38 Commits

Author SHA1 Message Date
MihailRis
9522aedeec quick check with linters 2024-05-10 12:34:05 +03:00
MihailRis
b3a1cad0e1 msvc build fix 2024-05-06 17:15:48 +03:00
MihailRis
1627e21c1d the final rename 2024-05-06 03:38:19 +03:00
MihailRis
9cdf3ff016 settings panel moved to xml (WIP) 2024-04-20 03:01:37 +03:00
MihailRis
daaba374a3 contentpack removal feature + refactor 2024-03-11 13:21:06 +03:00
MihailRis
c4a07bdb14 fixes 2024-03-03 12:56:50 +03:00
InfiniteCoder
9376dc4165 Better player save & load 2024-03-03 00:25:05 +03:00
InfiniteCoder
0157213a56 One step closer to multiplayer 2024-03-02 22:59:31 +03:00
MihailRis
256808630b multiline textbox mode 2024-02-26 15:12:02 +03:00
MihailRis
6c7497eee6 player inventory id fix 2024-02-21 22:04:16 +03:00
DanielProl1xy
f717e1c109 spawning objects 2024-02-19 11:43:53 +03:00
DanielProl1xy
0e38698dae Merge remote-tracking branch 'upstream/main' 2024-02-19 10:23:29 +03:00
MihailRis
e16f7567b1 lua: inventory library 2024-02-12 13:56:46 +03:00
MihailRis
49fdcdfb27 inventory regions, minor refactor 2024-01-31 00:14:43 +03:00
DanielProl1xy
4a4b80bef3 Spawn different objects withing level 2024-01-30 23:44:07 +03:00
MihailRis
b0165b1014 gzip compress/decompress + refactor 2024-01-17 00:52:55 +03:00
MihailRis
acce49f188
Scripting WIP (#70)
* Scripting introduced

* AppImage workflow fixes

* AppImage workflow simplified

* README.md update

* README.md update

* small fix
2023-12-25 05:26:03 +03:00
MihailRis
ca2f3cc649 Gravity increased 2023-12-05 19:53:22 +03:00
MihailRis
dc0c497ec1 fixes + Block.replaceable 2023-11-30 19:11:58 +03:00
MihailRis
1d5037893c General refactor 2023-11-30 04:30:40 +03:00
MihailRis
3b03464d27 Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor 2023-11-21 11:38:59 +03:00
MihailRis
7608300750 Settings menu + TrackBar 2023-11-17 16:14:10 +03:00
MihailRis
6cd775c27d Refactor, world.bin file, BinaryWriter, BinaryReader 2023-11-16 19:32:44 +03:00
MihailRis
91c06537eb Generator test mode setting 2023-11-15 00:06:28 +03:00
MihailRis
63b5f4bc6b Refactor and fixes 2023-11-12 02:44:02 +03:00
alexei-zebra
a9193ae4d9 pausa & readme hotfix 2023-11-11 18:47:41 +03:00
MihailRis
e48e41c99a Added pause menu, new F3 debug panel, fogCurve setting 2023-11-11 15:35:27 +03:00
MihailRis
8b322ea9eb
Added Chunks.resize method 2023-11-06 10:01:42 +03:00
MihailRis
01eb264f44 EngineSettings: chunksLoadDistance, chunksPadding 2023-11-06 01:47:17 +03:00
MihailRis
e437cc99ce EngineSettings.chunksLoadSpeed; removed unused assets 2023-11-06 00:20:58 +03:00
MihailRis
0cf8382e95
New world format, fixes 2023-11-05 15:32:46 +03:00
MihailRis
754c5b80d0
voxels renderer rebuilt, WorldFiles fix 2023-11-02 13:23:52 +03:00
MihailRis
0576316282
Engine core and assets loading refactor 2023-10-30 15:19:58 +03:00
MihailRis
eaf1fa54cd
Fixed some warnings, set -Wall, -Wextra 2023-09-19 14:14:50 +03:00
MihailRis
8a073e4e8a world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
MihailRis
fbce36a05c Refactor, shader fix 2022-10-01 18:02:48 +03:00
MihailRis
1038a79b78
Added generation seed support 2022-07-01 02:31:30 +03:00
MihailRis
e8ca11894d
Added class Level for runtime world stuff 2022-06-29 17:12:58 +03:00