MihailRis
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9522aedeec
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quick check with linters
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2024-05-10 12:34:05 +03:00 |
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MihailRis
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b3a1cad0e1
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msvc build fix
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2024-05-06 17:15:48 +03:00 |
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MihailRis
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1627e21c1d
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the final rename
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2024-05-06 03:38:19 +03:00 |
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MihailRis
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9cdf3ff016
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settings panel moved to xml (WIP)
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2024-04-20 03:01:37 +03:00 |
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MihailRis
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daaba374a3
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contentpack removal feature + refactor
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2024-03-11 13:21:06 +03:00 |
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MihailRis
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c4a07bdb14
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fixes
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2024-03-03 12:56:50 +03:00 |
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InfiniteCoder
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9376dc4165
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Better player save & load
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2024-03-03 00:25:05 +03:00 |
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InfiniteCoder
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0157213a56
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One step closer to multiplayer
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2024-03-02 22:59:31 +03:00 |
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MihailRis
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256808630b
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multiline textbox mode
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2024-02-26 15:12:02 +03:00 |
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MihailRis
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6c7497eee6
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player inventory id fix
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2024-02-21 22:04:16 +03:00 |
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DanielProl1xy
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f717e1c109
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spawning objects
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2024-02-19 11:43:53 +03:00 |
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DanielProl1xy
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0e38698dae
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Merge remote-tracking branch 'upstream/main'
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2024-02-19 10:23:29 +03:00 |
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MihailRis
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e16f7567b1
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lua: inventory library
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2024-02-12 13:56:46 +03:00 |
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MihailRis
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49fdcdfb27
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inventory regions, minor refactor
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2024-01-31 00:14:43 +03:00 |
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DanielProl1xy
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4a4b80bef3
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Spawn different objects withing level
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2024-01-30 23:44:07 +03:00 |
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MihailRis
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b0165b1014
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gzip compress/decompress + refactor
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2024-01-17 00:52:55 +03:00 |
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MihailRis
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acce49f188
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Scripting WIP (#70)
* Scripting introduced
* AppImage workflow fixes
* AppImage workflow simplified
* README.md update
* README.md update
* small fix
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2023-12-25 05:26:03 +03:00 |
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MihailRis
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ca2f3cc649
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Gravity increased
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2023-12-05 19:53:22 +03:00 |
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MihailRis
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dc0c497ec1
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fixes + Block.replaceable
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2023-11-30 19:11:58 +03:00 |
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MihailRis
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1d5037893c
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General refactor
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2023-11-30 04:30:40 +03:00 |
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MihailRis
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3b03464d27
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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MihailRis
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7608300750
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Settings menu + TrackBar
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2023-11-17 16:14:10 +03:00 |
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MihailRis
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6cd775c27d
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Refactor, world.bin file, BinaryWriter, BinaryReader
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2023-11-16 19:32:44 +03:00 |
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MihailRis
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91c06537eb
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Generator test mode setting
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2023-11-15 00:06:28 +03:00 |
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MihailRis
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63b5f4bc6b
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Refactor and fixes
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2023-11-12 02:44:02 +03:00 |
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alexei-zebra
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a9193ae4d9
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pausa & readme hotfix
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2023-11-11 18:47:41 +03:00 |
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MihailRis
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e48e41c99a
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Added pause menu, new F3 debug panel, fogCurve setting
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2023-11-11 15:35:27 +03:00 |
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MihailRis
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8b322ea9eb
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Added Chunks.resize method
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2023-11-06 10:01:42 +03:00 |
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MihailRis
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01eb264f44
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EngineSettings: chunksLoadDistance, chunksPadding
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2023-11-06 01:47:17 +03:00 |
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MihailRis
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e437cc99ce
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EngineSettings.chunksLoadSpeed; removed unused assets
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2023-11-06 00:20:58 +03:00 |
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MihailRis
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0cf8382e95
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New world format, fixes
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2023-11-05 15:32:46 +03:00 |
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MihailRis
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754c5b80d0
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voxels renderer rebuilt, WorldFiles fix
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2023-11-02 13:23:52 +03:00 |
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MihailRis
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0576316282
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Engine core and assets loading refactor
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2023-10-30 15:19:58 +03:00 |
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MihailRis
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eaf1fa54cd
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Fixed some warnings, set -Wall, -Wextra
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2023-09-19 14:14:50 +03:00 |
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MihailRis
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8a073e4e8a
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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MihailRis
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fbce36a05c
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Refactor, shader fix
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2022-10-01 18:02:48 +03:00 |
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MihailRis
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1038a79b78
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Added generation seed support
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2022-07-01 02:31:30 +03:00 |
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MihailRis
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e8ca11894d
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Added class Level for runtime world stuff
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2022-06-29 17:12:58 +03:00 |
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