics to the docs state 2024-07-17 10:17:20 +03:00
MihailRis
41a22938d6 add 'entity.despawn' command 2024-07-17 07:35:02 +03:00
MihailRis
50050dbe40 add entity events: on_attacked, on_used 2024-07-16 14:04:05 +03:00
MihailRis
a36ffaacd9 add entity events: on_aim_on, on_aim_off 2024-07-16 13:42:58 +03:00
MihailRis
54902d7f49 refactor entities events 2024-07-16 13:27:39 +03:00
MihailRis
0df5d34e04 add logging functions to the library 'debug' 2024-07-16 12:32:00 +03:00
MihailRis
d5877a342f feature: bone model overriding 2024-07-16 10:00:40 +03:00
MihailRis
4a0bc016ce refactor: extract method placeBlock and move some code from PlayerController to BlocksController 2024-07-15 15:41:25 +03:00
MihailRis
7c6d620560 add setting camera.inertia & add display settings menu page 2024-07-15 14:23:31 +03:00
MihailRis
af1b32d91d remove camera latency 2024-07-15 14:06:49 +03:00
MihailRis
8bb736bef0 add skeleton:is_visible(...), skeleton:set_visible(...) 2024-07-15 12:05:11 +03:00
MihailRis
055781eeaf add skeleton:index(...) and player test model 2024-07-15 08:56:27 +03:00
MihailRis
9cdf3e29cc add entities.raycast & update docs structure 2024-07-15 05:42:09 +03:00